Hard Knock Life: Difference between revisions
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group_recruit=Zombies- Brain Rot. Survivors- Lack of rot, of course!| | group_recruit=Zombies- Brain Rot. Survivors- Lack of rot, of course!| | ||
group_contact=[http://beerhah.com/yaf_postst755_Forum-Access.aspx Forums]}} | group_contact=[http://beerhah.com/yaf_postst755_Forum-Access.aspx Forums]}} | ||
'''''"Zambahz! Looking for a red door, but it's already been painted black? Can't find a harman brain? Well, have we got a deal for you! Have you considered cannibalism?'''" - [[User:Revenant|Alan C]]'' | |||
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Having the majority of members rotting means that we can move into zombie-infested suburbs and only have to worry about keeping a minority of members alive. | Having the majority of members rotting means that we can move into zombie-infested suburbs and only have to worry about keeping a minority of members alive. | ||
==How does one strike as a life cultist?== | |||
Life culting is much different than a normal strike team consisting of only zombies or only survivors. | |||
'''Step One- Get in IRC''' | |||
Every strike team needs IRC! It's crucial for any strike to be successful, to give commands, targets, etc. A strike without IRC is well...not a strike. | |||
'''Step Two- Move to the Target''' | |||
A target will, for the most part, be posted in the IRC channel's topic, or some other form of group meeting-place, like a forum. Move to the target and tell your strike leader you are there, along with the AP you have. This is so the leader can utilize your ap and have you do the best possible thing with it. | |||
'''Step Three- Zombies ZK in the Target''' | |||
Most of the time, a life culting group will start off with the zombies killing other zombies inside ruined buildings. The ZKer will tell his AP to the leader, and the leader will give him a profile link, found by DNA scanning the zombie, for him to attack. The zombie will kill until he is down to 1 or 2 AP, and he will step outside and the next ZKer will proceed to do the same, until either A) All the zombies are gone from the building, or B) All life culting zombies are out of AP. | |||
'''Step Four- Breathers Move In''' | |||
After the zombies have ZKed all the zombies, or used up their ap, the breathing section of the group will roll in. If there are still zombies inside, the breathers will combat revive them. If they are rotters, a generator will be dropped by one of the members, and a massive rot-revive will be underway. After the last zombie is gone, one of the breathers will fix the place up, and cade to EHB. The rest will sleep inside and watch barricades, and some will move to the next target if they have AP. | |||
As you can see, life culting is very different than striking as a zombie with other zombies, or striking as a survivor with other survivors. | |||
Life culting strives on coordination via IRC, as most strikes do. | |||
==Recent HKL News== | ==Recent HKL News== | ||
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'''January 9''' [[The Dead]] and the [[Undeadites]] are giving us a run for our money, but we're still fighting! --[[User:Speels|Speels]] 07:15, 9 January 2009 (UTC) | '''January 9''' [[The Dead]] and the [[Undeadites]] are giving us a run for our money, but we're still fighting! --[[User:Speels|Speels]] 07:15, 9 January 2009 (UTC) | ||
{{HKLRadio}} | {{HKLRadio}} |
Revision as of 22:46, 6 February 2009
It's a Hard Knock Life for us! | |
Abbreviation: | HKL |
Group Numbers: | ~20 |
Leadership: | Life Council |
Goals: | Restoring Dangerous Suburbs |
Recruitment Policy: | Zombies- Brain Rot. Survivors- Lack of rot, of course! |
Contact: | Forums |
"Zambahz! Looking for a red door, but it's already been painted black? Can't find a harman brain? Well, have we got a deal for you! Have you considered cannibalism?" - Alan C
Hard Knock Life is the largest life cultist group in Urban Dead, dedicated to repairing ransacked or otherwise ruined buildings. We operate in strike teams and move wherever the trouble is.
TinyURL: tinyurl.com/HardKL
Why life cultists?
Good question.
A life cultist, by definition, is a zombie that attacks other zombies to aid the survivor cause.
Many people frown on zombie killing (referring to a zombie killing another zombie, ZKing) due to the victim zombie only being penalized 1 action point to stand up. It is without question that zombies are the most efficient killing machines, and HKL plans on using this to their advantage. ZKing can provide an effecient method of clearing buildings of zombies, and, once a building is cleared, the life cultists clear out and the living members repair and barricade the building.
Having the majority of members rotting means that we can move into zombie-infested suburbs and only have to worry about keeping a minority of members alive.
How does one strike as a life cultist?
Life culting is much different than a normal strike team consisting of only zombies or only survivors.
Step One- Get in IRC
Every strike team needs IRC! It's crucial for any strike to be successful, to give commands, targets, etc. A strike without IRC is well...not a strike.
Step Two- Move to the Target
A target will, for the most part, be posted in the IRC channel's topic, or some other form of group meeting-place, like a forum. Move to the target and tell your strike leader you are there, along with the AP you have. This is so the leader can utilize your ap and have you do the best possible thing with it.
Step Three- Zombies ZK in the Target
Most of the time, a life culting group will start off with the zombies killing other zombies inside ruined buildings. The ZKer will tell his AP to the leader, and the leader will give him a profile link, found by DNA scanning the zombie, for him to attack. The zombie will kill until he is down to 1 or 2 AP, and he will step outside and the next ZKer will proceed to do the same, until either A) All the zombies are gone from the building, or B) All life culting zombies are out of AP.
Step Four- Breathers Move In
After the zombies have ZKed all the zombies, or used up their ap, the breathing section of the group will roll in. If there are still zombies inside, the breathers will combat revive them. If they are rotters, a generator will be dropped by one of the members, and a massive rot-revive will be underway. After the last zombie is gone, one of the breathers will fix the place up, and cade to EHB. The rest will sleep inside and watch barricades, and some will move to the next target if they have AP.
As you can see, life culting is very different than striking as a zombie with other zombies, or striking as a survivor with other survivors. Life culting strives on coordination via IRC, as most strikes do.
Recent HKL News
Place most recent news at the top. Please sign your reports. News older then a month can be found in the archive.
February 6 The Dead and have put up a mighty fine resistance, and the victor of this battle has still been undecided. --Speels 19:40, 6 February 2009 (UTC)
January 20 We're still fighting. The Undeadites have cleared out of the suburb and we are joined by our most recent allies, the Malton Civil Defense Unit. --Speels 05:43, 21 January 2009 (UTC)
January 9 The Dead and the Undeadites are giving us a run for our money, but we're still fighting! --Speels 07:15, 9 January 2009 (UTC)
Short-wave Radio Info | |
This group has a dedicated radio frequency.
Frequency: 28.95 MHz |
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It's a Hard Knock Life for us | |
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