Talk:Block Party
I certainly do have some thoughts. I figured we could set out a suburb, preferably a corner 'burb so we actually do have two walls to keep a play area... and play the game while keeping within the suburb area. -- AHLGTG THE END IS NIGH! 00:30, 7 June 2014 (UTC)
- I'd certainly be up for change. I do want an area with plenty of TRPs (and ideally 2 malls). Have you (or anyone else) any specific thoughts? And would a central location or a border or corner location be more appealing? Not sure if a local zombie population is necessary, but having one nearby eliminates half the advertising need. --K 20:56, 7 June 2014 (UTC)
- Dulston seems to be a good candidate. -- AHLGTG THE END IS NIGH! 23:21, 7 June 2014 (UTC)
- If you're looking for two malls, Penny Heights comes to mind (Lumber Mall, Joachim Mall.) It borders the east of the city, too. -- (stalk · KT · FoD · UU) 00:08, 8 June 2014 (UTC)
- Dulston sucks and is so safe there's no point in survivors going there. Same for PH (except it doesn't suck). Do the middle of the map idea. Easier for people to get there in one day of travelling and it's more dangerous. A ZOMBIE ANT 01:12, 8 June 2014 (UTC)
- I vote Roftwood then. A corner has its trade-offs although we have two no effort borders if we really want things to keep contained. Spreading out would defeat the purpose. -- AHLGTG THE END IS NIGH! 01:42, 8 June 2014 (UTC)
- What about dunnel hills? That could only end well. A ZOMBIE ANT 04:10, 8 June 2014 (UTC)
- I'd personally vote for seeing a second Ridleybank. While I know that Ridleybank could NEVER be replicated for the amount of time it has had its infamy, I'd like to see a safe suburb be smashed and completely destroyed for a long time. I think I have been seeing this too much from a zed perspective (as that is where my bias for bringing an alt in lies at the moment,) hence my leaning towards burbs that are fairly safe. PH (from the latter half of last year anyway) wasn't exactly -too- safe, it could have been a yellow burb, with how often incursions happened, and how large they generally were (it's also close enough to the then- "ruinclad" Fryerbank, which might have helped that.)
Among the other suggestions, I think I like Roftwood. My voice is in insignificant, and I accept that, but I prefer to start out in a more balanced suburb, than in a place already skewed towards survivors or zombies. Then hopefully, I'd see it fall over to the zed side for a decent amount of time (even a month would make me happy, but hopefully longer.) -- (stalk · KT · FoD · UU) 09:54, 8 June 2014 (UTC)
- I'd personally vote for seeing a second Ridleybank. While I know that Ridleybank could NEVER be replicated for the amount of time it has had its infamy, I'd like to see a safe suburb be smashed and completely destroyed for a long time. I think I have been seeing this too much from a zed perspective (as that is where my bias for bringing an alt in lies at the moment,) hence my leaning towards burbs that are fairly safe. PH (from the latter half of last year anyway) wasn't exactly -too- safe, it could have been a yellow burb, with how often incursions happened, and how large they generally were (it's also close enough to the then- "ruinclad" Fryerbank, which might have helped that.)
- What about dunnel hills? That could only end well. A ZOMBIE ANT 04:10, 8 June 2014 (UTC)
- I vote Roftwood then. A corner has its trade-offs although we have two no effort borders if we really want things to keep contained. Spreading out would defeat the purpose. -- AHLGTG THE END IS NIGH! 01:42, 8 June 2014 (UTC)
- Dulston sucks and is so safe there's no point in survivors going there. Same for PH (except it doesn't suck). Do the middle of the map idea. Easier for people to get there in one day of travelling and it's more dangerous. A ZOMBIE ANT 01:12, 8 June 2014 (UTC)
Well, this is interesting.
I'm all kinds of interested in this sort of thing, and at least another person from a group I'm in likes the idea -- the question is whether we'd be coming in as the survivor group, or as the zed group (though I'm slightly leaning towards the latter, myself. Not sure about everyone else in said group.)
I already like the particular 14 x 14 block you chose, but AHLG has a good point about a corner 'burb -- two of the "boundaries" would be much less ambiguous than your chosen grid, but I feel like your choice is slightly more interesting to play in.
I can probably assist with some advertisement efforts (among others;) I know a few returning players who have been looking for something to do. Who knows, it might be something to their interests! (P.S. You rock for this proposal!) -- (stalk · KT · FoD · UU) 08:27, 7 June 2014 (UTC)
Sweet. I love a good, ambitious event. A ZOMBIE ANT 14:59, 7 June 2014 (UTC)