Extinction: Difference between revisions
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<div style="font-size: 1.6em; margin-bottom: 10px">'''WELCOME TO THE ZOMBIE WAR ZONE'''</div> | <div style="font-size: 1.6em; margin-bottom: 10px">'''[http://uzm-urbandead.com/extinction/index.php WELCOME TO THE ZOMBIE WAR ZONE]'''</div> | ||
<div style="margin: 20px 0 0 0;"> | <div style="margin: 20px 0 0 0;"> | ||
{{groupbox| | {{groupbox| | ||
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<span style="font-size: 1.2em">'''Extinction'''</span>, unlike most [[Urban Dead Zombie Portal|other Zombie groups]], takes a [[Salt the Land|long term strategic approach]] to the UD game, more like Warcraft crossed with a MilSim rather than the usual round of yet one more 'glorious battle' after another leading nowhere 'cept circles. We don't think survivors should be allowed to recover because we believe Urban Dead should actually be a [[Extinction/Operation Malton|Zombie Apocalypse Game]]. So... | <span style="font-size: 1.2em">'''Extinction'''</span>, unlike most [[Urban Dead Zombie Portal|other Zombie groups]], takes a [[Salt the Land|long term strategic approach]] to the UD game, more like Warcraft crossed with a MilSim rather than the usual round of yet one more 'glorious battle' after another leading nowhere 'cept circles. We don't think survivors should be allowed to recover because we believe Urban Dead should actually be a [[Extinction/Operation Malton|Zombie Apocalypse Game]]. So... | ||
'''[[Extinction/Command Directive 001|We take and hold territory]]''' by ruining the survivors' only real offensive capability - [[Extinction/NTCommand|their NecroTech Needle Factories]] - and then we keep them ruined. '''Extinction Scouts''' roam [[Extinction/Command_Zones|our ruined suburbs]] while the '''Extinction Horde''' fights [http:// | '''[[Extinction/Command Directive 001|We take and hold territory]]''' by ruining the survivors' only real offensive capability - [[Extinction/NTCommand|their NecroTech Needle Factories]] - and then we keep them ruined. '''Extinction Scouts''' roam [[Extinction/Command_Zones|our ruined suburbs]] while the '''Extinction Horde''' fights [http://uzm-urbandead.com/extinction/index.php the survivor contagion on our front lines], and our mobile '''Extinction Squads''' rush from one search and destroy mission to the next, wherever they're needed. [[Salt The Land Alliance|We also encourage]] other Zombie groups to try [[Salt The Land Policy|Salt the Land]] out, it actually makes a fun and challenging change from the UD status quo. | ||
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'''[[Extinction/Command_Zones|We Ruin Everything]]''' | '''[[Extinction/Command_Zones|We Ruin Everything]]''' | ||
'''[http:// | '''[http://uzm-urbandead.com/extinction/ We Never Surrender]''' | ||
<div style="font-size: 1.3em;padding-bottom:10px">[http:// | <div style="font-size: 1.3em;padding-bottom:10px">[http://uzm-urbandead.com/extinction/ Taccon] :: [http://z10.invisionfree.com/extinction_ud Forum] :: [irc://irc.dark-storm.net/masamune IRC]</div> | ||
<div style="font-size: 2em; margin-bottom: 2px">'''[http:// | <div style="font-size: 2em; margin-bottom: 2px">'''[http://uzm-urbandead.com/extinction/ COME JOIN US!]'''</div> | ||
<div style="font-size: 0.9em; margin-bottom: 35px">''[[Extinction/Rules|Fair Play Policy]]''</div> | <div style="font-size: 0.9em; margin-bottom: 35px">''[[Extinction/Rules|Fair Play Policy]]''</div> | ||
==[[Extinction/History|History]]== | ==[[Extinction/History|History]]== | ||
Founded in March 07 by [[User:Brainz|Dr'Brainz]] around the concept of [[Salt the Land]] the group rapidly attracted interest from a variety of dedicated zombies bored of the usual UD gameplay and wanting to try something different. Starting with the NW corner suburb of [[Dakerstown]] Extinction quickly spread the infection to its three neighbours and then on to [[Quarlesbank]] and [[Caiger Mall|Caiger]]. Over the last year and a half the [[Extinction/Command Zones|Extinction Zone]] has expanded and contracted as far east as [[Chancelwood]], southeast to [[Shearbank]] and down south to the Blythvilles. | Founded in March 07 by [[User:Brainz|Dr'Brainz]] around the concept of [[Salt the Land]], the group rapidly attracted interest from a variety of dedicated zombies bored of the usual UD gameplay and wanting to try something different. Starting with the NW corner suburb of [[Dakerstown]], Extinction quickly spread the infection to its three neighbours and then on to [[Quarlesbank]] and [[Caiger Mall|Caiger]]. Over the last year and a half the [[Extinction/Command Zones|Extinction Zone]] has expanded and contracted as far east as [[Chancelwood]], southeast to [[Shearbank]] and down south to the Blythvilles. | ||
[[Extinction/History|View the chronological history of Extinction in Malton]] | [[Extinction/History|View the chronological history of Extinction in Malton]] | ||
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[[Category:Groups]] | [[Category:Groups]] | ||
[[Category:Zombie Groups]] | [[Category:Zombie Groups]] | ||
[[Category:Extinction]] | [[Category:Extinction]] |
Latest revision as of 01:24, 24 December 2010
Extinction | |
Abbreviation: | EXT |
Group Numbers: | Average 60 |
Leadership: | Dr'Brainz |
Goals: | The Extinction of Revival in Malton |
Recruitment Policy: | All comers join us on the Extinction Taccon |
Contact: | zeug |
Extinction, unlike most other Zombie groups, takes a long term strategic approach to the UD game, more like Warcraft crossed with a MilSim rather than the usual round of yet one more 'glorious battle' after another leading nowhere 'cept circles. We don't think survivors should be allowed to recover because we believe Urban Dead should actually be a Zombie Apocalypse Game. So...
We take and hold territory by ruining the survivors' only real offensive capability - their NecroTech Needle Factories - and then we keep them ruined. Extinction Scouts roam our ruined suburbs while the Extinction Horde fights the survivor contagion on our front lines, and our mobile Extinction Squads rush from one search and destroy mission to the next, wherever they're needed. We also encourage other Zombie groups to try Salt the Land out, it actually makes a fun and challenging change from the UD status quo.
History
Founded in March 07 by Dr'Brainz around the concept of Salt the Land, the group rapidly attracted interest from a variety of dedicated zombies bored of the usual UD gameplay and wanting to try something different. Starting with the NW corner suburb of Dakerstown, Extinction quickly spread the infection to its three neighbours and then on to Quarlesbank and Caiger. Over the last year and a half the Extinction Zone has expanded and contracted as far east as Chancelwood, southeast to Shearbank and down south to the Blythvilles.
View the chronological history of Extinction in Malton
Skills
Whether Undead or Harmanz Corps, make the most of your AP usage and check out the Extinction Skills Guide. We recommend all low level Zombies acquire at least a Flak Jacket and Body Building while extra survivor skills can greatly assist us in communicating with feral Zombies as well as scouting the free runs for brain locations when combat revived.
Templates
EXTINCTION | |
This Zombie fights for the Extinction of Revival in Malton. |
Copy and paste:
{{Extinction|User=This Zombie}}
Malton Domination | |
This user or group supports Extinction and its plan for Malton Domination. |
Copy and paste:
{{World Domination}}
Total Domination | |
This user or group supports the Extinction Alliance and a Total Zombie Apocalypse. |
Copy and paste:
{{Extinction Alliance|User=This user or group}}
Salt The Land | |
This User or Group supports the Salt The Land Policy & acknowledges that all zombies should end their day in a ransacked NecroTech building whenever possible. |