Dead Bunnies: Difference between revisions

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*From the beginning of March 2009 until mid April 2009 we took [[The Hall Building]] at will and held it for days at a time.  The humans soon realized that they could not stop us with guns and turned to [[Combat Revive]]s instead.  However, this soon failed as well.  In a last ditch effort the humans began attacking with an army of [[Combat Reviving]] [[zerg]]s that were able to install a [[genny]] and then revive and dump a group of 40+ zombies in a matter of 3-4 minutes.  The army of [[zerg]]s was then used to [[meatshield]] the building.  Even with these extreme tactics the Dead Bunnies were able to repeatedly retake [[The Hall Building]], but eventually grew bored of it and moved on.
*From the beginning of March 2009 until mid April 2009 we took [[The Hall Building]] at will and held it for days at a time.  The humans soon realized that they could not stop us with guns and turned to [[Combat Revive]]s instead.  However, this soon failed as well.  In a last ditch effort the humans began attacking with an army of [[Combat Reviving]] [[zerg]]s that were able to install a [[genny]] and then revive and dump a group of 40+ zombies in a matter of 3-4 minutes.  The army of [[zerg]]s was then used to [[meatshield]] the building.  Even with these extreme tactics the Dead Bunnies were able to repeatedly retake [[The Hall Building]], but eventually grew bored of it and moved on.
*On April 18th, 2009 we attacked [[Dowdney Mall]] and it went down faster than an out of work actress.  We have successfully held it since that date (currently April 26th) with little problem.  We suspect that the delay in an attempt at retaking the mall is due to the human's efforts to organize another (larger) [[zerg]] army.
*On April 18th, 2009 we attacked [[Dowdney Mall]] and it went down faster than an out of work actress.  We have successfully held it since that date (currently April 28th) with little problem.  We suspect that the delay in an attempt at retaking the mall is due to the human's efforts to organize another (larger) [[zerg]] army.


== Graphs ==
== Graphs ==

Revision as of 23:38, 27 April 2009

The Dead Bunnies is a zombie group that operates in Santlerville. Our goal is to cause havoc in the city and to yell "GANG BANG!" at helpless humans as we nom on them.

The Dead Bunnies
Deadbunnies.jpg
Abbreviation: tDB
Group Numbers: growing...
Leadership: M4rduK

wwwolf

stepdown

Goals: Cause mayhem in Santlerville
Recruitment Policy: We are not recruiting
Contact: None


Missions

  • Prevent humans from enjoying Santlerville.
  • Use strategic locations in the city such as Dowdney Mall and NT buildings as our humping grounds.
  • GANG BANG! humans at every opportunity.
  • Harass other groups in Santlerville that think their feces has no odor.

Policies

  • All land in Santlerville is zombie territory and all humans will be nom'ed.
  • We are happy to PK when Combat Revived. If you don't like being PKed, don't revive us!
  • The Dead Bunnies are against zerging and especially against groups that zerg and then blame it on others. If you have proof or suspicions of one of our members zerging in Santlerville, please inform us.

Zerg List

The following is a list of known zergers working in Santlerville. The list also includes people who work closely with zergers - we make no distinction between the two. They should be considered armed (with proxies) and extremely ghey. We suggest taunting and then killing them.

Group History

The Dead Bunnies was founded by M4rduK, who started as a human in a suburb near Santlerville. After a bit of wandering he made Santlerville his home and proceeded to level up there and kill zombies. After acquiring all of the human skills he played as a zombie and began acquiring the zombie skills. it did not take him long to realize that playing as a zombie was far more enjoyable than playing as a human. After gaining all of the zombie skills he decided to start a group and get some of his friends to join up. Santlerville was chosen as their target as M4rduK was already familiar with the area and there were many strategic locations to nom in. The original goal of the group was just to take some of the buildings, fight humans, and have fun. However, soon after starting another group in Santlerville began an unrelenting smear campaign against us. As they saw their smear campaign failing they then turned to zerging in an attempt to hold the city - this also failed. We attempted to play the game "normally" but soon realized that this was impossible in Santlerville when another group used zergs and lies to stop you. Because of the actions of this other group we have chosen instead to focus solely on causing havoc in the city and annoying other groups.

Accomplishments

  • From the beginning of March 2009 until mid April 2009 we took The Hall Building at will and held it for days at a time. The humans soon realized that they could not stop us with guns and turned to Combat Revives instead. However, this soon failed as well. In a last ditch effort the humans began attacking with an army of Combat Reviving zergs that were able to install a genny and then revive and dump a group of 40+ zombies in a matter of 3-4 minutes. The army of zergs was then used to meatshield the building. Even with these extreme tactics the Dead Bunnies were able to repeatedly retake The Hall Building, but eventually grew bored of it and moved on.
  • On April 18th, 2009 we attacked Dowdney Mall and it went down faster than an out of work actress. We have successfully held it since that date (currently April 28th) with little problem. We suspect that the delay in an attempt at retaking the mall is due to the human's efforts to organize another (larger) zerg army.

Graphs

Oh noes! we don't care!
We loves the game we do