User:Catherine Cushing/Sandbox 5: Difference between revisions

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{{User:DangerReport/Cornelius General Hospital (Spracklingbank)}}
{{Locationblock|
suburb=Heytown|
coordinates=79,38|
location_type=Police Dept|
NW_location=[[Warehouse 78,37|a warehouse]]|NW_color=warehouse|
N_location=[[the Craske Museum]]|N_color=Museum|
NE_location=[[Burns Place|Burns Place]]<br><small>([[Spracklingbank]])</small>|NE_color=street|
W_location=[[Ostler Towers]]|W_color=Tower|
This_location=Goldney Place Police Dept|location_color=Police Dept|
E_location=[[Schreiber Walk|Schreiber Walk]]<br><small>([[Spracklingbank]])</small>|E_color=street|
SW_location=[[Wyse Walk]]|SW_color=street|
S_location=[[the Manninge Building]]|S_color=Building|
SE_location=[[Elphick Walk|Elphick Walk]]<br><small>([[Spracklingbank]])</small>|SE_color=street}}
 
 
 
{{Locationblock|
suburb=Spracklingbank|
coordinates=80, 34|
NW_location=[[St. Swithun's Church (Heytown)|St. Swithun's Church]]<br /><small>([[Heytown]])</small>|NW_color=Church|
W_location=[[Jarnell Walk]]<br /><small>([[Heytown]])</small>|W_color=Street|
SW_location=[[Nuttycombe Auto Repair]]<br /><small>([[Heytown]])</small>|SW_color=Auto Repair|
N_location=[[Runcieman Lane]]|N_color=Street|
NE_location=[[Neave Grove]]|NE_color=Street|
This_location=a cemetery|location_color=Cemetery|
location_type=Cemetery|
E_location=[[The Sharman Building (Spracklingbank)|the Sharman Building]]|E_color=Building|
S_location=[[the Vellacott Building]]|S_color=Building|
SE_location=[[Woolf Auto Repair]]|SE_color=Auto Repair|}}
 
 
 
{{Locationblock|
{{Locationblock|
location_name=Cornelius General Hospital (Spracklinbank)|
location_name=Cornelius General Hospital (Spracklinbank)|
Line 17: Line 48:
SE_location=[[Hickling Auto Repair]]|SE_color=Auto Repair}}
SE_location=[[Hickling Auto Repair]]|SE_color=Auto Repair}}


[[Image:Maltonhospitals.PNG|150px|left|Malton Hospitals]][[Image:AquaHospital.png|left]]<b>Cornelius General Hospital</b> is located at [http://blunderb.us/cgi-bin/zedmap.pl?80+36  80th St and 36th Ave]. We work closely with [[The Usher Building]] and [[Goldney Place Police Department]] to provide services for the communities of [[Heytown]] and [[Spracklingbank]], as part of the [[Craske Triangle]].
<br><br>
What with the apocalypse and all, we have plenty of beds to spare. Patients are welcome, and even encouraged to stay indefinitely at the hospital free of charge. We ask that, if possible, you bring your own bedpan and some fuel for the generator.
<br><br>
<br clear=left>
{{TOCleft}}


===Serving the Community===
{{Locationblock|
<ul>
location_name=The Craske Museum|
<li>Unlike many hospitals, we do not maintain an open emergency room, but rather provide care by house call and appointment. To request a house call or schedule an appointment please speak with our staff at [http://madcraskers.jconserv.net/index.php The Mad Craskers Forum].
suburb=Heytown|
</ul>
location_color=Museum|
coordinates=79,37|
location_type=Museum|
NW_location=[[the Usher Building]]|NW_color=NecroTech|
N_location=[[the Godson Arms]]|N_color=Arms|
NE_location=[[Cornelius General Hospital (Spracklingbank)|Cornelius General Hospital]]<br /><small>([[Spracklingbank]])</small>|NE_color=Hospital|
W_location=[[Warehouse 78,37|a warehouse]]|W_color=warehouse|
This_location=the Craske Museum|suburb_color=Museum|
E_location=[[Burns Place|Burns Place]]<br /><small>([[Spracklingbank]])</small>|E_color=street|
SW_location=[[Ostler Towers]]|SW_color=Tower|
S_location=[[Goldney Place Police Department]]|S_color=Police Dept|
SE_location=[[Schreiber Walk|Schreiber Walk]]<br /><small>([[Spracklingbank]])</small>|SE_color=street}}


===Barricading policy===
According to the [[Spracklingbank Barricade Plan]], Cornelius General Hospital must never be more than Very Strongly (VS+2) barricaded. This hospital is the only medical shelter in the suburb. Therefore it must be kept accessible to all survivors, with or without [[Free Running]], at all times. The only exception is when the building is currently under siege from 5 or more zombies, in which it can be Extremely Heavily barricaded. When the danger has passed, the barricades should be torn down so everyone can access it again.


===Current Status===
{{Locationblock|
'''24 Nov, 2009'''- It's bad now, about 30 zeds inside, another 30+ outside (I count over 70), survivors fighting on but losing ground slowly despite help from the neighbouring area.-[[User:Fallout11|Fallout11]] 23:22, 24 November 2009 (UTC)
location_name=The Usher Building|
suburb=Heytown|
'''9 Jan, 2011''' In Zombie Hands. All survivors dead after multiple teardowns and re-barricades exchanged by the survivor and zombie forces. Approx 30 Inside. --- Dr Kruger, Useless Doctor
coordinates=78,36|
 
location_type=Necrotech|
'''23 Nov, 2009'''- Stopped in from the Godson Arms, and I tried to help a little bit, but a couple of the zombies got in. Its not too bad yet, but could lead to some survivors needing more than a little medical assistance. -- Joseph Pennywise the 3rd, Firefighter
NW_location=[[Mester Square]]|NW_color=street|
 
N_location=[[Club Swabey (Heytown)|Club Swabey]]|N_color=club|
'''19 Nov, 2009''' - The barricades have been repaired and the hospital is still accessible to the wounded. We are now cut off from armaments as the nearby Goldney Place Police Dept has been overrun as is the rest of Heytown to the west. A horde has also moved in to Gibsonton north of here and emergency flares were launched from Fort Creedy to the south. Cornelius Hospital is overfilled with refugees and defenders, it's almost as if the undead are corralling us in here. -- [[User:Booban1|Booban1]]
NE_location=[[Nuttycombe Auto Repair]]|NE_color=Auto Repair|
 
W_location=[[the Steeds Building]]|W_color=building|
'''18 Nov, 2009''' - Zombie attacks repulsed, barricades back up. Increasing number of survivors. Lone zombie outside surveys. -- [[User:Booban1|Booban1]]
This_location=the Usher Building|location_color=NecroTech|
 
E_location=[[the Godson Arms]]|E_color=Arms|
'''19 Sept, 2009''' - The hospital is at VHB. About a dozen survivors. A small group of zeds 1 block east. Generator up and running. --[[User:Mx311|Mx311]] 02:37, 20 September 2009 (BST)
SW_location=[[the Tudgay Museum]]|SW_color=Museum|
 
S_location=[[Warehouse 78,37|a warehouse]]|S_color=warehouse|
'''Sep 5th, 2009''' - The hospital has been attacked earlier today. Number of victims unsure, but the hospital is currently Heavily Barricaded to keep the 16 zed mob outside.
SE_location=[[the Craske Museum]]|SE_color=Museum}}
 
'''May 5th, 2009''' - "''The hospital is closed due to [[Undeadites|Undeadites]]. Happy Cinco de Mayo!''" --[[User:ZombieMcAllen|ZombieMcAllen]] 15:06, 5 May 2009 (EST)
 
<br style="clear: both" />
 
[[Category:Hospitals]]
[[Category:Spracklingbank]]

Latest revision as of 19:48, 18 May 2019

Goldney Place Police Dept

Heytown [79,38]

a warehouse the Craske Museum Burns Place
(Spracklingbank)
Ostler Towers Goldney Place Police Dept Schreiber Walk
(Spracklingbank)
Wyse Walk the Manninge Building Elphick Walk
(Spracklingbank)

Basic Info:

  • Police Stations can be barricaded normally.
a cemetery

Spracklingbank [80, 34]

St. Swithun's Church
(Heytown)
Runcieman Lane Neave Grove
Jarnell Walk
(Heytown)
a cemetery the Sharman Building
Nuttycombe Auto Repair
(Heytown)
the Vellacott Building Woolf Auto Repair

Basic Info:

Cornelius General Hospital

Spracklingbank [80,36]

Nuttycombe Auto Repair
(Heytown)
the Vellacott Building Woolf Auto Repair
the Godson Arms
(Heytown)
Cornelius General Hospital Leggatt Square
the Craske Museum
(Heytown)
Burns Place Hickling Auto Repair

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."
the Craske Museum

Heytown [79,37]

the Usher Building the Godson Arms Cornelius General Hospital
(Spracklingbank)
a warehouse the Craske Museum Burns Place
(Spracklingbank)
Ostler Towers Goldney Place Police Department Schreiber Walk
(Spracklingbank)

Basic Info:

  • Museums have a wide range of different collections and exhibitions, although previously they were not lootable. Nowadays, different decorative items may be found there.
  • Generally, the descriptions found in Museums fall along the lines of "…currently displaying a(n) exhibition/installation/collection of _____________"
  • Museums can be barricaded normally.
the Usher Building

Heytown [78,36]

Mester Square Club Swabey Nuttycombe Auto Repair
the Steeds Building the Usher Building the Godson Arms
the Tudgay Museum a warehouse the Craske Museum

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.