User:DangerReport/Buckley Mall: Difference between revisions
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|comment={{un|safe| | |comment={{un|safe|a few zeds in surrounding areas, but nothing threatening}} | ||
|user=--{{User: | |user=--{{User:Joshua Kennedy}} 6:05, 17 May 2009 (CST) | ||
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Revision as of 21:28, 17 May 2009
Buckley Mall Last reported as "safe" on a few zeds in surrounding areas, but nothing threatening. --===Stats:===
Story: http://wiki.urbandead.com/index.php/User:Joshua_Kennedy/Survivors_Divided
Skills: * Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) o Pistol Training (An extra +25% to hit with a pistol.) + Advanced Pistol Training (An extra +10% to hit.) o Shotgun Training (An extra +25% to hit with a shotgun.) + Advanced Shotgun Training (An extra +10% to hit.) * Hand-to-Hand Combat (+15% to melee attacks.) o Axe Proficiency (An extra +15% when attacking with an axe.) * Free Running (Can move between adjacent buildings without stepping outside.) * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) * First Aid (Player is able to heal an extra 5HP when using a first-aid kit.) o Surgery (Player can heal a further 5HP if working in a hospital with power.) * Diagnosis (The HP values of nearby survivors are displayed next to their name.) * Shopping (Player may choose which stores to loot, when searching a mall.) * Body Building (Player has a maximum of 60 Hit Points instead of 50.) * Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) * Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) * Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) Policies:
Mall Danger LevelsTemplate:EditingMallDangerLevels |