Shadwick Walk Police Department: Difference between revisions

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1) To serve and protect all survivors within a 3x3 block grid of the precinct.<br>
1) To serve and protect all survivors within a 3x3 block grid of the precinct.<br>
2) To maintain resource building barricades at Very Strongly.<br>
2) To maintain resource building barricades at Very Strongly.<br>
3) To maintain non-resource building barricades within a 3x3 block grid at Extremely Heavily. These buildings will act as safe houses for [[Free Running|Free Runners]] attacking zombie groups in the area.<br><br>
3) To maintain non-resource building barricades within a 3x3 block grid at Extremely Heavily. These buildings will act as safe houses for [[Free Running|Free Runners]] attacking zombie groups in the area.
 
{{PK Reporting}}
 


==Barricade Policy==
==Barricade Policy==
This building should be Extremely Heavily barricaded at all times. This is in accordance with the mutually agreed-upon [[Paynterton Barricade Plan]] set forth by local survivor groups, who routinely work together to monitor that the barricades for this building are at the aforementioned level. This building is meant to serve as a safehouse for Malton's veteran survivors.
Extremely Heavily Barricaded per [[Paynterton Barricade Plan]].
 
Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any vigilante-minded survivor who catches the culprit in the act. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly. So always be cautious lest you find yourself summarily executed for crimes against humanity.


==Current Events==
==Current Events==
*'''December 6<sup>th</sup> 2009:''' Currently is empty inside with very heavily barricated status. on average 5 zeds outside of the building. --ARTIK411 04:13, 6 December 2009 (EST)
*'''July 31<sup>th</sup> 2013:''' Building is Extremely Heavily Barricaded, no longer ruined. -GooseLiver
*'''March 26<sup>th</sup> 2011:''' After a massive break-in in the chain of buildings secured around the department, Shadwick Walk PD is ruined, with 15 zombies inside and 50+ zombies roaming the subdivision. ~ [[User:RossV|RossV]] 12:48, 26 March 2011 (CST)
*'''February 7<sup>th</sup> 2011:''' Currently twelve survivors can be found inside, with the building itself extremely heavily barricaded. No zombies can be seen outside. ~ [[User:Back-hack|Back-hack]] 09:21, 7 February 2011 (UTC)
*'''December 6<sup>th</sup> 2009:''' Currently is empty inside with very heavily barricated status. on average 5 zeds outside of the building. --[[User:ARTIK41|ARTIK411]] 04:13, 6 December 2009 (EST)
*'''November 24<sup>th</sup> 2009:''' Later: Currently got its butt kicked. Ruined, 43 zeds inside, no survivors. Time to move south...  --[[User:Ouchness!|Ouchness!]] 03:14, 25 November 2009 (UTC)
*'''November 24<sup>th</sup> 2009:''' Later: Currently got its butt kicked. Ruined, 43 zeds inside, no survivors. Time to move south...  --[[User:Ouchness!|Ouchness!]] 03:14, 25 November 2009 (UTC)
*'''November 24<sup>th</sup> 2009:''' Currently being attacked by the [[Militant Order of Barhah]], around 40 zeds inside. Yummy. -- [[User:Chief Seagull|Chief Seagull]] 14:33, 24 November 2009 (UTC)
*'''November 24<sup>th</sup> 2009:''' Currently being attacked by the [[Militant Order of Barhah]], around 40 zeds inside. Yummy. -- [[User:Chief Seagull|Chief Seagull]] 14:33, 24 November 2009 (UTC)

Revision as of 07:45, 27 June 2024

Mall-safe-small.jpg

Shadwick Walk Police Department
lit, EHB
Dislycan (talk) 17:33, 21 August 2024 (UTC)
Shadwick Walk Police Department

Paynterton [90,36]

a carpark
(Spracklingbank)
Saunders Walk Reakes Towers
Henslow Library
(Spracklingbank)
Shadwick Walk Police Department Garret Park
the Pepperd Museum
(Spracklingbank)
the Thurtle Building the Bath Building

Basic Info:

  • Police Stations can be barricaded normally.

Lavington Crescent PD.jpg


Malton Police Department

Shadwick Walk Police Department is a police department, actually... it's the only police department to be specific, located in the suburb of Paynterton. This was mostly due to the fact that there was such a low crime rate in Paynterton in the years prior to the "Malton Incident". Not so much because the locals were all law-abiding citizens, but rather because there was nothing to rob or steal, and nothing worth doing in Paynterton. Hoodlums from Paynterton would therefore drift in adjacent suburbs to cause trouble. While this lowered crime rates, it was hardly a satisfactory solution to crime in Malton as a whole.

In the days following the outbreak of the zombie epidemic the police station usually houses around twenty survivors. Shadwick Walk PD is home to many a zed crushing bad-ass, and is also tastefully decorated with artwork from nearby museums. Survivors are reminded stop by sometime grab some ammo and aid in anti-zombie reclamation efforts across Paynterton.

Description

Humans and zombies alike will see the following (permanent) description when standing outside the building:

"You are standing outside Shadwick Walk Police Dept, a large concrete building with arched windows."

Such a description is always followed by a report of the building's condition (e.g. the level of its barricades), but since that report is never permanent and always subject to change, it is redundant to include it here as well.

Mandate

1) To serve and protect all survivors within a 3x3 block grid of the precinct.
2) To maintain resource building barricades at Very Strongly.
3) To maintain non-resource building barricades within a 3x3 block grid at Extremely Heavily. These buildings will act as safe houses for Free Runners attacking zombie groups in the area.

Barricade Policy

Extremely Heavily Barricaded per Paynterton Barricade Plan.

Current Events

  • July 31th 2013: Building is Extremely Heavily Barricaded, no longer ruined. -GooseLiver
  • March 26th 2011: After a massive break-in in the chain of buildings secured around the department, Shadwick Walk PD is ruined, with 15 zombies inside and 50+ zombies roaming the subdivision. ~ RossV 12:48, 26 March 2011 (CST)
  • February 7th 2011: Currently twelve survivors can be found inside, with the building itself extremely heavily barricaded. No zombies can be seen outside. ~ Back-hack 09:21, 7 February 2011 (UTC)
  • December 6th 2009: Currently is empty inside with very heavily barricated status. on average 5 zeds outside of the building. --ARTIK411 04:13, 6 December 2009 (EST)
  • November 24th 2009: Later: Currently got its butt kicked. Ruined, 43 zeds inside, no survivors. Time to move south... --Ouchness! 03:14, 25 November 2009 (UTC)
  • November 24th 2009: Currently being attacked by the Militant Order of Barhah, around 40 zeds inside. Yummy. -- Chief Seagull 14:33, 24 November 2009 (UTC)
  • December 1st, 2008: Ruined with 2 zeds inside. -- flapjack 20:11, 1 December 2008 (EST)
  • November 25th, 2007: 'Cades down with 4 zeds inside. -- Darkstar117 02:46, 26 November 2007 (UTC)