Caunt Street Police Department/News Archive

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All news older than one month should be moved from the Caunt Street Police Department page to this location.

2007

12.13.07 Anyone who's reading this, get the hell out of there and seek shelter towards the parimeter! The station's been overrun!! Repeat! The stations been overrun!! ~Daniel Kilbane 21:36, 13 December 2007 (EST)

12.12.07 Ha ha, very funny ZergHunter. Now come INSIDE and do that and I'll stick a flare up your ass. Don't mess with the graffiti on the inside of the building, and please avoid writing slanderous or annoying messages on the outside, is that clear? This goes for EVERYONE. ~Daniel Kilbane 22:52, 12 December 2007 (EST)

12.11.07 Winter's here finally and there's snow everywhere. It's actually a pretty nice sight. Don't leave your fellow men out in the cold though, remember, VS+2 at the most or I'll kick your asses! Don't want anyone to freeze to death and end up a zedscicle! We still don't have a transmitter so I'm going to try to find one at the mall. The Bash is getting close, so be on guard. ~Daniel Kilbane 20:16, 11 December 2007 (EST)

11.23.07 Well I hope everyone had a great Thanksgiving. Everything seems to be running smoothly, but I don't want you letting your guard down. Now if someone could, we need a radio for this place in order to restore the old station. (Though we might have to apply for a new frequency.) I've tried to find a Radio Transmitter everytime I could, but I just haven't been able to, so if anyone could, I would appricate it. Also, I'm now a member of the Outbreak Control Unit, so a shout out to those guys. ~Daniel Kilbane 20:57, 23 November 2007 (EST)

11.18.07 The AoD officially disbands after several months of inactivity and a lack of serious membership. ~Daniel Kilbane 05:32, 20 November 2007 (UTC)

11.02.07 The building remains in ruins following the recent disturbances across Vinetown. Hopefully a team will be sent from the recently reclaimed mall as soon as people are available. Stay strong Vinetown! --Mullers 20:21, 2 November 2007 (UTC)

September 2007

09.26.07 Reclaimed, repaired and barricaded for use. --Josh508 21:33, 26 September 2007 (BST)


September 17th, 2007 Filled with 8 zeds and ruined completely, the area seems to be filled with zeds at the current time.

August 2007

August 21st, 2007 Ransacked and ruined with 1 zed inside. Zeds continue to populate the surrounding area which has been completely abandoned. --Mullers 16:33, 21 August 2007 (BST)

August 10th, 2007: Ransacked

June 2007

June 26th, 2007: Quite Strongly Barricaded

2006

These archives are the collection of memos from the memoboard in the Caunt Street Police Department maintained by the Army of Dave

May '06

  • 5.30.06 - Nothing really happening in the suburb. The zeds are few and far between and haven't taken any offensive action what so ever. I'm up at Gelasius looking for first aid kits (with limited success). Things appear to be pretty safe. ~Dan
  • 5.20.06 - There's an odd build up of zeds at Gelasius General Hospital (which is at the NW corner of St. John's Cathedral). If anyone can help thin out this zombie build up and assist the occupants of the hospital, you should get up there as soon as possible. ~Dan
  • 5.17.06 - Due to the recent chaos in the suburb, I realize it's hard to maintain proper procedure, but all the AoD members know what the proper barricading levels are for certain buildings and I want you to try and maintain these, at least out of convinience to your fellow survivors and yourselves. The current city plan is posted on the board. ~Dan
  • 5.06.06 - Caunt Street PD and the surrounding buildings have safely been restored to survivor hands for longer than 24 hours. It appears that the survivors of Vinetown are getting a slow grip on the situation. Caunt Street or one of the three adjacent buildings will be open to survivors, try to keep this standard at all times, although rotate if you have to.
  • 5.02.06 - UPDATE: Caunt Street and Tynte have both been infested and gutted by zombies, a few members have fallen back to Hartland Bank and Hartland PD. If anyone can, join them and help get our HQ back! ~Dan
  • 5.02.06 - Caunt Street PD has be secured once again and all AoD members (or any survivors for that matter) are welcome to come over and stock up or take refuge within the adjacent safehouses. Since the generator provision has been created, generators are no longer prohibited at Caunt Street, but be prepared to defend it if you want it. ~Dan
  • 5.01.06 - All AoD members, fall back to the Southern Firebase. The mall is lost. Revives are being issued at Bhore. If you don't have Freerunning, then attempt to take back Caunt Street as there are only two zombies inside with a wounded survivor. There's no point in attempting to retake the mall so revive and regroup. ~Dan

April '06

  • 4.30.06 - UPDATE: Revives are being issued at Bhore Monument! Go there if you need one urgently!
  • 4.30.06 - There are now a total of 80+ zombies pounding into the NW section of the mall. If you have high level zombie skills, place yourselves at the north west corner of the mall and begin your assault on the other zombies. If the barricades fall down to the point the doors are open, come inside and move to the SW or SE corner of the mall and alternate between "Mhn?" and "Bhmr". Chances are you will get revived unless no one recognizes you. Otherwise you will be disposed of if you are inside the mall! Regardless of where or what you are, continue the good fight! We can win this! ~Daniel Kilbane, Michem Mall (4.30.06 - 2:10p CST)
  • 4.27.06 - The Shining Ones are now entering the suburb! By my reports it doesn't look like they're going to hit the Southern Firebase, but they're going right through Tynte and Caunt Street. I'm in the mall now, there were sixteen zeds inside before, now there's only nine. The building is at EH on all sides though, which is good. My recommended action is to evacuate Caunt St. as it's open air. Either get in Tynte or Hartland and try to hold it, go up to Bubcar Towers and help the DH, head to the Southern Firebase and hope they miss, or come to the mall and prepare for the full force. The choice is up to you guys. This is Dan, over and out. ~Dan Kibane, Michem Mall (4.27.06 - 3:10a CST)
  • 4.26.06 - The Shining Ones on approach to Michem Mall, Caunt Street is to be kept at VS for all survivors without Freerunning. If you have Freerunning it's suggested that you make your way to the southern firebase, Hartland Bank, or the Tynte Building if you cannot make it to the Mall. Enterance to the Mall for Freerunners is Taswell Towers. Good bye and good luck. ~Dan
  • 4.24.06 - Break-ins have slowed down a bit and the western side of the suburb is lightly peppered with zombies. The eastern side towards the mall is largely unenterable, far beyond acceptability. Caunt Street seems to be the only real public safe house and the amount of effort it takes to get into/out of the mall is ridiculous, I ended up starting in the lower south-eastern corner and ended up in the north western section near St. John's. If you feel the need to "correct" this, do so. ~Dan
  • 4.22.06 - Repeated break-ins reported. Lots of zeds getting in the HQ, although me and Limey dispatched the two that were left and the barricades are back up. Expended a lot of ammo on them so I'm restocking now. Everyone be on alert and keep the tags up, don't let others overwrite them. The current tag is "AoD HQ~Keep VS~Malton FD wants you!" In other news, the VSA is no longer our ally due to inactivity and harassment of the DH. We are now allied with the MAIM Society though. This doesn't mean to attack the VSA, they are still allowed in the PD, we are just no longer obligated to them. ~Dan
  • 4.18.06 - Everything's pretty quiet, although some zeds are pounding themselves against Mitchem Mall, it's rather deserted around the suburb. Everyone seems to be inside and the zeds seem to be elsewhere.
  • 4.13.06 - There appear to be some zeds trying to get into Michem Mall, I was attacked and messed up pretty good, please take care of them if you can. Thanks. ~Dan
  • 4.12.06 - Sorry for the misprint in Caunt Street, I corrected it today. That was apparently my fault as I put the tag up. If anyone is upset, come to me, I'll be in the PD. ~Daniel Kilbane
  • 4.07.06 - Comrade Corpsekiller, having PKed our leader Troy, without reason or provocation, is now considered our enemy along with the rest of the Socialist Worker's Front of Malton. Take the nessisary measures. ~Dan
  • 4.07.06 - Caunt Street is to be considered public domain, although AoD owned, and is to be kept VH for young survivors. The suburb is quiet, but be on the lookout for feral Zeds as well as members of Squad Cthuhlu, the Council of Leaders, and the Sons of DARIS. All these groups are to be considered hostile. If you find them, confront them and request talks. If attacked, verbally or physically, you are authorized to eliminate them with extreme predijuce.
  • 4.06.06 - Caunt Street is under intermittent attacks by loosely organized groups of Zeds, both feral and wandering members of smaller Zed groups. The barricades were knocked down but are back up again and HQ has been cleaned with minimal loss. ~Dan
  • 4.05.06 - The PD appears to be under a somewhat organized assault by feral zeds in the area, although the lack of coordination and serious numbers compared to the 30+ survivors in the PD make it rather ineffective. Our people are keeping the building barricaded well enough and dealing with whatever zeds may creep into the building. Keep up the good work, if you need help, find Troy or head to the southern firebase for treatment. ~Dan

March '06

  • 3.29.06 - The group appears to be splintered and the AoD graffiti is gone from the PD. Is there anybody out there? I'm at the southern firebase. ~Daniel Kilbane
  • 3.19.06 - Everything seems okay, gone to help out with the clean up at the Cathedral. If anyone needs me, I'll be there. Hold the fort and don't get overrun again. ~Dan
  • 3.18.06 - Zombies have been purged from Caunt Street PD and the barricades are back up to Very Strongly. Everything seems to be alright in here but most of the survivors has moved to their own safehouses of choice. Someone come in and remove the CotR crap from our walls! ~Daniel Kilbane
  • 3.17.06 - Zombies in the base! Killing everyone in sight! Casulties are high and we need he-AAAauuughhhhnnnnnnnrk--------.......
  • 3.15.06 - 72+ zombies spotted by Blesley Mall in Gulsonside. Multiple feeding groans and lots of Minions of the Apocalypse graffiti in the area. AoD and ally troops are to be on alert. ~Daniel Kilbane
  • 3.15.06 - The Vinetown Optimal Defense Plan has not yet been ratified by the AoD