User:DangerReport/The Longstaff Building: Difference between revisions
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Leafy'Greens (talk | contribs) No edit summary |
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|status=safe | |status=safe | ||
|comment=EHB, just installed gen, will continue to patrol area. | |comment=EHB, just installed gen, will continue to patrol area. There might be an attack coming, but there's only 2 zeds as of now. Reinforcements would be greatly appreciated. | ||
|user = [[User:Leafy'Greens|Leafy Greens]] 00:11, 18 February 2011 (UTC) | |user = [[User:Leafy'Greens|Leafy Greens]] 00:11, 18 February 2011 (UTC) | ||
Revision as of 00:13, 18 February 2011
The Longstaff Building EHB, just installed gen, will continue to patrol area. There might be an attack coming, but there's only 2 zeds as of now. Reinforcements would be greatly appreciated. Leafy Greens 00:11, 18 February 2011 (UTC)
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How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
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safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |