User:A Helpful Little Gnome/Epi1RadioGate: Difference between revisions
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E_location={{UDBox2|a clearing}} | E_color=User:A Helpful Little Gnome/RFields| | E_location={{UDBox2|a clearing}} | E_color=User:A Helpful Little Gnome/RFields| | ||
SW_location={{UDBox2|a dirt road}} | SW_color=yard| | SW_location={{UDBox2|a dirt road}} | SW_color=yard| | ||
S_location={{UDBox2|a | S_location={{UDBox2|a parking lot}} | S_color=carpark| | ||
SE_location={{UDBox2|a | SE_location={{UDBox2|a dirt road}} | SE_color=yard| | ||
location=You are in a clearing before a red-brick building with a radio tower. Surrounding is a chain-link fence interlaced with wires, constantly buzzing. The grass has been recently mowed.| | location=You are in a clearing before a red-brick building with a radio tower. Surrounding is a chain-link fence interlaced with wires, constantly buzzing. The grass has been recently mowed.| | ||
profile=You are [[User:A Helpful Little Gnome/Profile4|{{UDLink|the Protagonist}}]]. You have 30 Hit Points and 5 Experience Points. You have ? Action Points remaining. | | profile=You are [[User:A Helpful Little Gnome/Profile4|{{UDLink|the Protagonist}}]]. You have 30 Hit Points and 5 Experience Points. You have ? Action Points remaining. | | ||
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navigation={{UDNav}}| | navigation={{UDNav}}| | ||
middle= | middle= | ||
{{UDAct|You lift a latch. The gate opens and so you enter onto the moist, recently-cut grass. But you don't think of the grass. You look at the red-brick building straight ahead and the metal-grey door—beyond, someone. It could be anyone at all. The worst of the worst, someone in-between. It hardly matters.<br><br>The gate closes behind you. The buzzing returns.}} | {{UDAct|You hesitate, gently tapping the metal gate. It is safe. You lift a latch. The gate opens and so you enter onto the moist, recently-cut grass. But you don't think of the grass. You look at the red-brick building straight ahead and the metal-grey door—beyond, someone. It could be anyone at all. The worst of the worst, someone in-between. It hardly matters.<br><br>The gate closes behind you. The buzzing returns.}} | ||
{{UDActionH}} | {{UDActionH}} |
Latest revision as of 03:47, 24 April 2015
Ingame
You are in a clearing before a red-brick building with a radio tower. Surrounding is a chain-link fence interlaced with wires, constantly buzzing. The grass has been recently mowed.
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Epilogue