User:DangerReport/The Usher Building: Difference between revisions
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|comment= | |comment=25.96 MHz: "... Heytown looks clear ... a lot of buildings with lights on ... infrastructure looks intact ... power's on at the Usher Building ..." | ||
|user=-- | |user=-- [[User:Jen|'''Jen''']]<sup><span style="font-size:7pt;"> [[User_talk:Jen|<span style="color:darkblue">T</span>]] <nowiki>|</nowiki> [[SFHNAS|<span style="color:darkred">SFHNAS</span>]] <nowiki>|</nowiki> [[User:Jen/JL|<span style="color:darkgreen">PK</span>]]</span></sup> 11:31, 13 August 2014 (UTC) | ||
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Revision as of 11:31, 13 August 2014
The Usher Building 25.96 MHz: "... Heytown looks clear ... a lot of buildings with lights on ... infrastructure looks intact ... power's on at the Usher Building ..." |
How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
---|---|---|
safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |