Dartside Whiners: Difference between revisions
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Revision as of 10:48, 25 April 2006
Dartside Whiners | |
Abbreviation: | DW |
Group Numbers: | 7 |
Leadership: | dann |
Goals: | The defense of Dartside |
Recruitment Policy: | All can apply |
Contact: | danfalzon-@-gmail-.-com (remove the dashes) |
We are...
The Dartside Whiners. Fed up of moaning a zombie got your shoe? Missing the door to your local Police Dept? Take it to them and fight back!
Location
Northeast Dartside (primarily).
Objectives
To secure the area of Dartside and establish a defense that will be maintained, rather then moving the whole force to another surburb. However, once we have enough numbers, a section of the group will attempt to get a hold on Mockridge Heights, and then take it over.
Allegiances
- Regulators Alliance
- The Evil Army of H2G2
- The Wanderers
- The Bureau for the Annihilation, Conversion and Habilitation of Zombies
We are always looking for alliances, so if you're interested, let us know.
Enemies
PK'ers list
- shocker123
- Dodo
- JarJar Blinks
Groups
- The Gentleman Adventurers: Don't appreciate their no Irish rule, so to mix things up, if they enter Dartside, I declare we will kick their arses
- The PKAlliance : A group of PKer's that houses shocker123 and Dodo. They are based in Kinch Heights.
Spies
- Wolfgang Werner3 - Level 6 military: 1 human stat, 5 zed stats - Killed
Stances
Possible spies should be accessed before action is taken. Any PKers will be shot and killed on sight. The Uniform Barricading Policy should be supported in most cases. Cemeteries to be treated as revive points and tagged so, if not already.
Revive points in Dartside
Sacred Ground Policy Supporter | |
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points. |
Thanks to the Regulators, there are working revive points located at;
1. Abarrow Monument on the north side of town [37,81]
2. Cemetary by St Galls Church S/W of town [32,87]
As for us Whiners, I propose a 2-block area to be tagged for revive points. They are both adjacent to Bagnall Building, they are:
Horsford Road [35, 82]
Mapledoram Avenue [37, 82]
At the minute...
We're looking especially for survivors that are happy to guard buildings and medics and scientists to join up. However, all are welcome, just drop me a line at my mail address.
Ambitions
To take the namesaked Dann Hotel in Stanbury Village as a base someday.
Tagging
Unless it's a tag showing it's a HQ, revive site or a warning of PKer's using their names, tagging is fine anywhere. Add this tag to your groups section for ease.
- wiki.urbandead.com/index.php/Dartside_Whiners
Make sure it's that above tag, or it won't fit on the wall/headstone.
Members
Make sure all members are added to contacts list.
Member Area (Status)
- Check your email boys, also, does anyone have a mobile on them? I've managed to form a alliance with another group, and someone could text them to reply to them. --Dann 10:53, 26 April 2006 (BST)
- Personally, I now consider the Gentleman Adventurers a bunch of idiots (fear the slur on your character!). 4 zeds in Shapr, dumped a body outside. Warehouse at very heavily barricaded (damn that Werner). DooVoo was revived, Ephraim Smithe revived at some point, too (none of us are zombies at the moment). UDToolbar makes things look pretty, UDTool is useful. EDIT: Warehouse back at extremely heavily barricaded, Shapr seems to have been brought back to VS(+?), no zeds inside. --V2Blast 02:40, 25 April 2006 (BST)
- I suggest you lads take a gander at the discussion page, looks like the GA are rather easy to rile up, and you can bet they'll be easier to beat. --Dann 17:55, 24 April 2006 (BST)
- My friends EyeZak and Dr. Myeyes will be helping with the revive effort. Everybody either go to Mapledoram Ave. Or stay outside the home base and they'll recognize you and get to you soon. --AS