The Lance Building: Difference between revisions

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=Description=
=Description=
[[Image:MaltonNecroTech.jpg|left|thumb|375px|''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.'']]
[[Image:MaltonNecroTech.jpg|left|thumb|375px|''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.'']]
'''The Lance Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Pashenton]]. Staff at this building commonly revive zombies at nearby revive points. This facility is part of [[NecroTech Pashenton]].<br clear=left />
'''The Lance Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Pashenton]]. Staff at this building commonly revive zombies at nearby revive points.<br clear=left />


===Mandate===
===Mandate===
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NecroTech staff continue to follow Directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. They have been charged with governing the '''[[Homer Street]]''' (77,12) revivification zone and seeing to the restoration of life to all zombies located therein.
NecroTech staff continue to follow Directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. They have been charged with governing the '''[[Homer Street]]''' (77,12) revivification zone and seeing to the restoration of life to all zombies located therein.


Homer Street is one of two [[BOW]] revive points within the suburb. It is suggested that [[scientists]] and other NecroTech personnel use this building to restock on revive syringe supplies.
Homer Street is one of two [[Autobots]] revive points within the suburb. It is suggested that [[scientists]] and other NecroTech personnel use this building to restock on revive syringe supplies.
      
      
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. Standard protocol dictates that all staff be equipped with a standard issue DNA Extractor to tag any zombies they come across during field research.<br clear=left />
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. Standard protocol dictates that all staff be equipped with a standard issue DNA Extractor to tag any zombies they come across during field research.<br clear=left />
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=Barricade Policy=
=Barricade Policy=
{{User:Lariat2301/DesiredVSB | plan=Pashenton Barricade Plan}}
{{User:Lariat2301/DesiredVSB | plan=Pashenton Barricade Plan}}
The [[Department of Emergency Management]] mandates that all resource points including NecroTech facilities, be barricaded Very Strongly (VSB+2). This is in contrast to NecroNet Policy and the custom in other suburubs, so the actual status of the building will often be uncertain.
All resource points, including NecroTech facilities, will be barricaded EHB. An access point will be made available through one of the surrounding structures.


=Current Status=
=Current Status=
''2009 Sept 11'' - Ruined, mob of 12 zombies inside. Very unsafe. --[[User:FatLoser|FatLoser]] 09:48, 11 September 2009 (BST)
'''''December 8, 2014'''''' - 25.96 MHz: "... reporting from Pashenton, I've got maybe a dozen active ... they're just wandering around ... can't see any signs of life ... it's a wasteland down there ... the Lance Building is out of action ..."
 
'''January 15, 2010''' -Building is safe, one zombie outside. --[[User:Leafy'Greens|Leafy'Greens]]
 
'''December 12, 2009''' -Building has fallen, it's ruined. --[[User:Arsewisely|Arsewisely]] 17:01, 12 December 2009 (UTC)
 
'''December 10, 2009''' -One man inside revivifying zeds at Homer. Building is VHB, with roughly ten zombies in a 5 square block radius. For how long this will go on before the building falls again is unknown. --[[User:PrivateZincon|PrivateZincon]] 20:43, December 10, 2009 (BST)
 
'''November 21st, 2009''' -Ruined, mob of 33 zombies inside, 14 outside. Very few survivors, extremely unsafe. --[[User:PrivateZincon|PrivateZincon]] 10:35, November 22, 2009 (BST)


=History=
=History=
''date unknown'' - Certain people whom head the projects there are Mr. Sweeney (currently missing) and Dr. Greastave Muflaw.
''News older than one month should be moved here, newest one on top.''
 
December 30th, 2010 - Building in good shape. If people need equipment or revives come here. --[[User:Headshot96|Headshot96]]09:22
 
'''September 11th, 2009''' - Ruined, mob of 12 zombies inside.  Very unsafe.  09:48, 11 September 2009 (BST)
 
'''September 8th, 2009''' - EHB (contrary to plan) and safe. Radio is transmitting at 27.91 MHz. Plenty of survivors present, and only one DNA-scanned zombie on the entire NecroNet Scan. So, yeah: safe. --[[User:Lariat2301|Lariat2301]] 12:26, 8 September 2009 (BST)
 
'''date unknown''' - Certain people whom head the projects there are Mr. Sweeney (currently missing) and Dr. Greastave Muflaw. <small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Dr Greastave Muflaw|Dr Greastave Muflaw]] ([[User talk:Dr Greastave Muflaw|talk]] • [[Special:Contributions/Dr Greastave Muflaw|contribs]]) 05:23, 27 April 2009 (UTC).</small>


====December 13====
'''April 27th, 2009''' - Sweeney's gone. I can't tell if hes just left of dead. I've searched the corpses and hes not near by... [[Dr Greastave Muflaw | Dr Greastave Muflaw]]  April 25, 2009 16:49
Lightly barricaded, zombie take over seems VERY likely. [[LordLoss | LordLoss]]  December 13, 2008 19:08 (GMT -5)


'''April 25th, 2009''' - Works been slow, we've squeezed in about 4 revives each per day. Sweeney hasn't come back from his scout east.  [[Dr Greastave Muflaw | Dr Greastave Muflaw]]  April 25, 2009 15:29


====April 25====
'''December 13th, 2008''' - Lightly barricaded, zombie take over seems VERY likely.  [[LordLoss | LordLoss]]  December 13, 2008 19:08 (GMT -5)
Works been slow, we've squeezed in about 4 revives each per day. Sweeney hasn't come back from his scout east.  [[Dr Greastave Muflaw | Dr Greastave Muflaw]]  April 25, 2009 15:29


====April 27====
'''May 9th.''' - bldg emptied of survivors and ransacked, heavily damaged
Sweeney's gone. I can't tell if hes just left of dead. I've searched the corpses and hes not near by... [[Dr Greastave Muflaw | Dr Greastave Muflaw]]  April 25, 2009 16:49


----
----
[[Category:Necrotech Buildings|Lance Building, The]]
[[Category:Necrotech Buildings|Lance Building, The]]
[[Category:Pashenton|Lance Building, The]]
[[Category:Pashenton|Lance Building, The]]

Latest revision as of 16:32, 8 December 2014

the Lance Building

Pashenton [76,12]

Mays Way Lacey Walk the Griffen Building
Rodham Grove the Lance Building Homer Street
Curtice Avenue Perrot Cinema a warehouse

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.


Mall-ruined-small.jpg

The Lance Building
"... the Lance Building has fallen - repeat, the Lance Building has fallen ..."
Zashiya (talk) 00:03, 20 May 2023 (UTC)

Description

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.

The Lance Building is a NecroTech facility located in the suburb of Pashenton. Staff at this building commonly revive zombies at nearby revive points.

Mandate

Necrotech

NecroTech staff continue to follow Directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. They have been charged with governing the Homer Street (77,12) revivification zone and seeing to the restoration of life to all zombies located therein.

Homer Street is one of two Autobots revive points within the suburb. It is suggested that scientists and other NecroTech personnel use this building to restock on revive syringe supplies.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. Standard protocol dictates that all staff be equipped with a standard issue DNA Extractor to tag any zombies they come across during field research.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Lance Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(76,12)

The Lance Building

LanceBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
-- ~~ Chief Seagull ~~ talk 11:38, 21 May 2012 (BST)

Barricade Policy

In accordance with the Pashenton Barricade Plan, this site is to be kept at Very Strongly Barricaded (VSB+2), in order to permit entry by rookies and those needing Free Running access. All resource points, including NecroTech facilities, will be barricaded EHB. An access point will be made available through one of the surrounding structures.

Current Status

December 8, 2014' - 25.96 MHz: "... reporting from Pashenton, I've got maybe a dozen active ... they're just wandering around ... can't see any signs of life ... it's a wasteland down there ... the Lance Building is out of action ..."

January 15, 2010 -Building is safe, one zombie outside. --Leafy'Greens

December 12, 2009 -Building has fallen, it's ruined. --Arsewisely 17:01, 12 December 2009 (UTC)

December 10, 2009 -One man inside revivifying zeds at Homer. Building is VHB, with roughly ten zombies in a 5 square block radius. For how long this will go on before the building falls again is unknown. --PrivateZincon 20:43, December 10, 2009 (BST)

November 21st, 2009 -Ruined, mob of 33 zombies inside, 14 outside. Very few survivors, extremely unsafe. --PrivateZincon 10:35, November 22, 2009 (BST)

History

News older than one month should be moved here, newest one on top.

December 30th, 2010 - Building in good shape. If people need equipment or revives come here. --Headshot9609:22

September 11th, 2009 - Ruined, mob of 12 zombies inside. Very unsafe. 09:48, 11 September 2009 (BST)

September 8th, 2009 - EHB (contrary to plan) and safe. Radio is transmitting at 27.91 MHz. Plenty of survivors present, and only one DNA-scanned zombie on the entire NecroNet Scan. So, yeah: safe. --Lariat2301 12:26, 8 September 2009 (BST)

date unknown - Certain people whom head the projects there are Mr. Sweeney (currently missing) and Dr. Greastave Muflaw. —The preceding unsigned comment was added by Dr Greastave Muflaw (talkcontribs) 05:23, 27 April 2009 (UTC).

April 27th, 2009 - Sweeney's gone. I can't tell if hes just left of dead. I've searched the corpses and hes not near by... Dr Greastave Muflaw April 25, 2009 16:49

April 25th, 2009 - Works been slow, we've squeezed in about 4 revives each per day. Sweeney hasn't come back from his scout east. Dr Greastave Muflaw April 25, 2009 15:29

December 13th, 2008 - Lightly barricaded, zombie take over seems VERY likely. LordLoss December 13, 2008 19:08 (GMT -5)

May 9th. - bldg emptied of survivors and ransacked, heavily damaged