User:A Helpful Little Gnome/mg/openfiredoorcr-Cr-1: Difference between revisions
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W_location={{UDBox2|suites}}| W_color=User:A Helpful Little Gnome/HotelLDU| | W_location={{UDBox2|suites}}| W_color=User:A Helpful Little Gnome/HotelLDU| | ||
This_location={{UDBox2|suites}} |location_color=User:A Helpful Little Gnome/HotelU| | This_location={{UDBox2|suites}} |location_color=User:A Helpful Little Gnome/HotelU| | ||
E_location={{ | E_location={{UDZHmulti2|suites|1|human|17|zombies}} | E_color=User:A Helpful Little Gnome/HotelU| | ||
SW_location=| SW_color=| | SW_location=| SW_color=| | ||
S_location={{UDBox2|atrium}} | S_color=User:A Helpful Little Gnome/HotelA| | S_location={{UDBox2|atrium}} | S_color=User:A Helpful Little Gnome/HotelA| |
Latest revision as of 22:32, 14 July 2013
Ingame
You are inside a hall of the Harold Hotel, the doors of suites segmenting the walls. Dried blood streaks the carpet. The firedoor is secured.
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User:A Helpful Little Gnome