Extremely Vengeful and Irksome Laymen

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Extremely Vengeful and Irksome Laymen
EvilSkull.jpg
Abbreviation: EVIL
Group Numbers: 15
Leadership: Poodle of Doom.
Goals: Self Preservation, and self interest above all else.
Recruitment Policy: You must complete a set of tasks, which can be anything from assassinating someone, to reviving/healing a set number of our fallen comrades, or allies. .
Contact: Try our talk page, drop us a line on the EVIL Forums, or feel free to email us by clicking here.



At some point in our lives, someone will cross our paths. Someone will do us wrong, and work every angle just to screw us over. This is your one chance to avenge yourself, for whatever reason, without consequence. To be free from the constraints of a society that fears justice. They'll claim we pervert justice, warping it, force feeding it to the masses. We're here to tell them they're wrong, to tell them where to shove it. This time... EVIL IS GOOD!!!!!


EVIL

EVIL is a new (as of late May), up and coming group of PKers, Griefers, and Zombies seeking their own version of justice. We look primarily towards our own self interest, and seek self gratification, in regards to our goals. Our only mission is to serve ourselves, while supporting whatever friends we make along the way. We expect to be drifters through Malton, calling where ever we lay our heads as home.

Goals

Our goal is to become a larger group that's not going to be bullied by other groups in Malton. If you see someone like Shacknews running through town, tearing up the place; we aim to be the ones to cripple them! And when the Mall Tour comes around, guess who's going to be there to defend against it?! And when they're not around: Guess who's going to be knocking on your door looking to kick some ass?

Moral of the story? Our goal is to take care of business, and go all out just to kick some ass!!!

Group Structure

EVIL's structure is controlled chaos. Who we are is what we are. We are natural born killers seeking vengeance on all of Malton. We have divided Malton into quadrants and sections, with specialty, and tactile forces throughout the city.

For more information, please check out our Heirarchy.

Recruitment

EVIL IS GOOD

That's right folks! The bad guys are actually here to see to it that your not wronged.


How to Join

Contact us via in game message, our forum, or email. Upon submitting a request to join, we'll provide you with a target of some sort to acheive. This can range from an assassination, to greifing, to simply healing and reviving a certain number of our fallen comrades, and/or allies. Detailed instructions will be submitted to you when you request to join.


Upon joining

All new recruits, regardless of level and experience, will be placed in the group based on skill set and playing experience. Newer players will be trained in any and all aspects of the game and will be helped to level up quickly. There is no minimum skill set required.

For more experienced players, your time in EVIL will be spent getting to know your comrades, acquainting yourself with our policies and procedures, and participating in operations around Malton. The more time you spend with us, the more you can improve yourself.


Promotions and Opportunities

There are many EVIL opportunities, ranging from coordinating attacks to several units at once. Such promotions will not be given to the faint of heart, and shall be readily available to those looking to achieve such promotions.

Contact us

Please feel free drop us a line on the EVIL Forums**, our talk page, or feel free to email us by clicking here.

-Always Upon You... EVIL


**If you go to the forums, please note that registration is not required to apply for Ally Status, or Group Membership.

HISTORY

Below is the current history for our group. This history should generally reflect on the current month, and year. For additional archived history, sorted out by month, and year,.... please click here.

2010

March

TUESDAY, MARCH 30
-The group is planning on moving to the area around Caiger Mall, and launching a rather planned strike against the area surrounding it. We've decided to take a slightly different approach though. More information will come in time. That said, all is going well for the group. We are growing as a group, and as a team. We are operating effectivly,.... locals are coming to know us quickly every time we move into a suburb. We're proud of this.

TUESDAY, MARCH 23
-Today, we brought up the remander of our awards page. Everyone in the group now has something on their "EVIL Resume" as we like to call it. Congrats to all on everything they've earned, and here's to much more! On that note, it looks as if the Battle of Krinks is now over, and everyone involved will be moving on. That's great news for us,... we've now returned to projects that were placed on the back burner when this came up.

FRIDAY, MARCH 19
-Today, word of the Battle of Krinks caught our attention. We are hoping to work with the Philosophe Knights in this matter. As a group, we are dead set against the cruelty shown by the NSU. This is why we wish to see them fall before us. That said, as a general rule of thumb, we believe that everyone is subject to the PKer mantra,... and this is why we wish to kill everyone. We're interested in working with the Philosophe Knights, but if we're turned away for the duration of this conflict, we may just show up to stir the pot. Boy, what fun...

THURSDAY, MARCH 18
-Tollyton is begining to fall. The only NT building in the area is down for the count. A small group of feral zeds have broken into the building, and cleared it out of survivors. EVIL is now watching over the building as well, hoping to help keep it free of survivor presence, via the murder of anyone attempting to reclaim it. The lines at the local revive point are begining to build up, and to top it all off, we think we've finally made an impression on the locals. The citizens of Tollyton have been overheard commenting: "If RRF doesn't kill us, EVIL will...."

THURSDAY, MARCH 11
-We've had another person request membership,... and they are doing well! We're sure to see them succeed soon,... Tollyton's Mall will fall within the next couple days, so long as the zed presence in the area continues to perform as expected. We've mastered the art of deception in the area as well,... and having done so, have hidden ourselves amongst the population. We've not had a casualty in days,... Few seem to know how to find us. Tollyton is ripe for the taking!!

TUESDAY, MARCH 9
-Today we picked up our 15th member,.... the group is begining to rally again! Our attacks on the mall have been successful. The Locals are begining to reconize us, and kill us on sight. This makes it difficult for them to suppress local zed presence. Time to choose Tollyton,.... to whom will you give the honor of taking your lives?

SUNDAY, MARCH 7
-The group is still attacking the local mall. The population within Woodroffe has been low since we moved into the suburb. As long as we're capable, we intend to keep it that way. Best of luck to the locals,... they're going to need it.

WEDNESDAY, MARCH 3
-The assault on Tollyton began on the 28th,... and is continuing. We've been concentrating the blunt of our attack on the Mall, hoping to aid the zed presence in this area over throw the survivors holding it. The group has gained a new member, and is currently looking for more. Again, anyone interested in joining is asked to apply.

Allies

The Browncoats
The Malton Droogs
Children of Chaos

OUR KILL ON SIGHT LIST

Ladies and Gentlemen, I am pleased to present to you, our KOS List. It is broken down by suburb, and the color codes adequatly reflect the danger levels of the suburbs. So with no further ado,.... please click on the suburb who's KOS List you wish to view.

For further information, please click here.

Template:KOS List

Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.


Our Templates

EVIL.jpg EVIL IS GOOD
This user or group believes that the bad guys can sometimes be the good guys.


Incarnate EVIL.jpg Are you scared yet?
Sometimes,... Fear is the appropriate response....


Policies We Support

By Clicking Here, you'll find a list of oaths, and vows that each member is expected to adhere to upon joining. The basic intent is to create a system governing both group policies, and how it is that group members should act as representatives of our group. You'll also find a list of policies we support.