The Pask Building: Difference between revisions
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'''September 20th, 2009''' - Everything is up, barricades are EHB. --[[User:Cpl Adrian Shephard|Cpl Adrian Shephard]] 16:59, 20 September 2009 (BST) | '''September 20th, 2009''' - Everything is up, barricades are EHB. --[[User:Cpl Adrian Shephard|Cpl Adrian Shephard]] 16:59, 20 September 2009 (BST) | ||
'''October 31st, 2008''' - The building has been seiged and ruined by [[Extinction]] and it's feral friends. --[[User:Anarchy-X|Anarchy-X]] | '''October 31st, 2008''' - The building has been seiged and ruined by [[Extinction]] and it's feral friends. --[[User:Anarchy-X|Anarchy-X]] 18:09, 31 October 2008 (UTC) | ||
'''October 10th, 2008''' - Currently, the building is under seige by [[Extinction]]. Nearby harmanz should watch out.--[[Anarchy-X|Anarchy-X]] October | '''October 10th, 2008''' - Currently, the building is under seige by [[Extinction]]. Nearby harmanz should watch out.--[[User:Anarchy-X|Anarchy-X]] 03:16, 11 October 2008 (BST) | ||
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Revision as of 04:10, 29 September 2009
The Pask Building VHB, dark. AndyMatthews (talk) 03:22, 18 October 2024 (UTC)
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The Pask Building
Dakerstown [7,8]
Basic Info:
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The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.
Description
The Pask Building is a NecroTech facility located in the suburb of Dakerstown. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is the only NecroTech facility to be found in the entire suburb, which greatly increases its tactical significance to local survivors. Local groups consider it as a highly important task to secure the building, which allows them to successfully run the revive point at a junkyard (06,07) nearby. Its sister building is the Pilling Building located at coordinates 8,10 in Roywood, as they were both simultaneously built by the same construction company.
Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
Mandate
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Pask Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Dakerstown.
Barricade Policy
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.
NecroNet Reports
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Pask Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
(7,8)
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NecroTechnician: |
Current Events
September 29th, 2009 - The building has been destroyed by Extinction a few days ago. It is still ruined as of now. -- Kittithaj 05:07, 29 September 2009 (BST)
History
News older than one month should be moved here, newest one on top.
September 20th, 2009 - Everything is up, barricades are EHB. --Cpl Adrian Shephard 16:59, 20 September 2009 (BST)
October 31st, 2008 - The building has been seiged and ruined by Extinction and it's feral friends. --Anarchy-X 18:09, 31 October 2008 (UTC)
October 10th, 2008 - Currently, the building is under seige by Extinction. Nearby harmanz should watch out.--Anarchy-X 03:16, 11 October 2008 (BST)