User:Catherine Athay

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Revision as of 17:07, 7 November 2009 by Catherine Athay (talk | contribs)
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About me

  • I am a NecroTech Lab Assistant living in Barrville right now (and before that, Pennville.)
  • Apparently I'm also a Mrh? Cow, like more than half of all UD players. I don't really like that term though.
  • My character's priority is to help newbie survivors. Usually that means revivifying. But sometimes it means hacking your barricades with my axe to reduce them to VSB. Don't bother bitching to me about how I'm breaking your local barricade policy, because I don't care.
  • My "group" The Outworlders isn't really a group, it's just me right now (but feel free to adopt that group name anyway!)
  • I might join a real group sometime. But only if it has a chat room. Groups without chat rooms are useless.
  • I have been active on this wiki before using a different name (the name of a now-inactive alt.)

My advice to newbies (or even just new characters)

  • Always pick the Lab Assistant class (consider this even if you plan to play as a zombie or PKer.)
  • Your first goal should be to get Free Running ASAP (even though it's a military skill and costs 50% extra, the speed at which you can get XP from DNA scanning makes up for it.)
  • Try to find a red or amber suburb next to a green one. Go straight to the red one and DNA-scan until you run out of AP.
  • When you wake up next day (and inevitably find that you have been eaten), go to the green suburb and wait at a revive point.
  • Do not wander round looking for a VSB building to hide in. You will waste far more AP than you would if you just died and got revived, and if you're lucky you'll find a ruined building or one that has just been broken into and get killed anyway.
  • Ignore the "Barricade policy" pages on the wiki. Even if 90% of survivors followed them (which they don't) it only takes one to overcade. Overcading is not going to stop, no matter how much graffiti tells people not to.
  • After 3 days of DNA scanning you should have enough XP to buy Free Running. Now you can find shelter after a day of DNA scanning (check the maps on the wiki and look for clusters of banks, cinemas and clubs. Usually at least one will be ruined and can be used as an entry point.
  • Keep getting XP from scanning and use it to buy the fun (i.e. combat) skills.
  • Don't join a group right away. The more disciplined groups will want to dictate what skills you buy and send you on cading/repairing missions full-time. (Have some fun first.) The less disciplined groups are mostly a waste of space and you'll have to choose between defecting (making enemies) or being stuck in a useless group.
  • Do buy Lurching Gait and Ankle Grab early. They effectively give you more AP per day. Pay no attention to any trenchies who tell you it's a sign of disloyalty to the "survivor cause" or somesuch. They are not helping their side by wasting AP.
  • If you get PKed don't take it personally. It's usually random (even if they kill you again next time they see you, which is actually a sensible strategy for them.)
  • However if a PKer keeps targeting members of your group, there's usually a reason. It might be because of bounty hunters in the group, but it might be an alt of a disgruntled member of the same group, so whatever you do don't complain about it on the group's web forum.

Handinhanddp1.png Pay It Forward Supporter
This User or Group Pays It Forward.
Get a revive, give a revive.
Medic.png Combat Reviver
This user or group supports the strategy known as 'Combat Revival'.






Syringe.jpg Random Revivification
This user believes in reviving zombies at random.

If you're at a revive point and your profile suggests you want to be revived, I'll revive you.
If you're a PKer or death cultist, I might revive you anyway (if the queue is not too long.)
If you don't want to be revived, don't sleep in resource buildings.
If you want to sleep in resource buildings and still not get revived, get Brain Rot.