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| # '''Author vote''' --{{User:Blake Firedancer/sig}} 12:51, 5 February 2009 (UTC) | | # '''Author vote''' --{{User:Blake Firedancer/sig}} 12:51, 5 February 2009 (UTC) |
| | # '''Keep''' Buffs flares and makes fuel more expensive at the same time (there is too much fuel around right now.) I like it. --[[User:Explodey|Explodey]] 16:02, 5 February 2009 (UTC) |
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| '''Kill Votes''' | | '''Kill Votes''' |
Revision as of 16:02, 5 February 2009
20090205 Gas Siphoner
Blake Firedancer T E RNL? P.I.S.I.T. 12:47, 5 February 2009 (UTC)
Suggestion type
Skill and Item
Suggestion scope
Survivors
Suggestion description
(NOTE: For language purposes, 'Gas' is used in this suggestion. Use of the words 'Fuel', 'Petrol' or other such words in place of 'Gas' is acceptable, should this be implemented.)
This does two things to the game. Firstly, it adds Empty Fuel Cans to the game, with the same stats (Find rates, locations, encumberance, attack accuracy & damage) as a regular fuel can, only you can't use it to fuel up generators or coat people in fuel by hitting them with it.
Secondly, it adds the skill Gas Siphoner to the Civilian skill list, as its own 'skill tree'. This does three things:
- You do not automatically discard fuel cans when they are emptied. Instead, the fuel can in your inventory is replaced by an empty fuel can.
- At gas stations or auto repairs, the survivor can use the external gas pumps to fill up an empty fuel can for a 20AP cost. This must be done outside a powered station, in order to activate the pumps. However, there is a 10% chance of you spilling gas on yourself.
- At carparks or streets, the survivor can siphon gas from abandoned cars. It only costs 15 AP here, but only has a 30% chance of working at either of these locations. Plus, there is a 20% chance of you spilling gas on yourself in the process. To review:
- Gas Station/Auto Repair
- 100% success rate
- 20AP cost
- 10% chance of spilling gas on yourself
- Carpark/Street
- 30% success rate
- 15AP cost
- 25% chance of spilling gas on yourself
In-game messages would read:
- When filling up a gas can from a pump: You operate the gas pump and fill the can.
- When filling up a gas can from a pump (spilling): You operate the gas pump and fill the can, but accidentally spill gas on youself in the process.
- When siphoning gas from a parked car (success): You siphon gas from an abandoned car, filling the can.
- When siphoning gas from a parked car (failure w/ spilling): You go to siphon gas from a car, but end up spilling it all on yourself.
- When siphoning gas from a parked car (success w/ spilling): You siphon gas from an abandoned car, spilling some on yourself in the process.
- When siphoning gas from a parked car (failure): You go to siphon gas from a car, but end up empty-handed.
- When attempting to siphon gas without a fuel can: You need an empty fuel can in order to siphon gas.
- When attempting to use a gas pump without a fuel can: You need an empty fuel can in order to use the pump.
- When fueling a generator with the skill: You fuel the generator, keeping the empty can for refuelling.
- When emptying a can via. swinging: You hit [Target] for 1 damage, spilling the last of the fuel on them. You keep the empty can for refuelling.
Voting Section
Voting Rules
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Votes must be numbered, justified, signed, and timestamped.
- # justification ~~~~
Votes that do not conform to the above may be struck by any user.
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The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.
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Keep Votes
- Author vote --Blake Firedancer T E RNL? P.I.S.I.T. 12:51, 5 February 2009 (UTC)
- Keep Buffs flares and makes fuel more expensive at the same time (there is too much fuel around right now.) I like it. --Explodey 16:02, 5 February 2009 (UTC)
Kill Votes
- not for me I see what you are aiming for and the scavenger aspect is bang on for genre but i just don't like the mechanics for the fuel stations. Why should it cost 5AP more to pump gas and how inept would you have to be to pour it all overyourself while using a pump? Not only that but people would want to shoot a flare at the pumps to make them go boom, zombies would want to destroy them or use them as a new suicide method? Stick to the syphoning from vehicles thing and it all makes more sense and avoids a lot of my issues. --Honestmistake 14:12, 5 February 2009 (UTC)
- Kill - Rumour has it that certain daytime soaps are plotted by means of a random number generator: characters and situations are generated randomly, then a script is written around this. Many daily horoscopes are also generated by means of a computerised RNG. My hypothesis that Blake Firedancer generates Suggestions in a similar manner: every game item, mechanic and concept is plugged in an algorithm that generates various numbers, etc. for game changes. Much like soaps and horoscopes, these ideas are rarely interesting or worth incorporating into one's day. --WanYao 14:18, 5 February 2009 (UTC)
Spam/Dupe Votes
Voting Rules
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Advice to Suggesters
- Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
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Advice to Voters
- You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
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- It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
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Rules for Discussions
Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20090205 Gas Siphoner). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.
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Valid Votes
- Keep, for Suggestions that you believe have merit.
- Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
- Spam, for the most ridiculous suggestions.
- Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
- Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
- Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
- Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
- Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
- Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
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Invalid Votes
- Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
- X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
- Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
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Comments
- Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
- Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
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All Caps
Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.
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VOTING EXAMPLES
Keep Votes
- Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
- Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)
Kill Votes
- Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
- Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
- Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
- Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)
Spam/Dupe Votes
- Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
- Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)
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