User talk:Lariat2301: Difference between revisions

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I'm new here. Don't know if I'll be here long, I'm looking into a number of games. I forget whether a wiki somehow automatically informs a user when there's activity on their talk page, so if not I might not notice anything put here. Anyway...
I'm new here. Don't know if I'll be here long, I'm looking into a number of games. I forget whether a wiki somehow automatically informs a user when there's activity on their talk page, so if not I might not notice anything put here. Anyway...


I'm actually running three characters in the game, since the first one (a medic) taught me that a beginning character has so little skill and power that the game isn't very interesting. I mean: '''''wander from a protected haven trying to find some zombies, hit them with fists doing almost no damage and getting almost no points, then run back. Repeat.''''' Using only fists (10% chance of doing 1 damage), wouldn't it take something like 1000 hits to earn the 100 Exp to upgrade? Given that twenty AP are probably set aside for commuting to the action, that leaves thirty AP per day for hitting Zeds. So roughly crudely 33 days of repeating that? Sheesh. So I tried with another character, a fireman. Better: an axe means a 10% chance of 3 points damage; for regular civilians that cuts the time down to about eleven days. But by starting a character as a firefighter, one gets a 25% chance of 3 pts damage, which should mean it takes less than five days to earn that first 100 Exp. Then I decided to run one character as a Zombie, what the heck.
I'm actually running three characters in the game, since the first one (a medic) taught me that a beginning character has so little skill and power that the game isn't very interesting. I mean: '''''wander from a protected haven trying to find some zombies, hit them with fists doing almost no damage and getting almost no points, then run back. Repeat.''''' Using only fists (10% chance of doing 1 damage), wouldn't it take something like 1000 hits to earn the 100 Exp to upgrade? Given that twenty AP are probably set aside for commuting to the action, that leaves thirty AP per day for hitting Zeds. So roughly crudely 33 days of repeating that? Sheesh. So I tried with another character, a fireman. Better: an axe means a 10% chance of 3 points damage; for regular civilians that cuts the time down to about eleven days. But a firefighter starts with [[Axe Proficiency]], so gets a 25% chance of 3 pts damage, which should mean it takes less than five days to earn that first 100 Exp. Then I decided to run one character as a zombie, what the heck. I'll keep all three characters widely separated.


* '''Eluctor''' is a medic in north [[Williamsville]] and now has a fireaxe and plans to use it. But he hasn't yet found a reliable source of zombies to bash on, so continues to spend time exploring.
* '''Eluctor''' is a medic in north [[Williamsville]] and now has a fireaxe and plans to use it. But he hasn't yet found a reliable source of zombies to bash on, so continues to spend time exploring.
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Saw three flares coming from your direction last night, although you said that everything was quiet at the fire station yesterday morning, you guys need some backup??--[[User:Dr. David J Wedge|Dr. David J Wedge]] 11:22, 8 May 2009 (BST)
Saw three flares coming from your direction last night, although you said that everything was quiet at the fire station yesterday morning, you guys need some backup??--[[User:Dr. David J Wedge|Dr. David J Wedge]] 11:22, 8 May 2009 (BST)
:I can only assume you're talking about my character ''Generos'', since he's the only one that was previously linked to this wiki account. Most of the action I've seen is north in southern [[Stanbury Village]]. There appears to be enough of a zombie mob that they can take down any building they want, even if they can't hold it. Central [[Shackleville]] where ''Generos'' bivouacs has only seen a few transient zombies in the days I've been in the area; probably mostly revive-candidates shopping for an active revive point.
:I can only assume you're talking about my character ''Generos'', since he's the only one that was previously linked to this wiki account. Most of the action I've seen is north in southern [[Stanbury Village]]. There appears to be enough of a zombie mob that they can take down any building they want, even if they can't hold it. Central [[Shackleville]] where ''Generos'' bivouacs has only seen a few transient zombies in the days I've been in the area; probably mostly revive-candidates shopping for an active revive point. --[[User:Lariat2301|Lariat2301]] 22:09, 8 May 2009 (BST)

Revision as of 21:09, 8 May 2009

I'm new here. Don't know if I'll be here long, I'm looking into a number of games. I forget whether a wiki somehow automatically informs a user when there's activity on their talk page, so if not I might not notice anything put here. Anyway...

I'm actually running three characters in the game, since the first one (a medic) taught me that a beginning character has so little skill and power that the game isn't very interesting. I mean: wander from a protected haven trying to find some zombies, hit them with fists doing almost no damage and getting almost no points, then run back. Repeat. Using only fists (10% chance of doing 1 damage), wouldn't it take something like 1000 hits to earn the 100 Exp to upgrade? Given that twenty AP are probably set aside for commuting to the action, that leaves thirty AP per day for hitting Zeds. So roughly crudely 33 days of repeating that? Sheesh. So I tried with another character, a fireman. Better: an axe means a 10% chance of 3 points damage; for regular civilians that cuts the time down to about eleven days. But a firefighter starts with Axe Proficiency, so gets a 25% chance of 3 pts damage, which should mean it takes less than five days to earn that first 100 Exp. Then I decided to run one character as a zombie, what the heck. I'll keep all three characters widely separated.

  • Eluctor is a medic in north Williamsville and now has a fireaxe and plans to use it. But he hasn't yet found a reliable source of zombies to bash on, so continues to spend time exploring.
  • Generos is a firefighter is in northwest Shackleville, making zed runs up into southern Stanbury Village where the zombies currently rule (the Daynes Alley Police Department has apparently changed hands several times in recent months, going back and forth from EHB to wide opened and ruined). Generos got infected and seriously chomped on finding this hotbed of unrest, and thanks player SA Seeley Booth for the healing. It's a hot boundary area, but a half dozen blocks south doesn't seem to be too dangerous. Still, Generos wouldn't advise pitching a tent in a wasteland and expecting to wake up the next morning still alive.
  • Zopyrus is a young zombie is western Santlerville, excited to be animated and eager to explore the cuisine he occasionally sees before him.

Catherine General Hospital

Hi. All merged pages (like the hospital page) are being deleted. Each location is supposed to have its' own page. This is the correct page for that building. --– Nubis NWO 13:24, 7 May 2009 (BST)

Got it; I searched for "Catherine" but got a result that didn't indicate any other page for the place. Probably got caught with an incorrect cache.

Flares!

Saw three flares coming from your direction last night, although you said that everything was quiet at the fire station yesterday morning, you guys need some backup??--Dr. David J Wedge 11:22, 8 May 2009 (BST)

I can only assume you're talking about my character Generos, since he's the only one that was previously linked to this wiki account. Most of the action I've seen is north in southern Stanbury Village. There appears to be enough of a zombie mob that they can take down any building they want, even if they can't hold it. Central Shackleville where Generos bivouacs has only seen a few transient zombies in the days I've been in the area; probably mostly revive-candidates shopping for an active revive point. --Lariat2301 22:09, 8 May 2009 (BST)