Suggestion:20071006 Headshot Respawn: Difference between revisions
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20071006 Headshot Respawn
00:40, 6 October 2007 (BST) walterbarrett
Suggestion type
Skill, balance change, improvement, etc.
Suggestion scope
Who or what it applies to.
Suggestion description
I am a relatively new player, but when i learned that headshots only cost 5ap to shake off, i was amazed. The fact that no matter how hard you try, the zombies will always get up in front of you just seems like it needs help. I also see why it would be extremely wrong for a character to be permanently destroyed. So my idea is that if a zombie is killed by a survivor with the headshot skill, he/she would be respawned at a random (outside a building) location on the malton city map. This way survivors could theoretically defeat a zombie horde and disperse them (temporarily). If something is not done to make it more useful to kill zombies, then i just don't see the point in doing it (except for xp hehe)
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
Kill Votes
Spam/Dupe Votes
- Spam - No fucking teleporting. Read the dos and do nots. --The Grimch U! E! WAT! 02:39, 6 October 2007 (BST)
- Spam - I can say spam in ten languages...-- dǝǝɥs oʇ ɯɐds: sʎɐʍ1ɐ! 02:40, 6 October 2007 (BST)
- Spam - Go to Talk:Suggestions, and try to make a suggestion- one word of warning: Apply the First Law of Alchemy- the law of equivalent exchange, to any suggestion. Survivors must get exactly as much as zombies get; and zombies as much as survivors. If your suggestion is innovative and has that, then it works. Nalikill TALK E! W! M! USAI 02:43, 6 October 2007 (BST)
- Spam - No teleportation of players, please read the do's and dont's of suggestions, and get a feel for the community reaction by posting to the suggestions talk page before bringing it to voting. This suggestion would make playing a zombie extremely frustrating (almost every night they get a headshot in most parts of Malton) because they would never be able to tell where they would be standing up the next morning. The main (only) reasons to kill zombies is to clear them out of a building or remove them from revive queues. Killing zombies outside is counter productive and not AP efficient for "the survivor cause" -- boxy • talk • 02:44 6 October 2007 (BST)
- Spam - As above. Read up on the history of the Headshot skill, paying attention to the On Strike link; trust me, the skill should not be messed with.--Jiangyingzi 03:01, 6 October 2007 (BST)
- Spam - Yeah.....I'm not evn sure I should comment on this. The point of headshot is inconvienence. Not to defeat a zombie horde. Don't ty to mess with headshot, I don't want to see half the player base dissapear again. As it is, it's hard to find smart players. KittyTony 03:06, 6 October 2007 (BST)
- Spam -Do some research. You forgot about the basic stand up costs. Yes, for those with Ankle Grab it is only a total of 6, but for non Ankle Grabbers its 15.--Pesatyel 04:30, 6 October 2007 (BST)