User:Peralta/Radio: Difference between revisions

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===Closed Frequencies===
===Closed Frequencies===
These frequencies can be found between 26.00 MHz and 29.00 MHz.
The first 6 frequencies are standardized regional frequencies:
* 26.00 MHz: '''Citywide Frequency''': An open frequency for all survivors of Malton.
* 26.01 MHz: '''Central Malton''':
* 26.02 MHz: '''North-West Malton''':
* 26.03 MHz: '''North-East Malton''':
* 26.04 MHz: '''South-East Malton''':
* 26.05 MHz: '''South-West Malton''':
{{c|red|Fix this. God damn large buildings. There has to be a decent way to divide these up without having 20 different zones...}}


===Open Frequencies===
===Open Frequencies===

Revision as of 20:16, 1 June 2016

Radio Service in Malton was originally restricted by the Military, but has been unblocked and made available for survivor use.

Using the Radio System

To use the network, you need to have either a radio transceiver or a handheld receiver. Transceivers are normally found in Tech Stores inside most Malls, but have been occasionally found inside Fire Stations and Warehouses. Handheld receivers are found in Mall Tech Stores as well, but more commonly turn up in Police Departments and Fire Stations.

A transceiver allows you to send and receive radio transmissions, but it must be set-up in a building with power from a Generator. Once it has been installed, it is impossible to pack-up. As they are large items, they can be destroyed by both Humans and Zombies. Handheld receivers, however, are battery-powered and light enough to carry in one's personal items stash. The drawback is that they cannot be used for transmissions. Several frequencies can be monitored by carrying multiple receivers, but only one transceiver can be setup per building, with a limit of one frequency monitored.

Certain frequencies require you to have a proper skill to transmit on, but you can tune in and listen to any frequency. The Military has reserved certain lower frequencies for their own use, and reports on the status of suburbs they are overflying can be heard on these channels. However, they are jammed against broadcasts from inside the city.

Tactical Use

Unlike Mobile Phones, use of the radio network enables instant mass-communication across Malton, at low cost of AP per person reached. However, they can be heard by anybody tuned to the proper frequency, so discretion is advised. By carrying multiple receivers, a citizen can listen in to multiple channels (ie: a city-wide frequency, a suburb frequency and a group frequency).

Both mobile phone messages and radio messages can be read at no AP cost. However, phone towers are often under attack and service is somewhat patchy.

As you can only talk to the 50 people closest to you, it is useful to have a radio transceiver installed in large buildings (Malls, Forts, NT facilities, etc), as all persons inside the building can hear you make a call over the radio. This provides for easy mass communication. Care must be taken, however, to avoid clogging up the airwaves with conversations best made either through chatting (perhaps by moving to a nearby empty building) or over the SMS Network. Also see examples of possible etiquette and protocol to use in chatting.

With radios being so useful to mass communication to survivors, zombies have taken to destroying transceivers at the same time as generators, to prevent a SOS call from being made by the survivors inside.

However, radios are high-maintenance items, and require a Generator, with its constant need for fuel. Small survivor groups often have a hard time maintaining transmitters for this reason.


Known Frequencies

Currently, all frequencies available in Malton seem to have been discovered.

They can be divided into the below categories:

  • External Military Frequencies: are jammed and citizens can only broadcast on them from certain locations, or not at all for the External Military Report frequency.
  • Closed Frequencies require the operator to be trained in Radio Operation before they can be broadcast on. Any survivor can tune any radio to these frequencies, however.
  • Open Frequencies can be broadcast on by any Survivor, without the need for training in radio operation that other frequencies require. As such, they are more frequently used by groups that are newer to the game.

External Military Frequencies

These frequencies can be found between 25.90 MHz and 25.99 MHz, currently the following ones have been registered as being active: As these are specialist frequencies, these can not be claimed.

Closed Frequencies

These frequencies can be found between 26.00 MHz and 29.00 MHz.

The first 6 frequencies are standardized regional frequencies:

  • 26.00 MHz: Citywide Frequency: An open frequency for all survivors of Malton.
  • 26.01 MHz: Central Malton:
  • 26.02 MHz: North-West Malton:
  • 26.03 MHz: North-East Malton:
  • 26.04 MHz: South-East Malton:
  • 26.05 MHz: South-West Malton:

Fix this. God damn large buildings. There has to be a decent way to divide these up without having 20 different zones...

Open Frequencies

Claiming a Frequency

Frequency Allocation Removal Process