User:Triboi

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Triboi is a paramedic, sent to help the evacuation. After they sealed in Malton, he walked around to help survivors in need. He wears a dark green hooded sweater with a red cross patch sewn on it's shoulder. His long hair is tied back in a ponytail. He favors the pistol and uses it often. He is not in any group at this time. He is curremtly staying in Rolt Heights fighting the undead from a factory that he calls his pad. He also has a consumer alt at full level, but I DO NOT zerg. He hates PKers, but won't go after you unless you kill him.

He has these skills to help him and others in this war for humanity.

List of Military skills:

Basic Firearms Training - Player gets +25% to hit with all ranged weapon attacks.

  • Pistol Training - An extra +25% to hit with a pistol.
    • Advanced Pistol Training - An extra +10% to hit with a pistol.
  • Shotgun Training - An extra +25% to hit with a shotgun.
    • Advanced Shotgun Training - An extra +10% to hit with a shotgun.

Hand To Hand Combat - Player gets +15% to hit with melee weapon attacks or fists.

  • Axe Proficiency - An extra +15% to hit with an axe.
  • Knife Combat - An extra +15% to hit with a Knife.

Free Running - Free Running allows a player to move from inside a building directly into an adjacent building without having to touch the street.

List of Civilian skills:

Shopping - Player may choose which stores to loot, when searching a mall.

  • Bargain Hunting - Player has +25% chance to find something when searching a mall.

Tagging - Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.

Radio Operation - Player is able to broadcast within the restricted 26.00-28.00 MHz range.

Body Building - Player has a maximum of 60 Hit Points instead of 50.

Construction - Player is able to barricade buildings, and repair ruins.

List of Scientific skills:

NecroTech Employment - Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.

  • Lab Experience - Can recognise and operate basic-level NecroTech equipment. Required skill for reviving a zombie with a revivification syringe.
    • NecroNet Access - Player can access terminals in powered NT buildings, allowing map scans, syringe manufacture, and reviving zombies with Brain Rot. Manufacturing a syringe costs 20 AP.

First Aid - Player is able to heal an extra 5 HP when using a First Aid Kit. Starting skill for the Medic class.

  • Surgery - Player can heal a further 5 HP with a FAK if working in a hospital or infirmary with power.

Diagnosis - The HP values of nearby survivors are displayed next to their name.

Zombie Hunter skill:

Headshot - If you kill a zombie, it now takes 5 more AP for it to stand up than if it was killed by a non-Zombie Hunter survivor.

Blacklist:

This is a list of people who PKed me.

  • Dead'ed- Haha, I got you back.
  • FiremanJ

If you find one or two of them, do the world a favor and either notify me or kill him.

About:

Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.


Gun.jpg Trigger Happy
This user has guns. Do not cross them.


Shotgun.jpg Right to bear arms
This user supports the Second Amendment.


Medic.jpg Medic
This user is a medic and is probably off healing the troops.
Weapons.JPG Weapon of Choice
This user's weapon of choice is his pistol.


Zergling.gif Alt user
This user has alts but DOESN'T Zerg.


Money.gif Consumer
This user is a consumer and is probably off looting a mall.
Dead.gif Urban Dead
This user plays Urban Dead. Wow, what are the odds?


The Executioners2.jpg Execution Count
This user has helped the city by killing 1 Pkers!
Syringe.jpg Beware!
This user will give out combat revives if your in my way, as it's faster than killing.


Anti-Zombie.jpg Survivor
This user is a survivor and is against the idea of dead people walking about.