User:A Helpful Little Gnome/School2JFollow: Difference between revisions

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S_location={{UDBox2|side room|light}}| S_color=User:A Helpful Little Gnome/SchoolC-LR|
S_location={{UDBox2|side room|light}}| S_color=User:A Helpful Little Gnome/SchoolC-LR|
SE_location=| SE_color=|
SE_location=| SE_color=|
location=You are inside the basement-hallway of '''Pridmore Way School'''. Light pours out from a doorway. A deafening noise  Also here are {{UDHarman|Jen2|Jen|47|#CC7771}} and {{UDHarman|Tam2|Tammy|35|#CC7771}}.|
location=You are inside the basement-hallway of '''Pridmore Way School'''. Light pours out from a doorway. The noise is deafening. Also here are {{UDHarman|Jen2|Jen|47|#CC7771}} and {{UDHarman|Tam2|Tammy|35|#CC7771}}.|
profile=You are [[User:A Helpful Little Gnome/Profile2|{{UDLink|the Stranger}}]]. You have <font color="gold">32 Hit Points</font> and 1 Experience Point. You have ? Action Points remaining. |
profile=You are [[User:A Helpful Little Gnome/Profile2|{{UDLink|the Stranger}}]]. You have <font color="gold">32 Hit Points</font> and 1 Experience Point. You have ? Action Points remaining. |
inventory={{UDClothKnifeBookPistolRadioVestFlareShotgunNotebook2|You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches.}}|
inventory={{UDClothKnifeBookPistolRadioVestFlareShotgunNotebook2|You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches.}}|

Revision as of 19:29, 22 July 2012

Ingame
Beyond
hallway
hallway
2 humans
hallway
side room
You are the Stranger. You have 32 Hit Points and 1 Experience Point. You have ? Action Points remaining.

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You are inside the basement-hallway of Pridmore Way School. Light pours out from a doorway. The noise is deafening. Also here are Jen (47HP) and Tammy (35HP).

You follow Jen. As you reach the open door, you glance inside the room. Complex and convoluted machinery that you cannot understand functions as the school's main generator. It looks built-up and added to over the years, with different quality parts in different states of rust or disrepair.

Since your last turn:
Tammy skips as she walks. (now)
Possible actions:
[Continue]
Inventory:
You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.


User:A Helpful Little Gnome