The Plucknett Building: Difference between revisions

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==The Plucknett Building==
===Description===
3N + 1 ===Description===
The Plucknett Building is neither resource full building nor high priority target. It is an old communal building that has no greater purpose than be used as a shelter. There practically always is light, EH barricade and at least one of most common visitor has a genny and a fuel in case of intrusion of zeds or GKers.<br>
The Plucknett Building is neither resource full building nor high priority target. It is an old communal building that has no greater purpose than be used as a shelter. There practically always is light, EH barricade and at least one of most common visitor has a genny and a fuel in case of intrusion of zeds or GKers.<br>
People who are most likely to be founded inside are not guild or organisation. We are just tired of recent attacks on our regular shelters. Especially since MCM from st George Hospital went on field trip. Three of us were somehow raised by them and we want to thank MCM by takeing for their absence the duty of protecting low level players. But because we do not want to be killed we simply need to stand on EHB.<br>
People who are most likely to be founded inside are not guild or organisation. We are just tired of recent attacks on our regular shelters. Especially since MCM from st George Hospital went on field trip. Three of us were somehow raised by them and we want to thank MCM by taking for their absence the duty of protecting low level players. But because we do not want to be killed we simply need to stand on EHB.
We will try to have some entry points around but we wont take cades lower then EHB. Just in case of hostile hordes.
 
<br>
We will try to have some entry points around but we won't take cades lower then EHB. Just in case of hostile hordes.
 
Radio frequency is 26.44. There are such resource building as Dore Street Police Department [2N + 1E], Fire Station [1N], Flooks Building with Necro Tech service [3N + 1NE], Factory [2N + 1NE], Metthias Hospital [2NE+3N], St George Hospital [2S + 1SE], Pippard Building with Necrotech [3S+1SW].
Radio frequency is 26.44. There are such resource building as Dore Street Police Department [2N + 1E], Fire Station [1N], Flooks Building with Necro Tech service [3N + 1NE], Factory [2N + 1NE], Metthias Hospital [2NE+3N], St George Hospital [2S + 1SE], Pippard Building with Necrotech [3S+1SW].


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===Barricade Policy===
===Barricade Policy===
As long as we will be in, the barrricades will be at EHB+4. We would be quite obliged if visitors help the barricades to stay up that way. Most common entry point is Ellison Cinema located 1 block east. <br>
As long as we will be in, the barricades will be at EHB+4. We would be quite obliged if visitors help the barricades to stay up that way. Most common entry point is Ellison Cinema located 1 block east.


===Current Status===
EHB --[[User:inreal|inreal]] 19:04, 08 July 2009
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{{locations-stub}}
[[Category:Buildings|Plucknett Building, The]]
[[Category:Buildings|Plucknett Building, The]]
[[Category:Brooksville|Plucknett Building, The]]
[[Category:Brooksville|Plucknett Building, The]]

Latest revision as of 06:41, 11 June 2024

Mall-safe-small.jpg

The Plucknett Building
--VVV RPMBG 03:52, 15 July 2024 (UTC)
the Plucknett Building

Brooksville [30, 68]

the Butson Arms
(North Blythville)
Holdsworth Row Fire Station St. Anastasius's Church
Woodroffe Crescent
(North Blythville)
the Plucknett Building Ellison Cinema
Glass Avenue
(North Blythville)
a warehouse Lambley Square

Basic Info:

Description

The Plucknett Building is neither resource full building nor high priority target. It is an old communal building that has no greater purpose than be used as a shelter. There practically always is light, EH barricade and at least one of most common visitor has a genny and a fuel in case of intrusion of zeds or GKers.
People who are most likely to be founded inside are not guild or organisation. We are just tired of recent attacks on our regular shelters. Especially since MCM from st George Hospital went on field trip. Three of us were somehow raised by them and we want to thank MCM by taking for their absence the duty of protecting low level players. But because we do not want to be killed we simply need to stand on EHB.

We will try to have some entry points around but we won't take cades lower then EHB. Just in case of hostile hordes.

Radio frequency is 26.44. There are such resource building as Dore Street Police Department [2N + 1E], Fire Station [1N], Flooks Building with Necro Tech service [3N + 1NE], Factory [2N + 1NE], Metthias Hospital [2NE+3N], St George Hospital [2S + 1SE], Pippard Building with Necrotech [3S+1SW].

History

Like we said in description, we started this as shelter because of recent attacks on Pippard Building. There is nothing more annoying than ~10 intrusions within the range of one week :/
Guys who are most likely to be founded inside:
Wiedzmin Geralt
Sheldon Cooper Ph D
Ghostu
inreal

Barricade Policy

As long as we will be in, the barricades will be at EHB+4. We would be quite obliged if visitors help the barricades to stay up that way. Most common entry point is Ellison Cinema located 1 block east.