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Ingame
You are inside the living room of a house. Furniture and possessions have been left unattended for a very long time. A film of dust covers everything. The door has been secured.
- You decide to leave, choosing the way you came in. At the door, hand turning the knob, you feel that "extra" presence beginning to wane to nothing, as if it has finished what it has to say... almost. It has one more flashback for you before you go. How thoughtful of it. It wants to give you closure. But it tried to teach you that there is no closure. Do you believe it?
A quick blob of light strains your pupils before your vision goes dark; your sense of things leaves you to settle elsewhere.
Possible actions:
- Elsewhere...
Inventory:
- You carry a knife, a journal, a bloodied radio and a flare gun. You have a pistol (4) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.
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User:A Helpful Little Gnome