User:Acorpse: Difference between revisions

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{{ud|'''Characters:''' [[User:Acorpse|Acorpse]] - [[User:Acorpse/Nikolai Alexandrov|Nikolai Alexandrov]]}}
{{RoleplayNotice}}
{{RoleplayNotice}}
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| [http://www.urbandead.com/profile.cgi?id=649800 Urban Dead profile]
| [http://www.urbandead.com/profile.cgi?id=649800 Urban Dead profile]
|-
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| '''Character Class:'''
| bgcolor="#eeeeee" align="left" | '''Character Class:'''
| Zombie
| bgcolor="#eeeeee" align="left" | Corpse (zombie)
|-
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| '''Favorite Weapon:'''
| '''Favorite Weapon:'''
| Claws
| Bite
|-
|-
| bgcolor="#eeeeee" align="left" | '''Backup Weapon:'''
| bgcolor="#eeeeee" align="left" | '''Backup Weapon:'''
| bgcolor="#eeeeee" align="left" | Bite
| bgcolor="#eeeeee" align="left" | Claws
|-
|-
| '''Current Status:'''
| '''Current Status:'''
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| bgcolor="#eeeeee" align="left" | '''Location:'''
| bgcolor="#eeeeee" align="left" | '''Location:'''
| bgcolor="#eeeeee" align="left" | [http://wiki.urbandead.com/index.php/Darvall_Heights Darvell Heights]
| bgcolor="#eeeeee" align="left" | [[Darvall Heights]]
|-
|-
| '''Current Level:'''
| '''Current Level:'''
| 23
| 45
|-
|-
|
|
{{Feral}}
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{{Hell}}
{{Hell}}
{{British}}
{{DualNatureSmall}}
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Acorpse has been lingering in the city for quite some time. After a long while lying face down in the streets of Malton, he is once again out for brains. No one was ever kind enough to give this shambling dead a name, but after hearing "A corpse!" yelled so many times during the early outbreaks he got used to it.  
'''Acorpse''' is a territorial zombie in northwest Malton. His activity began in 2006, reappearing sporadically both as a feral and a member of small, local hordes.
 
 
== As a [[Zombie]] ==
 
 
No one was ever kind enough to give this shambling dead a name, but after hearing "A corpse!" yelled so many times during the early outbreaks he got used to it. His few distinctive feature as a zombie is appearing rather literally to be 'skin and bones' and sparse, long hair.
 


Although he is Feral, Acorpse spends every waking moment trying to overthrow the survivors with what little cunning he managed to retain. He is always looking for an assault to join or doing a one zombie assault on resource buildings, paticuarly Necrotech buildings.
Early on in 2009, he developed a bit of an obsession with Necrotech buildings. In 2011, the Herman building in paticular was plagued by him. Eventually a few zombies tagged along. This brief, small group was referred to as the [[Herman Horde]]. In 2015, he reappeared at [[Caiger Mall]] with the [[CLZA]]. [[The Latrobe Building]] naturally drew most of his attention.


One of his only friends in the city has been [http://www.urbandead.com/profile.cgi?id=1451775 An undead Raven] he is occasionally spotted with. It doesn't bother him though, he is happy to kill the entire city all by himself. After all, he is already dead, what more harm can the survivors do to him?


What paticuarly seems to annoy him these days are his fellow shambling corpses trying to aid their living counterparts. He thinks it is better for everyone if he just rends these [[Life cultists]] apart while they dawdle at a revive point. Espically after they bit him a few times, which he did not appreciate. But he knows who they are now.  
Acorpse has been sighted as active again in late 2019, still stalking Darvall heights.




----
{{STLP|Acorpse}}


'''24th March 2009'''
== As a [[Survivor]] ==


After a sudden boost in the presence of the living, Acorpse was forced to leave what was once his ruined home. Now he stands with the crowd of zombies looking to rejoin the living in an attempt to slow their efforts and break into the Necrotech building once again. With so few zombies around it looks like he will be greatly outnumbered, but that is logical thinking. That part of his brain is long dead. He will keep pounding those barricades until he gets in, making a mental note of every mortal soul he spots in his passing. --[[User:Acorpse|Acorpse]] 18:05, 24 March 2009 (UTC)
Acorpse makes a very odd, uncomfortable survivor on the off chance he gets revived. Although his flesh rot usually brings the docile, skittish man the wrong kind of attention.  


'''7th March 2009'''


After repeatedly breaking into the Herman building, it is quite firmly ruined. He helped keeping it firmly out of action with many others during the Mall raid, and it is possibly a major factor into why it fell so quickly. Acorpse has now taken it upon himself to be a resident of the ruined lab, and is building up a small collection of names of those zombies who felt the need to aid the living in trying to take it back, chewing upon them as they wait idlely at the revive point.
Life returns some semblance of vitality. His skin gains a mild improvement to it's deathly pallor. He regains the rest of his shoulder length brown hair. Finally, being revived gives a small amount of weight, more lean than terrifyingly gaunt.


As of now, the priority: Hold the Lab, Cleanse the Revive point of traitorous undead! --[[User:Acorpse|Acorpse]] 23:37, 7 March 2009 (UTC)


"Corpse" dons himself with utilitarian clothing, sometimes impersonating the "role" he is trying to fill. It may just be his brain rot, but he is prone to the odd eccentric item. For example, he has convinced himself a gas mask might protect him from the biohazard responsible for the outbreak.


'''11th Febuary 2009'''


Acorpse has shambled into a relentless assault on [http://wiki.urbandead.com/index.php/The_Herman_Building The Herman Building] in Darvall Heights. He has gotten inside twice so far, and has even picked up a few friends. The building might be taken yet! --[[User:Acorpse|Acorpse]] 22:28, 11 February 2009 (UTC)
Perhaps as a subconscious awareness his 'condition' is more perilious than most, he prefers to find nonviolent means of earning his keep in a safehouse; providing medical support or fuel. Anything which keeps him further away from the undead outside.




{{ScorchedEarth}}
Unfortunately, he still runs the risk of being confused for his dead self or targeted by other survivors due to his lingering rot. This raises the odds of him prematurely rejoining the undead considerably.
{{STLP|Acorpse}}
 
 
{{DualNature}}

Latest revision as of 01:33, 3 April 2020

Characters: Acorpse - Nikolai Alexandrov


Red Mage.gif Roleplaying Notice
Notice: This User or Group enjoys the RPG aspect of MMORPGs, the category of games that Urban Dead falls into. As such, there is probably quite a bit of roleplaying and/or creative writing on this page and in said User/Group's in-game actions. In other words, if you think the difference between IC and OOC is "One has an 'I' and the other has two 'O's," buzz off.


Acorpse
Joined: 2006-09-05
Character Details: Urban Dead profile
Character Class: Corpse (zombie)
Favorite Weapon: Bite
Backup Weapon: Claws
Current Status: Active
Location: Darvall Heights
Current Level: 45
Fire.jpg Hell
This user is going to Hell.
Union Flag.png British
This user is British.
Dual nature.JPG Dual Nature
This user supports the
Dual Nature Policy.

Acorpse is a territorial zombie in northwest Malton. His activity began in 2006, reappearing sporadically both as a feral and a member of small, local hordes.


As a Zombie

No one was ever kind enough to give this shambling dead a name, but after hearing "A corpse!" yelled so many times during the early outbreaks he got used to it. His few distinctive feature as a zombie is appearing rather literally to be 'skin and bones' and sparse, long hair.


Early on in 2009, he developed a bit of an obsession with Necrotech buildings. In 2011, the Herman building in paticular was plagued by him. Eventually a few zombies tagged along. This brief, small group was referred to as the Herman Horde. In 2015, he reappeared at Caiger Mall with the CLZA. The Latrobe Building naturally drew most of his attention.


Acorpse has been sighted as active again in late 2019, still stalking Darvall heights.


Biohazard.gif Salt The Land
Acorpse supports the Salt The Land Policy & acknowledges that all zombies should end their day in a ransacked NecroTech building whenever possible.


As a Survivor

Acorpse makes a very odd, uncomfortable survivor on the off chance he gets revived. Although his flesh rot usually brings the docile, skittish man the wrong kind of attention.


Life returns some semblance of vitality. His skin gains a mild improvement to it's deathly pallor. He regains the rest of his shoulder length brown hair. Finally, being revived gives a small amount of weight, more lean than terrifyingly gaunt.


"Corpse" dons himself with utilitarian clothing, sometimes impersonating the "role" he is trying to fill. It may just be his brain rot, but he is prone to the odd eccentric item. For example, he has convinced himself a gas mask might protect him from the biohazard responsible for the outbreak.


Perhaps as a subconscious awareness his 'condition' is more perilious than most, he prefers to find nonviolent means of earning his keep in a safehouse; providing medical support or fuel. Anything which keeps him further away from the undead outside.


Unfortunately, he still runs the risk of being confused for his dead self or targeted by other survivors due to his lingering rot. This raises the odds of him prematurely rejoining the undead considerably.


Dual nature.JPG Dual Nature
This User or Group supports the Dual Nature Policy & believes that the citizens of Malton should embrace their two-fold nature.