Zephyrinus General Hospital (Dunell Hills): Difference between revisions

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{{User:DangerReport/Zephyrinus General Hospital (Dunell Hills)}}
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The hospital's exterior is in shambles after two years of zombie assaults and no maintenance; fungi and vines grow upon the structures without.
The hospital's exterior is in shambles after two years of zombie assaults and no maintenance; fungi and vines grow upon the structures without.
Inside the building is little better, the medical facilities are clean; but the hospital lobby is filled with bloodstains from countless break ins from the undead and medical supplies are strewn about from survivors and army medics using the hospital's facilities for emergency medical uses.
Inside the building is little better, the medical facilities are clean; but the hospital lobby is filled with bloodstains from countless break ins from the undead and medical supplies are strewn about from survivors and army medics using the hospital's facilities for emergency medical uses.
====Status====
{{User:DangerReport/Zephyrinus General Hospital (Dunell Hills)}}


====Tactical Resource Points====
====Tactical Resource Points====

Latest revision as of 07:14, 27 December 2009

Mall-ruined-small.jpg

Zephyrinus General Hospital
Zashiya (talk) 20:26, 27 May 2023 (UTC)
Zephyrinus General Hospital

Dunell Hills [6,36]

Shilling Walk Billet Auto Repair Broadbelt Grove Police Department
The Dury Building Zephyrinus General Hospital Club Meade
Molesworth Road St. Lorenzo's Church Comer Avenue

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."


Zephyrinus General Hospital is a hospital with the coordinates [6,36], situated in the suburb of Dunell Hills.

Description

Zephyrus General Hospital is a hospital complex in downtown Dunell Hills; It has two main buildings and a parking garage. The hospital's exterior is in shambles after two years of zombie assaults and no maintenance; fungi and vines grow upon the structures without. Inside the building is little better, the medical facilities are clean; but the hospital lobby is filled with bloodstains from countless break ins from the undead and medical supplies are strewn about from survivors and army medics using the hospital's facilities for emergency medical uses.

Tactical Resource Points

The nearest of each type of tactical resource point to Zephyrinus General Hospital:

Notable Events

Zephyrinus Hospital is where the DHPD shows just how dedicated they are to protecting the Hills by standing up to the zombie horde that is (currently) holding the suburb. Many fine officers fight there regularly in the back and forth war against the undead. Zephyrinus seems to be the heart of Dunell Hills. --DCC 15:29, 7 February 2008 (UTC)