Ingame
You are inside a classroom of Pridmore Way School, a high school. Every wall has shelves built to the ceiling, every surface a book on it. Both make narrow walking corridors of the classroom floor space. Lamps hung from the ceiling make buzzing noises as they sectionally light the room. Also here is Ross (55HP).
Somebody has written the library has no organizational structure onto the door, to borrow or lend is theft or generosity onto a shelf, and answers are administered to questions irregularly onto the floor. Many are signed as the management, some crossed-out, others not.
- You say, "Are you certain Sam is coming back?" The premise is that Sam comes back for the group to go, the departure delayed if he does not. If the group goes now, the group outside can have Pridmore. Make them wait no longer, someone may say.
Since your last turn:
- • Ross says "Nope. But the time when I will assume he won't hasn't come yet." (30 seconds ago)
- • Ross says "And it's hard to convince anyone that a person significant to them should be hastily assumed dead or lost." (15 seconds ago)
- • 28.63 MHz: *static* "...have you tried turning the key, all the way?" (8 seconds ago)
- • Ross says "So we wait." (3 seconds ago)
Possible actions:
- "How is everyone doing?" "Why is Doug sick?" "What's your opinion on Volker?" "Why are the lights flickering? Who's on the radio?" "Do you know who the other group is?" "What's your opinion on Pridmore?" "What kind of place is Latrobe, exactly?" "Why are there so few dead around?" "How did the world get like this?" "I'm done asking questions."
Inventory:
- You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.
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User:A Helpful Little Gnome