Ingame
You are inside a classroom of Pridmore Way School, a high school. Every wall has shelves built to the ceiling, every surface a book on it. Both make narrow walking corridors of the classroom floor space. Lamps hung from the ceiling make buzzing noises as they sectionally light the room. Also here is Ross (55HP).
Somebody has written the library has no organizational structure onto the door, to borrow or lend is theft or generosity onto a shelf, and answers are administered to questions irregularly onto the floor. Many are signed as the management, some crossed-out, others not.
- You say, "How are the newer and older dead different?" You suspect they do not really 'age' or become more dead. It is perplexing to think of their absolute state as something permissible to change.
Since your last turn:
- • Ross says "They become smarter, more resilient; they remember things, sometimes complicated ones." (1 minute ago)
- • Ross says "Imagine them opening doors, or avoiding attacks that would destroy their bodies. They'll crawl through openings, or break their bodies so that cracks too small become passable." (54 seconds ago)
- • Ross says "A few can organize and direct other dead. They can figure out when you sleep and when to lead the horde in. They know who to go for first." (40 seconds ago)
- • Ross says "They develop stronger senses, but it would be inaccurate to say they can smell or see or hear better. If they're missing eyes, they can't see; and some of the older dead have lost their's yet will look at you and follow your movements." (24 seconds ago)
- • 28.63 MHz: *static* (17 seconds ago)
- • Ross says "I have no idea why any of this is. Fortunately they lurk mostly in undiscoverable places, or lie dormant. I've heard stories of people sleeping next door to older dead, which were assumed to be just bodies; the bodies did get up by the end of the week." (3 seconds ago)
Possible actions:
- "How is everyone doing?" "Are you certain Sam is coming back?" "Why is Doug sick?" "What's your opinion on Volker?" "Why are the lights flickering? Who's on the radio?" "Do you know who the other group is?" "What's your opinion on Pridmore?" "What kind of place is Latrobe, exactly?" "How did the world get like this?" "I'm done asking questions."
Inventory:
- You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.
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User:A Helpful Little Gnome