Ebbutt Road: Difference between revisions

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|status=open
|status=open
|maintained_by=[[Knights Templar]]
|maintained_by=[[Knights Templar]]
|waiting= 1
|waiting= 2
|bodies= 4
|bodies= 13
|revives= 172+
|revives= 172+
|update=-- 14:33, 3 January 2009 (GMT)
|update=-- 2:27, 26 February 2010 (GMT)
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|
}}
}}

Revision as of 02:29, 26 February 2010

Reopening due to extended low danger level. It has been judged that this former KNW revive point should be reopened to ease the journey of revivers and revivees. For those infected, walk into the Very Strongly barricaded Julie General Hospital for some quick heals on the left, or if you need a place to enter to gain access to the nearby PD or other nearby safehouses, enter at the Junkyard to the right.


Ebbutt Road

Kempsterbank [57,76]

the Jillard Building the Whitenoll Building Burdett Way Police Dept
Julie General Hospital Ebbutt Road a junkyard
Southall Place Firth Alley wasteland

Basic Info:

  • A Street is a city block containing no buildings or monuments. There are a variety of other names besides Street including Alley, Avenue, Boulevard, Drive, Grove, Lane, Row, Square, Walk, Place, etc.
  • This is an empty block, and cannot be barricaded.


The Knights Templar Revivification Clinic

This area is controlled by the Knights Templar. Ebbutt Road 57,76 is an empty block/street located in Kempsterbank. It cannot be barricaded and tagging it earns no XP. This revive point, along with Julie General Hospital (Kempsterbank), and the Jillard Building together form the Knights Templar Revivification Clinic.

If you want to perform a revive

Please check the "Do Not Revive" list on our forum before reviving anyone you are not familiar with. If you have any questions, please feel free to ask.

While Waiting

  • Use this forum to post a request -- we'll prioritize those who post there, and highest priority will (naturally) be granted to those who offer to help out survival efforts here in Kempsterbank. Or leave a timed and dated request and a link to your profile here
  • Don't attack the revivers! Unless you know that they are zombie hunters who are preying on innocent people wanting a revive, don't attack. Chances are, they are non-combatants who need all the strength they have to help you get back on your human feet.
  • Don't move from your location! If you move, revivers probably won't be able to go looking for you. Please be patient, sometimes queues can get long!

Upon Getting the Revive

After getting revived, don't stand up just yet. Rest a while until you get enough AP to get you to a safehouse. If you stand up immediately after, chances are you either don't have enough AP to keep moving after that, or you have too few AP to get yourself into a safehouse. Save up on AP and get yourself to safety! (The above tips are in thanks part to; The_Dribbling_Beavers)

Revive.gif Revivification Requests
Undead? Want to breathe again?
Make a Revivification Request! (Dead Link)

Revive Point Statistics

Revive Point Statistics for Ebbutt Road [57,76]
Suburb Kempsterbank
Coordinates [57, 76]
Status open
Maintained by Knights Templar
Waiting 2 zombies (view requests)
Dead bodies 13 bodies
Total known revives 172+ revives
Last updated -- 2:27, 26 February 2010 (GMT)
Post a request!