Suggestion talk:20070727 Aggressive Instincts

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swiers said:
And so what if it is an auto atack- what's a few points of claw damage, when it only comes at you when you are logged in? You can simply ignore it, heal, or run away; its not like the zombie is (generally) gonna chase you!

Well, as you did, I also found the concept interesting, mostly not advantageous to the zombie cause and odd that it left out reviving as something to attack against. But something I really like about this game is that every action take in the game is definitely taken by a real player (excluding barricade bots, of course!) it'd be a shame to move away from that at all, or set a precedent for auto-attacks of any kind. None have been implemented so far, which possibly points to them *never* being implemented. Okay, this sort of suggestion hinges on it being an autoattack, but with other suggestions there are options.
This suggestion only benefits zombies (albeit not too powerfully), but in doing so it takes away from some of the fun of being a survivor if zombies get autoattacks yet all survivors are still moronically helpless to defend themselves. 'arm. 16:52, 27 July 2007 (BST)

True, it could easily set a very bad precedent, by allowing survivors to defend a building, blasting any zombie who enters, for example. Blech. Ah well, that's why it has naught but kill votes. . . . swiers BigEYEwitnessLOGO.png 19:04, 27 July 2007 (BST)