Talk:Fort Perryn: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
(Moving POV discussion to talk page)
 
Line 11: Line 11:


This is HISTORICAL !! Why you ask ? Fort Perryn has not been able to be held by survivors for YEARS ! I'm sure its noted somewhere ;) '''[http://wiki.urbandead.com/index.php/ENVY ENVY]''' and allies ran an OP to grab the Fort and it lasted 7 days. 7 days !  '''[http://wiki.urbandead.com/index.php/Feral_Undead FU]''' and '''[http://wiki.urbandead.com/index.php/Mob MOB]''' sure coordinated very well to work it with 3 different tactics as far as I noticed. The 3rd one managed to take us out. I will mention the low ammo situation after a week and some more tactical was ongoing about that but tbh, AP was low too and its how it rolls, ends and ruled in the end by your zeds truly. We were doomed that Wednesday night Feb 21, the two zombie groups very well organized got in and made the end happen. Was one awesome week. As far as I'm concerned this was the best workout in ages. With 8 swaying in the Armoury and 20 in the Gates when every survivor either ran or was dead, FU and MOB ruled the ending. Spectacular week on both sides. Much respect --[[User:Murderess|Murderess]] ([[User talk:Murderess|talk]]) 02:56, 27 February 2018 (UTC)
This is HISTORICAL !! Why you ask ? Fort Perryn has not been able to be held by survivors for YEARS ! I'm sure its noted somewhere ;) '''[http://wiki.urbandead.com/index.php/ENVY ENVY]''' and allies ran an OP to grab the Fort and it lasted 7 days. 7 days !  '''[http://wiki.urbandead.com/index.php/Feral_Undead FU]''' and '''[http://wiki.urbandead.com/index.php/Mob MOB]''' sure coordinated very well to work it with 3 different tactics as far as I noticed. The 3rd one managed to take us out. I will mention the low ammo situation after a week and some more tactical was ongoing about that but tbh, AP was low too and its how it rolls, ends and ruled in the end by your zeds truly. We were doomed that Wednesday night Feb 21, the two zombie groups very well organized got in and made the end happen. Was one awesome week. As far as I'm concerned this was the best workout in ages. With 8 swaying in the Armoury and 20 in the Gates when every survivor either ran or was dead, FU and MOB ruled the ending. Spectacular week on both sides. Much respect --[[User:Murderess|Murderess]] ([[User talk:Murderess|talk]]) 02:56, 27 February 2018 (UTC)
==2018==
:''This POV discussion was moved from the main Fort Perryn page.''
The place looked so ready for some action... [http://wiki.urbandead.com/index.php/ENVY ENVY] was ready to take it... it did. With the help of the Perryn crew which the locals know but remains anonymous, we helf for SEVEN DAYS ! MOB and FU did a fine job up until the last minute. Scourge showed up to hit the ruin button and BAM, was over. 7 DAYS ! There are screenies, historical. Uh oh... is history repeating hitself ? ;) -—<small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Murderess|Murderess]] ([[User talk:Murderess|talk]] • [[Special:Contributions/Murderess|contribs]]) 21:31, 10 April 2018. (UTC).</small>
Fort Perryn was briefly occupied by ENVY and friends, who heroically vacated the premises (''again'') within a day of the zombie fight back. Shame they didn't stick around a couple more days, we do karaoke on Thursdays. Not sure what Murderess would pick though... 'Born To Run'? --{{User:RenegadeRomero/Sig}} 21:19, 24 October 2018 (UTC)
:Well Bosch, if I have to explain to you why we left, maybe you should stick to karaoke ;) --[[User:Murderess|Murderess]] ([[User talk:Murderess|talk]]) 22:07, 24 October 2018 (UTC)
::You left because you (ENVY and co) are collectively terrible at the game - and particularly bad at siege defence. How can that many actives, with all the cade building efficiency advantages and alpha damage potential that survivors have at their disposal, be so bad at keeping the zombies out in the first place? There's never any sign of AP management, no strategy beyond piling into death-traps then running away at the first hint of danger, the rare occasions you appear to coordinate you make terrible decisions. There's more to the game than dropping generators in dark buildings and abusing your alts. --{{User:RenegadeRomero/Sig}} 03:50, 25 October 2018 (UTC)
:::All I'm seeing here is someone trying not to play karaoke tonight lol This is all speculations and you know very well that we kicked you all out to begin with. I'll take this opportunity to mention that we actually held the fort for 2 weeks following the 7 days we had. We can't be that bad huh ;) I guess, according to you, that its easy for survivors even though this is something no survivors have been able to to for years. Stop crying Bosch and get your fact straight before you huff and puff your way over here. --[[User:Murderess|Murderess]] ([[User talk:Murderess|talk]]) 11:25, 25 October 2018 (UTC)

Latest revision as of 16:01, 25 October 2018

All topics older than one month have been moved to the Fort Perryn Discussion Archive, which turned out to be everything, because nobody's posted here in 5 months. Any new topics should be added at the bottom of the page using top level topic headings (single equal sign, not double equal sign).--Monstroso 19:00, 19 May 2009 (BST)

Thousand and First Siege of Fort Feral

So I just noticed that we won on my birthday. Or death-day, if you will. I think I was even there for that. Huzzah. Aaarrgh 22:36, 2 November 2009 (UTC)

Groups that used to be active in this area

Knights of Death.--Yonnua Koponen Talk ! Contribs 14:57, 20 January 2010 (UTC)

February 2018 Siege - Historical Fight

This is HISTORICAL !! Why you ask ? Fort Perryn has not been able to be held by survivors for YEARS ! I'm sure its noted somewhere ;) ENVY and allies ran an OP to grab the Fort and it lasted 7 days. 7 days ! FU and MOB sure coordinated very well to work it with 3 different tactics as far as I noticed. The 3rd one managed to take us out. I will mention the low ammo situation after a week and some more tactical was ongoing about that but tbh, AP was low too and its how it rolls, ends and ruled in the end by your zeds truly. We were doomed that Wednesday night Feb 21, the two zombie groups very well organized got in and made the end happen. Was one awesome week. As far as I'm concerned this was the best workout in ages. With 8 swaying in the Armoury and 20 in the Gates when every survivor either ran or was dead, FU and MOB ruled the ending. Spectacular week on both sides. Much respect --Murderess (talk) 02:56, 27 February 2018 (UTC)

2018

This POV discussion was moved from the main Fort Perryn page.

The place looked so ready for some action... ENVY was ready to take it... it did. With the help of the Perryn crew which the locals know but remains anonymous, we helf for SEVEN DAYS ! MOB and FU did a fine job up until the last minute. Scourge showed up to hit the ruin button and BAM, was over. 7 DAYS ! There are screenies, historical. Uh oh... is history repeating hitself ? ;) -——The preceding unsigned comment was added by Murderess (talkcontribs) 21:31, 10 April 2018. (UTC).

Fort Perryn was briefly occupied by ENVY and friends, who heroically vacated the premises (again) within a day of the zombie fight back. Shame they didn't stick around a couple more days, we do karaoke on Thursdays. Not sure what Murderess would pick though... 'Born To Run'? --BOSCH 21:19, 24 October 2018 (UTC)

Well Bosch, if I have to explain to you why we left, maybe you should stick to karaoke ;) --Murderess (talk) 22:07, 24 October 2018 (UTC)
You left because you (ENVY and co) are collectively terrible at the game - and particularly bad at siege defence. How can that many actives, with all the cade building efficiency advantages and alpha damage potential that survivors have at their disposal, be so bad at keeping the zombies out in the first place? There's never any sign of AP management, no strategy beyond piling into death-traps then running away at the first hint of danger, the rare occasions you appear to coordinate you make terrible decisions. There's more to the game than dropping generators in dark buildings and abusing your alts. --BOSCH 03:50, 25 October 2018 (UTC)
All I'm seeing here is someone trying not to play karaoke tonight lol This is all speculations and you know very well that we kicked you all out to begin with. I'll take this opportunity to mention that we actually held the fort for 2 weeks following the 7 days we had. We can't be that bad huh ;) I guess, according to you, that its easy for survivors even though this is something no survivors have been able to to for years. Stop crying Bosch and get your fact straight before you huff and puff your way over here. --Murderess (talk) 11:25, 25 October 2018 (UTC)