Developing Suggestions: Difference between revisions

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I'd vote keep. BARHAH! --{{User:Drawde/Sig}} 22:40, 16 July 2010 (BST)
I'd vote keep. BARHAH! --{{User:Drawde/Sig}} 22:40, 16 July 2010 (BST)
Supporting.--{{User:Yonnua Koponen/signature‎}} 22:43, 16 July 2010 (BST)
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Revision as of 21:43, 16 July 2010

NOTICE
The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.

However, you are welcome to use this page for general discussion on suggestions.

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Developing Suggestions

This section is for general discussion of suggestions for the game Urban Dead.

It also includes the capacity to pitch suggestions for conversation and feedback.

Further Discussion

  • Discussion concerning this page takes place here.
  • Discussion concerning the suggestions system in general, including policies about it, takes place here.

Resources

How To Make a Discussion

Adding a New Discussion

To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.


Adding a New Suggestion

  • Paste the copied text above the other suggestions, right under the heading.
  • Substitute the text in RED CAPITALS with the details of your suggestion.
  • The process is illustrated in this image.
{{subst:DevelopingSuggestion
|time=~~~~
|name=SUGGESTION NAME
|type=TYPE HERE
|scope=SCOPE HERE
|description=DESCRIPTION HERE
}}
  • Name - Give the suggestion a short but descriptive name.
  • Type is the nature of the suggestion, such as a new class, skill change, balance change.
  • Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
  • Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.

Cycling Suggestions

  • Suggestions with no new discussion in the past month may be cycled without notice.


Please add new discussions and suggestions to the top of the list


Suggestions

Pre-Death Rattle 'Barhah!'

Timestamp: BOSCH 22:11, 16 July 2010 (BST)
Type: Zombie speech flavour addition
Scope: Zombies without the 'Death Rattle' skill only
Description: Very simple, all I wish to suggest is that the phrase 'Barhah!' be added to the speech options for zombies without the 'Death Rattle' skill. Why? This word is the universally recognised phrase of zombie reverence and unity, and babah zambahz should be able to shout 'Barhah!' into the cold, dead night, just like their more linguistically accomplished brethren.

Discussion (Pre-Death Rattle 'Barhah!')

You know, until you said this, I didn't realise that barhah wasn't on the default speech list - I'd always assumed that that was the origin of the word, much like mrh. I'd definately be for this. We're coming to get you, Barbara 22:15, 16 July 2010 (BST)

Not really feeling this idea, I always thought that you bought Death Rattle just to say BARHAH! and it is BARHAH! not barhah! a lower case barhah! does not mean the same thing. BARHAH! is like a right of passage. I think that those of use who wish to say it should say it right, or not say it at all. I don't want to see the next generation of zombies saying "barhah!" because thats how it is spelled in the game, no it is spelled BARHAH! and that is what should be taught. 22:32, 16 July 2010 (BST)

I'd vote keep. BARHAH! -- Adward  22:40, 16 July 2010 (BST)

Supporting.--Yonnua Koponen Talk ! Contribs 22:43, 16 July 2010 (BST)


Subway Tunnels

Suggestion moved to voting. Discussion moved to Suggestion talk:20100714 Subway Tunnels. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:24, 14 July 2010 (BST)