User:Devorac/Megadodo Publications/The Guide/Malton: Difference between revisions
No edit summary |
|||
Line 31: | Line 31: | ||
#<strike>Build Barricades</strike> | #<strike>Build Barricades</strike> | ||
#<strike>Power Building</strike> | #<strike>Power Building</strike> | ||
#<strike>Install Radio Transmitter<strike> | #<strike>Install Radio Transmitter</strike> | ||
---- | ---- |
Revision as of 21:16, 22 April 2010
Malton
MaltonMalton is a very strange place. The reasons that Malton are strange are many.
However Malton's many residents live with the eccentric laws of nature as well as the strange company day by day. The strangest part of malton though is that the reasons for the living to remain living -or in many cases their reasons for remaining non-living- are nearly as bad as the vacation that the conventional laws of physics seem to have taken. To illustrate this point we have the basic day to day activities of a standard survivor military chap. Eric Ritt's JournalTo do,
As you can see this is a good solid day of work for him, a day that he can feel proud of. It is however largely pointless when another zombie realizes it has been shot, rises, rips open the barricades, kills Eric, destroys the generator, ruins the building, and finally obliterates the transmitter. That is Malton's typical cycle, it can be slowed down or even brought to a standstill by sufficient resistance from either side but it is in the end quite inevitable. There is no building in Malton that has never been ruined, and no person that has never been killed. However that is only relevant if you consider getting your feet into the normal humdrum cycle of things, and this guide was not written for normal humdrum people with to do lists and a desire to "Win" Malton for either side. The following articles should beof a great deal more use to the stranded Hitchhiker. |