EDU Goals: Difference between revisions

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=ALL STAFF:Monthly Goals=
Hey interns!
Currently we need to focus on recruiting new blood to push down FARK. It's in our best interest to centralize our efforts into the hospital itself, but there are a few things we need to do to form a new status quo in our favor.
I spent a considerable amount of time fighting the totes with Old EGU and I have a strong idea with how we should conduct our operations in Griggs. Currently we have good efforts but lack coordination and AP management. Unfortunately we have to recognize the current disparity between The AP we need to use and the AP we do use. If we spend weeks/months maintaining the current status quo players will drop out of the game and leave or simply head to another burb because there are "greener pastures." Ladies and Gentlemen we have the advantage in AP and its time we start using it.
EGU cannot manage the entire suburb currently so here are our Individual Rules of Engagement as of today.
===Security Protocol===
In the event of Spare AP and you have the required survivor skills, Take these actions. Scan and add the undead to your contacts to specifically target them when not under break-in protocol. Use this to weaken their HP to a reasonable low point say ~30 HP before moving onto the next. By doing this we allow those who have other jobs to spend much less AP during a break. This is the better action than than dumping countless points into slaughtering the undead in the street where we spend approximately 20 AP for a 6 AP cost on the undeads side to just stand up (With mostly full HP) and start again. That's not a winning ratio.
===Construction Protocol===
Under our current status its up to specific individuals and squatters to maintain our barricades at VSB++. If you are a assigned cade management at the spawn buildings you will instead be required to maintain those at the same barricade level and keep them powered. If you are assigned reconstruction it will be your goal to keep the majority of fark near merson knocking on empty doors instead of ruining the lower suburb and coming up here in full force.
===Sustainment Protocol===
Making sure we are all alive and well will be quite difficult until we can get new blood. Newer interns assigned to this without the proper necrotech skills should focus on staying inside the hospital and keeping its residents at maximun HP. Higher level players Leave FAKing to lower level interns unless you or another person are in critical condition ~30HP or less. Revivification will consume at least 2 individuals time as they will likely need to spend time both finding needles and then sinking 10AP per undead intern. If you are assigned this as your primary role you need to carry 5 needles minimum on your person and return to get more if you have 2 or less. The return can be delayed in the event of major emergency/massacre.
Main members of EDU and anyone who leaves the hospital would be advised to post a spray advertising EGU for newer players. A spray stencil may be coming soon. I will assign roles after examination of everyones survivor skills and communication on the wiki. This will be tricky as not all members are on the forums but I have confidence in our efforts.
===Assigned Roles===
* Sustainment
**NyanSurvivor
**Kranzer
**Scvideoking
*Security
**HWHNN
**A Black Knight
*Construction
**Tony Rygel (False Housing)
**Even Emrys* (Spawning Route)
**Wingshoe
Before you feel limited by your role I would like to make something clear. These roles are only assigned so that we spend our AP to maintain the survivor status quo and to properly structure our Approach to our AP use. Whenever you see a need done fill it on the spot. Many of us on the forums are experienced players and I expect you to know when you are needed for something else. If you have any questions or concerns please let me know.
--[http://s15.zetaboards.com/NecroConnect/topic/8301361/1 SCVideoKing]




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Revision as of 18:22, 5 February 2016


EDMUND GENERAL UNITED

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ALL STAFF:Monthly Goals

Hey interns!

Currently we need to focus on recruiting new blood to push down FARK. It's in our best interest to centralize our efforts into the hospital itself, but there are a few things we need to do to form a new status quo in our favor.


I spent a considerable amount of time fighting the totes with Old EGU and I have a strong idea with how we should conduct our operations in Griggs. Currently we have good efforts but lack coordination and AP management. Unfortunately we have to recognize the current disparity between The AP we need to use and the AP we do use. If we spend weeks/months maintaining the current status quo players will drop out of the game and leave or simply head to another burb because there are "greener pastures." Ladies and Gentlemen we have the advantage in AP and its time we start using it. EGU cannot manage the entire suburb currently so here are our Individual Rules of Engagement as of today.


Security Protocol

In the event of Spare AP and you have the required survivor skills, Take these actions. Scan and add the undead to your contacts to specifically target them when not under break-in protocol. Use this to weaken their HP to a reasonable low point say ~30 HP before moving onto the next. By doing this we allow those who have other jobs to spend much less AP during a break. This is the better action than than dumping countless points into slaughtering the undead in the street where we spend approximately 20 AP for a 6 AP cost on the undeads side to just stand up (With mostly full HP) and start again. That's not a winning ratio.

Construction Protocol

Under our current status its up to specific individuals and squatters to maintain our barricades at VSB++. If you are a assigned cade management at the spawn buildings you will instead be required to maintain those at the same barricade level and keep them powered. If you are assigned reconstruction it will be your goal to keep the majority of fark near merson knocking on empty doors instead of ruining the lower suburb and coming up here in full force.

Sustainment Protocol

Making sure we are all alive and well will be quite difficult until we can get new blood. Newer interns assigned to this without the proper necrotech skills should focus on staying inside the hospital and keeping its residents at maximun HP. Higher level players Leave FAKing to lower level interns unless you or another person are in critical condition ~30HP or less. Revivification will consume at least 2 individuals time as they will likely need to spend time both finding needles and then sinking 10AP per undead intern. If you are assigned this as your primary role you need to carry 5 needles minimum on your person and return to get more if you have 2 or less. The return can be delayed in the event of major emergency/massacre.


Main members of EDU and anyone who leaves the hospital would be advised to post a spray advertising EGU for newer players. A spray stencil may be coming soon. I will assign roles after examination of everyones survivor skills and communication on the wiki. This will be tricky as not all members are on the forums but I have confidence in our efforts.

Assigned Roles

  • Sustainment
    • NyanSurvivor
    • Kranzer
    • Scvideoking
  • Security
    • HWHNN
    • A Black Knight
  • Construction
    • Tony Rygel (False Housing)
    • Even Emrys* (Spawning Route)
    • Wingshoe

Before you feel limited by your role I would like to make something clear. These roles are only assigned so that we spend our AP to maintain the survivor status quo and to properly structure our Approach to our AP use. Whenever you see a need done fill it on the spot. Many of us on the forums are experienced players and I expect you to know when you are needed for something else. If you have any questions or concerns please let me know.

--SCVideoKing