Suggestion talk:20101015 Lower HP by 20: Difference between revisions
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No, zombies dont care for HP as it is. This would just make survivors, (Who are underpowered as is) even more so.--[[User:TheWritingWriter|TheWritingWriter]] 00:34, 12 October 2010 (BST) | No, zombies dont care for HP as it is. This would just make survivors, (Who are underpowered as is) even more so.--[[User:TheWritingWriter|TheWritingWriter]] 00:34, 12 October 2010 (BST) | ||
:You are a fucking idiiiiiiiooooooooooooooootttttttttttttttttttttttt -- {{User:DanceDanceRevolution/sig4}} 13:58, 13 January 2011 (UTC) | :You are a fucking idiiiiiiiooooooooooooooootttttttttttttttttttttttt -- {{User:DanceDanceRevolution/sig4}} 13:58, 13 January 2011 (UTC) | ||
:Zombies know that their true power flows from their ability to block repairs (and in the extremely unlikely situation that there are enough of them in one place, barricades) not in their weaker-than-survivors' combat skills. And if survivors were underpowered, they'd have to do more than just sleep inside to stay alive. --{{User:TripleU/Sig}} 16:59, 13 January 2011 (UTC) | |||
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Latest revision as of 16:59, 13 January 2011
Lower HP by 20
Timestamp: -- Spiderzed▋ 16:44, 11 October 2010 (BST) |
Type: Value change |
Scope: Everyone |
Description: Let's go crazy and lower all hitpoints by 20. These would be the concrete effects:
Why go that crazy? Because of these beneficial effects: Zombies
PKers
Survivors
Flavour
The beneficial effects would probably be slightly more in favour of zombies than survivors (as the imperative of zombies is to attack whenever possible, while survivors usually only fight when things have gone wrong), but it would offer something for both, and it would especially nerf the dreaded cade blocking without removing it entirely. I'm aware that it's crazy and extreme, but I see a lot of merit in this. Discuss. |
Discussion (Lower HP by 20)
It's a slightly less extreme version of this. Main complaint has been the harshness on newbs, so I figured that I'd help them by granting +5HP compared to the original suggestion. The other thought that crossed my mind was handing out free healing items to new survivors, but +5HP are more permanent and help also retroactively. -- Spiderzed▋ 16:46, 11 October 2010 (BST)
- I'd kill this only because I'm too used to the 50-60HP max. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 16:49, 11 October 2010 (BST)
I like this. I'd vote for it. I wouldn't trust it with my children, but I'd vote for it. 16:58, 11 October 2010 (BST)
As I said on the last version, I like it. See my comments there for more detail on why I like it. —Aichon— 17:58, 11 October 2010 (BST)
No, zombies dont care for HP as it is. This would just make survivors, (Who are underpowered as is) even more so.--TheWritingWriter 00:34, 12 October 2010 (BST)
- You are a fucking idiiiiiiiooooooooooooooootttttttttttttttttttttttt -- ϑanceϑanceℜevolution 13:58, 13 January 2011 (UTC)
- Zombies know that their true power flows from their ability to block repairs (and in the extremely unlikely situation that there are enough of them in one place, barricades) not in their weaker-than-survivors' combat skills. And if survivors were underpowered, they'd have to do more than just sleep inside to stay alive. --VVV RPMBG 16:59, 13 January 2011 (UTC)