Suggestion talk:20081115 Ignore this Voice

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Current Talk

From Developing Suggestions

A Keep vote right here... put this up! --Pestolence(talk) 01:35, 14 November 2008 (UTC)

I will soon, just give it another day. Linkthewindow Talk MCM 23:15, 14 November 2008 (UTC)
Old Chat (taken from Page History)

Chat from a few months back-taken from this page's history. Please don't add anything.

So if i'm ignoring a player its as if they aren't even talking? - tylerisfat 22:30, 5 October 2008 (BST)

Yep. It would have exactly the same effect as the "ignore contact" setting in the contacts list, except the character is not a contact, and you don't even need to know who they are- just that anything said by that voice isn't worth listening to. SIM Core Map.png Swiers 23:06, 5 October 2008 (BST)

Heck, why not? The only problem with this is what if you meet the player later on, become friends, and never realize that you have them radio-blocked? Perhaps there should be a (player-set) expiry. Spam which is obviously coming from the same person could be set to dodge this. Linkthewindow 23:14, 5 October 2008 (BST)

In order for this idea to work it would need to be kept very simple so i'm against Link's expiry etc. Also, the people you wanna block are douche bag's who spend all their ap spamming the radio (speaking of which is real gamer still at his lulz?) so it's not really an issue anyway. I quite like the idea assuming it's logistically possible. Although you should only be able to ignore them over the radio, if they talk to you in person you shouldn't be aware that it's the same person and should hear their comments as normal (explantion = people sound dif on the radio or whatever).--xoxo 00:39, 6 October 2008 (BST)

Yeah... we need this. --WanYao 20:12, 6 October 2008 (BST)

Wan's right, bring this on somehow. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 05:54, 8 October 2008 (BST)

Are you going to submit this Swiers? It's been a while. Linkthewindow Talk 22:30, 11 October 2008 (BST)

This is a good idea --A Big F'ing Dog 18:27, 15 October 2008 (BST)