Talk:North Monroeville

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Pipe/Barricading

Gather lengths of pipe from warehouses.--Warlord zephyr 13:42, 25 February 2008 (UTC)

No dont. Early zeds cant open doors :P but they can break down barricades. In the beggining you are better off not barricading Cisisero 13:55, 25 February 2008 (UTC)

As somone else said. Tearing down barricades leaves doors shut.--Warlord zephyr 15:57, 25 February 2008 (UTC)

Yeah, but firstly tearing down cades gives zeds xp, and secondly caded buildings will attract zeds more than uncaded buildings. --VI 16:00, 25 February 2008 (UTC)

I know that, it's a start though isn't it? There are about 5 zombies in the south (and they probably don't have memories of life) and causeing them to horde is a good thing, more clips for your camera.--Warlord zephyr 16:06, 25 February 2008 (UTC)

Yeah, because getting ripped apart by zeds is a-ok as long as you get to film it while it happens. --VI 16:37, 25 February 2008 (UTC)

Now your getting the idea!--Warlord zephyr 20:16, 25 February 2008 (UTC)


Why cade with the pipes when you can use them as horns?--Karekmaps?! 20:18, 25 February 2008 (UTC)

What the hell is this page about?

subj. At least some first map drafts please --~~~~ [talk] 09:00, 26 February 2008 (UTC)

Does this suburb exist?

If so where is it? Can anyone gather at least one coordinate, please?--Theokrat 13:59, 26 February 2008 (UTC)

I have the same concern in above section. i doubt in existance of this suburb. Archway Mall that is mentioned in article is actually in West MV --~~~~ [talk] 15:02, 26 February 2008 (UTC)
Hmm... I actually started the article when I had a character who I *thought* was in North Monroeville (coulda been a glitch, coulda been me hallucinating - I was up late, after all) - I wandered away though, so if the mall is in a different 'burb it's fine if this is just deleted. Sheana T / TMZ 18:13, 27 February 2008 (UTC)

Mapping project

C'mon... i am still waiting for the feedback of our scouts in the north! we need to finsh this damn map! --People's Commissar Hagnat [cloned] [mod] 01:16, 1 March 2008 (UTC)

What are you talk about, haggie? maps are pretty much almost finished --~~~~ [talk] 13:39, 1 March 2008 (UTC)
Then why doesnt we have a map for North Mornoeville, damn it ? --People's Commissar Hagnat [cloned] [mod] 21:14, 11 March 2008 (UTC)
They died crossing the border. It's vicious out there.--Karekmaps?! 21:21, 11 March 2008 (UTC)