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  • ...Minion was called in by them to clean up the mess. After a year of killing zombies as serving under the D.E.M.'s rules the group broke free by being killers f ...resent force that watches over Malton. Our job is to help Death to lay the zombies to rest like nature intended in the first place. We are Death's little help
    5 KB (910 words) - 03:56, 18 January 2010
  • Editor: Needs images ...longer can we tolerate Roftwood and Pimbank's crimes against harmanity and zombies. No longer can I sit back and watch ferals receive headshots walking to the
    3 KB (512 words) - 00:52, 23 September 2010
  • group_goals=Rid world of zombies| *Images courtesy of [[User:Sunil|Sunil]]
    6 KB (1,003 words) - 06:14, 13 March 2009
  • ...Susan, they are made up for RP purposes) and had a very low hp and several zombies were around. I didnt have a med kit, so I died promptly after getting to th ...night, and got some sleep when things quieted down outside. Apparently the zombies need to rest also, which is good news.
    7 KB (1,387 words) - 05:26, 10 June 2006
  • ...[headshot|zombie hunter]] count does not include hunters who are currently zombies themselves. The Standing Hunter count starts late as it included the count of zombies possessing the skill before that date, so it isn't comparable with the curr
    5 KB (795 words) - 02:23, 23 January 2023
  • "I attribute it to jealousy," argued another. "Zombies, once downtrodden and starving, have overcome the obstacles set in their wa ...m all. We rest secure on Papa Petro's promise to us: Ridleybank belongs to zombies, now and forever. BARHAH!"
    8 KB (1,309 words) - 00:55, 30 October 2010
  • ...a few other people, near the mobile phone tower. There are definately more zombies around, I see them everywhere, and this is only recently. I've found anothe ...it back to Mornington today. There is this uncomfortablly large hoarde of zombies outside of the Bulford Auto. I warned the people in the hospital, because i
    15 KB (2,811 words) - 11:19, 5 July 2006
  • 6) We reserve the right to kill those who kill zombies waiting for a revive at an active RP. ...enerator killers, radio transmitter killers, griefers, and people who kill zombies waiting for revives at Rps.
    5 KB (841 words) - 00:36, 27 April 2011
  • ...hen <i>it</i> noticed me and began shambling forward...it wasn't like the 'zombies' in the movies I'd seen...why should I have expected it to be? As it appro There is no past memory in the truest sense, only a few flashbulb images too chaotic and awful to find voice. I know without a doubt that I am an e
    5 KB (915 words) - 03:37, 22 July 2006
  • suggest_scope=zombies with brain rot| ...rot can buy this skill, which allows them to easily “socialize” with other zombies, having the ability to tell one zombie from another.
    27 KB (4,388 words) - 23:39, 11 March 2007
  • ...ssage box for spraypainting messages. In this drop-down would be a list of images such as "Skull, Dragon, Demon," and other such things commonly depicted in ...as you would if you were standing there, which means you can see how many Zombies are standing there, and which humans, as you would normally with your map v
    27 KB (4,486 words) - 14:02, 17 December 2008
  • ...rvivors while 54% are zombies. The rise in numbers apparently started when zombies learned how to drag their prey outdoors and how to refine their ransacking ...mbies, thus strengthening them and securing their dedication to the horde. Zombies understand that the horde is only as strong as its weakest member."
    14 KB (2,300 words) - 01:04, 23 September 2010
  • ''But now these scum, these idiots, these "zombies" roam OUR streets,'' ''OUR STREETS!!''<br> 5 - Zombies. Very bad for business.<br>
    10 KB (1,597 words) - 09:25, 21 November 2010
  • | rowspan=2 | [[Image:Images.jpg]] || style="background:#556655; color:#ffffff;" width=200 align="center ...ng sacrifices and taking the lives of heretics and non-believers. The foul zombies are soulless but immortal and we cannot hope to return them to their graves
    5 KB (805 words) - 21:09, 4 February 2011
  • ...you start filming things in [[Monroeville]] the text will be replaced with images of the clips, there are, in total, 30 possible items to find in game though *Requirement: Click the Video Camera in the same location as at least three zombies - Image of clip here [http://www.urbandead.com/im/diary/6.zgroup.gif]
    12 KB (2,003 words) - 14:28, 18 January 2009
  • ...ves WAY too much to the player, and allowing people to get the profiles of zombies they scanned is just plain wrong. --[[User:Grim s|Grim s]] 08:35, 7 Feb 200 ...o cure that plague. This just helps new players out. It also helps out new zombies that have been revived, allowing them to use that saved AP to commit suicid
    30 KB (5,076 words) - 18:04, 9 April 2006
  • :Brothers, sisters -- Zombies! :Jesus loves ''(lit. amor)'' zombies!
    18 KB (3,275 words) - 07:49, 31 January 2008
  • ...ould say that most of the people in the images are friends of mine (or the images themselves were taken by friends of mine). In fact, one of the people is a Large amounts of feral zombies, Bears
    22 KB (3,578 words) - 21:32, 10 July 2011
  • ...assumed that this was the sound of people inside the mansion fighting off zombies, but the sights and sounds that they heard soon turned out to be much more ...nable to sleep, and even their efforts to relax were disturbed by haunting images and flashbacks to the horrific night. By the end of that week, they had all
    5 KB (850 words) - 17:07, 3 September 2015
  • ...going on. People here at Caiger are far too busy to give the day. Too many Zombies running loose. I've honed my gun skills to the point where they were before ...barricaded them so much, there's no room to fit anything else. Of course, zombies beat away at the 'cades day in and out.
    16 KB (3,023 words) - 08:16, 31 May 2006
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