Edward General Hospital (East Becktown): Difference between revisions

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S_location=[[Rousel Road]]<br /><small>([[Lukinswood]])</small>|S_color=Street|
S_location=[[Rousel Road]]<br /><small>([[Lukinswood]])</small>|S_color=Street|
SE_location=[[Carpark 23,40|a carpark]]<br /><small>([[Lukinswood]])</small>|SE_color=Carpark|}}
SE_location=[[Carpark 23,40|a carpark]]<br /><small>([[Lukinswood]])</small>|SE_color=Carpark|}}
 
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==Edward General Hospital (East Becktown)==
==Edward General Hospital (East Becktown)==


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*Keep a radio inside the building, and please transmit on the hospital frequency, 28.26 MHz.
*Keep a radio inside the building, and please transmit on the hospital frequency, 28.26 MHz.


<br />{{MHGB}}
<br />
{{Generator}}
{{Generator}}

Revision as of 20:27, 9 October 2024

Mall-ruined-small.jpg

Edward General Hospital
--VVV RPMBG 05:51, 11 April 2024 (UTC)
Edward General Hospital

East Becktown [22, 39]

Templeton Park the Hutchinson Building Barbara General Hospital
Haslock Walk Edward General Hospital Club Normandare
Jensen Boulevard Police Department
(Lukinswood)
Rousel Road
(Lukinswood)
a carpark
(Lukinswood)

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."
Malton Hospitals
Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.

Edward General Hospital (East Becktown)

Description

Once a state of the art facility, Edward General has deteriorated severely and it now serves as a first aid station for injured survivors, rather than an actual hospital.

Edward General Hospital is always seeking more medics and doctors to improve service.

History

On February 7th, 2008 the Central Medical Service assumed responsibility for the management of Edward General Hospital and began to provide immediate medical treatment to the desperate survivors of East Becktown. However, CMS are no longer active.

AquaEntryPoint.jpg Barricading policy

Since East Becktown is currently a moderately dangerous area, Edward General Hospital (East Becktown), as a TRP, is to be kept Very Strongly Barricaded.
As such, it can serve as an entry point for all survivors and a source of supplies for low level players.

In case Edward General Hospital (East Becktown) is under attack, the barricades should be adjusted appropriately.

If you're looking for nearby Revive Points, take a look at the marked locations on the map.

Note: This advice is according to the EBD Dynamic Barricade plan, and may vary from the UBP or locally developed plans.

Current Status

As of February 20, 2008, Edward General Hopsital has been ruined, and Central Medical Service staff are forced to evacuate, though medics now operate in the local area.

Status

Maintained
This Hospital is actively maintained

This Hospital is actively maintained by individuals and groups in the local area

Diagnosis
Hospital Staff can diagnose patients

Hospital staff are able to diagnose and cure injured patients

Entry Point
Entry Point

This building is barricaded to VSB+2. No free running? No problem.

News

December 16th

  • Edward General Hospital is extremely heavly barricated, no way to enter, i'm infected and i need some help, the hospital nears is extremely heavly barricated too. There's no save for me?

February 7th

February 8th

  • Edward General Hospital is overrun by zombies, though CMS staff remain on duty.

February 9th

  • Edward General Hospital is left in ruins by zombies - staff attempt to establish an aid post nearby

February 11th

  • Staff & survivors abandon Edward General.

Safety Standards from the Malton Hospitals Group

  • Try to keep this hospital powered at all times.
  • Keep this hospital at VS+2. Those without Free Running need FAKs too. If the hospital is a key building in a battle, and it's a complete emergency, barricade to EHB. Don't try to say you didn't need FAKs at lvl 1.
  • Keep this hospital zombie-free. They're nothing but trouble.
  • Repair damage when possible. If you're alone against 9 zombies, don't even try, but if you can, just spend the darn 1 AP.
  • Keep at least one doctor at this hospital.
  • Nobody is low priority. Unless in serious conflict, nobody in your hospital is higher priority than another. We're all in this together, the level one you save today, could be the one to headshot the zombie chewing on your arm a few months down the road.
  • If you have some people to spare, set up an ambulance service to support survivors outside the hospital.
  • Keep a radio inside the building, and please transmit on the hospital frequency, 28.26 MHz.


Generator.JPG Needs Generator
This building requires a generator for maximum usefulness.