Shadwick Walk Police Department

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Shadwick Walk Police Department

Paynterton [90,36]

a carpark
(Spracklingbank)
Saunders Walk Reakes Towers
Henslow Library
(Spracklingbank)
Shadwick Walk Police Department Garret Park
the Pepperd Museum
(Spracklingbank)
the Thurtle Building the Bath Building

Basic Info:

  • Police Stations can be barricaded normally.

Lavington Crescent PD.jpg


Description

Malton Police Department

Shadwick Walk Police Department is a police department, actually... it's the only police department to be specific, located in the suburb of Paynterton. This was mostly due to the fact that there was such a low crime rate in Paynterton in the years prior to the "Malton Incident". Not so much because the locals were all law-abiding citizens, but rather because there was nothing to rob or steal, and nothing worth doing in Paynterton. Hoodlums from Paynterton would therefore drift in adjacent suburbs to cause trouble. While this lowered crime rates, it was hardly a satisfactory solution to crime in Malton as a whole.

In the days following the outbreak of the zombie epidemic the police station usually houses around twenty survivors. Shadwick Walk PD is home to many a zed crushing bad-ass, and is also tastefully decorated with artwork from nearby museums. Survivors are reminded stop by sometime grab some ammo and aid in anti-zombie reclamation efforts across Paynterton.

Mandate

1) To serve and protect all survivors within a 3x3 block grid of the precinct.
2) To maintain resource building barricades at Very Strongly.
3) To maintain non-resource building barricades within a 3x3 block grid at Extremely Heavily. These buildings will act as safe houses for Free Runners attacking zombie groups in the area.

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Barricade Policy

This building should be Extremely Heavily barricaded at all times. This is in accordance with the mutually agreed-upon Paynterton Barricade Plan set forth by local survivor groups, who routinely work together to monitor that the barricades for this building are at the aforementioned level. This building is meant to serve as a safehouse for Malton's veteran survivors.

Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any vigilante-minded survivor who catches the culprit in the act. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly. So always be cautious lest you find yourself summarily executed for crimes against humanity.

Current Events

November 25th, 2007 - 'Cades down with 4 zeds inside. --Darkstar117 02:46, 26 November 2007 (UTC)