Talk:East Grayside Barricade Plan

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Sounds great

I'm pretty sure you won't mind if S.T.A.R.S. starts putting this into action. :D We're all getting sick of the overcading. ~Ohaerisig.pngu t STARS

Ongoing discussion of the barricade plan

I would like to propose a couple changes; 1. Binning Way PD (65, 85), and the adjoining Limiton Auto Repair (66, 85)be be upgraded to EHB. Both buildings are important resources. 2. Tobit Grove Railway Station (65, 86) be downgraded to VSB and serve as an entry point. After all, who cares what happens to a railway station? We don't even need to barricade it, really. User:Harquebus 18;09, 20 September 2007 (EST)


The Wicklent Monument(60,89) is a revive point.Darkvengance 23:08, 31 December 2006 (UTC)

Since there's such a high concentration of resource buildings in the SW corner of East Grayside, I'd like to propose that they be kept at EHB, simply because they make a convenient snacking venue for zombies. Keeping Sixtus General Hospital [61, 89], Waterlow Street Police Dept [61, 90], and the Angerstein Building [63, 89] would help the presence of generators inside the buildings--heavier barricades mean more time between zombie smash-attacks, which means survivors in the area have to spend less time searching for new gens and more fuel.

I admit that there are quite a few new plays in the area, and they need a place to grab ammo and FAK's, but since there are numerous other resource buildings in the area (Creedy Way Police Dept [58, 88], Egbert General Hospital [56, 88], Rodman Boulevard Police Dept [63, 86], Ephrem General Hospital [58, 93], etc.) it seems acceptable to me to 'cade the heck out of this clump.

Of course, I'm open for debate... I'm not part of an formal group, though some of my characters interact on a regular basis with others in the area. If anyone else has something to add or shout about, please feel free to. -- Dray 18:16, 12 November 2006 (UTC)