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<noinclude>{{Developing Suggestions Intro}}</noinclude>
<noinclude>{{Developing Suggestions Intro}}</noinclude>
=Suggestions=
'''Please put suggestion for suggestion here'''


===Urban Dead Mobile Friendly===
 
===Shrink the map===
{|
|'''Timestamp:''' --[[User:Uroguy|Uroguy]]<sup>[[Zookeepers|TMZ]]</sup> 16:28, 14 February 2023 (UTC)
|-
|'''Type:''' Map change
|-
|'''Scope:''' Everyone
|-
|'''Description:''' There are just over 3000 active characters in the game currently likely counting a significant percentage of alts and zergs. Shrinking the map by eliminating the outer first two rings of suburbs would increase the amount of interactions between the remaining characters. This shrink could be increased or decreased depending on future changes to the playerbase.
|}
====Discussion (Shrink the map)====
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===Action Points===
{|
{|
|'''Timestamp:''' [[User:Redguy|Redguy]] 21:29, 3 May 2011 (BST)
|'''Timestamp:''' [[User:Wolldog1]] 10:07, 26 July 26, 2022
|-
|-
|'''Type:''' Improvement
|'''Type:''' Action Points Increase Regeneration Rate
|-
|-
|'''Scope:''' Game Interface
|'''Scope:''' Everyone
|-
|-
|'''Description:''' I made a prototype of a mobile html/css/js for the game. You can test it out here: [http://ud.ebridde.is Urban Dead Mobile]. Use your smartphone browser or make the desktop browser window smaller on the x-axis to see the mobile version. This is just an idea and should be easy for Kevan to implement if everybody likes ;)
|'''Description:''' Due to the passage of time with mobile games and other real time action games without restriction,  I think that we should address the action points system of the game. This game can only realistically be played for 5 minutes a day. So it's not really a seller for new blood. If we want to see this game survive it needs to evolve into something more exciting than 5 minutes. My suggestion is double the regeneration rate to improve activity. I love this game.  I want to play it more. And the die hard fans I'm sure feel the same. More will go on in a day, sure. But that's for both sides. We're ready for it. Let's get this game moving again. We need this.
|}
|}
====Discussion (Urban Dead Mobile Friendly)====
====Discussion (Action Points)====
Wooo. Make it so! ~[[Image:Vsig.png|link=User:Vapor]] [[File:Etat.gif|link=http://on.cnn.com/lIVw45|Amurica. Fuck. Yeah]] <sub>22:00, 3 May 2011 (UTC)</sub>
----
----


===Lighter/ Molotov cocktail===
===Drone===
{|
{|
|'''Timestamp:''' --[[User:Peter Mason|Peter Mason]] 21:49, 1 May 2011 (BST)
|'''Timestamp:''' [[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User_Talk:Rosslessness/Quiz|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[The Great Suburb Group Massacre|<span style="color: PaleTurquoise">s</span>]]<sup>[[Location Page Building Toolkit|<span style="color: DarkRed">Want a Location Image?]] </span> </sup>  19:10, 23 July 2022 (UTC)
|-
|-
|'''Type:''' New Weapon
|'''Type:''' Survivor Item
|-
|-
|'''Scope:''' survivor
|'''Scope:''' Survivors
|-
|-
|'''Description:''' Okay, there should be a new item. There should be a lighter that you can use to set a gasoline soaked zombie on fire. It should have a base accuracy of 10% and not be able to be raised. Then you should also be able to use the lighter to make a molotov cocktail out of the wine and beer. It should have a base accuracy of 10% and be able to be raised to 25% with hand to hand combat. It should do (3)? damage to all zombies in the square. It could also do "damage" to the building that could be fixed maybe by construction or you migh just have to fix it like a bloodstain. If you miss with the cocktail you lose the bottle. I know this has been suggested as a light source but it wouldn't be used for that.--[[User:Peter Mason|Peter Mason]] 21:34, 1 May 2011 (BST)
|'''Description:''' Portable drone, found in mall tech stores, which are pointless as we all know. Encumbrance is 10%. When activated for 15ap they provide an image of a 10x10 grid centred on the survivor, showing the current outside status of all blocks including zombies, survivors and dead bodies. Like DNA scanners, Drones are multi use.
|}
|}
====Discussion (Lighter/ Molotov cocktail)====
====Discussion (Drone)====
-fixed the formatting for you there. You can already set zombies on fire using a flaregun/ oil can combo, have you tried that? Also, my pee burns hotter than wine or beer. --[[User:Karloth_vois|Karloth Vois]] <sup>[[¯\(°_o)/¯]]</sup> 16:20, 2 May 2011 (BST)
Would there be a message displayed to the players to the effect of "there's a drone buzzing overhead", similar to a flare? --{{User:A Helpful Little Gnome/Sig}} 02:19, 24 July 2022 (UTC)
:You should get that checked out, Karl. I've been there, and it's bad news. As for the suggestion, I think the base accuracy should be 100%. 150% if the zombie is a member of The Dead. --{{User:Paddy Dignam/sig}} 18:37, 2 May 2011 (BST)  
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===Backpack===
{|
|'''Timestamp:''' [[User:Wild Crazy|Wild Crazy]] ([[User talk:Wild Crazy|talk]]) 20:55, 20 September 2021 (UTC)
|-
|'''Type:''' New item
|-
|'''Scope:''' Survivors
|-
|'''Description:''' This will be a new item found in schools with a 2% find rate and sports stores with a 4% find rate. The low numbers are because, like a flak jacket, once you find it you have it forever. It increases you encumbrance by 30%. However, you can't use an item that is in your backpack until you remove it from the backpack. It costs one AP to add an item to your backpack and one AP to remove an item. An item affects your regular encumbrance until added to the backpack. Items such as GPS, radios, cell phones, and flak jacket do not work when in your backpack. Items in your backpack will not be shown in your inventory, but the backpack itself will be shown in your inventory. There will be a drop box next to the word backpack that shows all the items inside. When you click on an item in that drop box, it removes it from your backpack (1 AP).
 
 
Q: Wouldn't this buff survivors, since they can carry more bullets and kill more zombies?


Area attacks with no set limit are a very bad idea as anyone who has seen a big seige can probably imagine. Even with limits such suggestions are very unpopular.... --[[User:Honestmistake|Honestmistake]] 22:43, 2 May 2011 (BST)
A: Since it costs an AP to add and remove an item, it wastes a lot of AP to put bullet clips in your backpack if you are planning on using them right away.


Wine and beer are not inflammable. If you doubt me, try it. {{tongue}} A [[wikipedia:Molotov cocktail|Molotov cocktail]] consists of petrol in a bottle with a rag for a wick. That aside, area affect attacks have been suggested previously and never implemented. {{User:Revenant/Sig}} 23:04, 2 May 2011 (BST)


[[File:Raise.gif]] Lighters are on the [[Frequently_Suggested#The_List|Frequently Suggested List]] and Molotov cocktails [[Suggestions/21st-Jul-2006#Molotov_Cocktail_V.2.0|have]] [[Talk:Suggestions/archive2#Civilian_Skill_Tree|been]] [[Suggestions/22nd-Dec-2005#Yet_Another_Molotov_Cocktail|suggested]] [[Suggestions/January2006#Suggestions.2F21st-Jan-2006|many]], [[Suggestions/12th-Jul-2006#Molotov_Cocktail|many]], [[Suggestions/RejectedDecember2005#Responsible_Drinking_skill_tree_V.2|many]], [[Suggestion:20070718_Molotov_Cocktails|many]] [[Suggestion:20081002_MOLOTOV_COCKTAILS|times]] [[Suggestion:20081106_Projectiles|before]] (and should also be on the [[Frequently_Suggested#The_List|Frequently Suggested List]]). Molotov cocktails were already [[PR_Weapon#Molotov_Cocktails|accepted through peer review (suggestions)]] back [[Suggestions/11th-Nov-2005#Practical_Chemistry|in November of 2005]]. They haven't been added to the game for over five years, and will likely never be added to the game. Currently, the combination of attacking a target with a [[Useful_Items#Fuel_Can|Fuel Can]] douses the victim with gasoline, and then the victim can be set on fire with a [[Useful_Items#Flare_Gun|Flare Gun]].
Q: If it wastes AP, what is the point?
 
A: It will be useful if you want to carry around an extra stash of items, such as FAKs and Revivification Syringes, or if you are going far away from any resource buildings and need some extra supplies.


----


==Suggestions up for voting==
Please give your thoughts.
The following are suggestions that were developed here but have since gone to voting. The discussions that were taking place here have been moved to the pages linked below.


<!--  
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''No suggestions from here are currently up for voting.''
====Discussion (Backpack)====
EDIT BELOW THIS LINE -->
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''No suggestions from here are currently up for voting.''

Latest revision as of 16:29, 14 February 2023

NOTICE
The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.

However, you are welcome to use this page for general discussion on suggestions.

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Developing Suggestions

This section is for general discussion of suggestions for the game Urban Dead.

It also includes the capacity to pitch suggestions for conversation and feedback.

Further Discussion

  • Discussion concerning this page takes place here.
  • Discussion concerning the suggestions system in general, including policies about it, takes place here.

Resources

How To Make a Discussion

Adding a New Discussion

To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.


Adding a New Suggestion

  • Paste the copied text above the other suggestions, right under the heading.
  • Substitute the text in RED CAPITALS with the details of your suggestion.
  • The process is illustrated in this image.
{{subst:DevelopingSuggestion
|time=~~~~
|name=SUGGESTION NAME
|type=TYPE HERE
|scope=SCOPE HERE
|description=DESCRIPTION HERE
}}
  • Name - Give the suggestion a short but descriptive name.
  • Type is the nature of the suggestion, such as a new class, skill change, balance change.
  • Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
  • Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.

Cycling Suggestions

  • Suggestions with no new discussion in the past month may be cycled without notice.


Please add new discussions and suggestions to the top of the list



Shrink the map

Timestamp: --UroguyTMZ 16:28, 14 February 2023 (UTC)
Type: Map change
Scope: Everyone
Description: There are just over 3000 active characters in the game currently likely counting a significant percentage of alts and zergs. Shrinking the map by eliminating the outer first two rings of suburbs would increase the amount of interactions between the remaining characters. This shrink could be increased or decreased depending on future changes to the playerbase.

Discussion (Shrink the map)


Action Points

Timestamp: User:Wolldog1 10:07, 26 July 26, 2022
Type: Action Points Increase Regeneration Rate
Scope: Everyone
Description: Due to the passage of time with mobile games and other real time action games without restriction, I think that we should address the action points system of the game. This game can only realistically be played for 5 minutes a day. So it's not really a seller for new blood. If we want to see this game survive it needs to evolve into something more exciting than 5 minutes. My suggestion is double the regeneration rate to improve activity. I love this game. I want to play it more. And the die hard fans I'm sure feel the same. More will go on in a day, sure. But that's for both sides. We're ready for it. Let's get this game moving again. We need this.

Discussion (Action Points)


Drone

Timestamp: RosslessnessWant a Location Image? 19:10, 23 July 2022 (UTC)
Type: Survivor Item
Scope: Survivors
Description: Portable drone, found in mall tech stores, which are pointless as we all know. Encumbrance is 10%. When activated for 15ap they provide an image of a 10x10 grid centred on the survivor, showing the current outside status of all blocks including zombies, survivors and dead bodies. Like DNA scanners, Drones are multi use.

Discussion (Drone)

Would there be a message displayed to the players to the effect of "there's a drone buzzing overhead", similar to a flare? --  AHLGTG THE END IS NIGH! 02:19, 24 July 2022 (UTC)


Backpack

Timestamp: Wild Crazy (talk) 20:55, 20 September 2021 (UTC)
Type: New item
Scope: Survivors
Description: This will be a new item found in schools with a 2% find rate and sports stores with a 4% find rate. The low numbers are because, like a flak jacket, once you find it you have it forever. It increases you encumbrance by 30%. However, you can't use an item that is in your backpack until you remove it from the backpack. It costs one AP to add an item to your backpack and one AP to remove an item. An item affects your regular encumbrance until added to the backpack. Items such as GPS, radios, cell phones, and flak jacket do not work when in your backpack. Items in your backpack will not be shown in your inventory, but the backpack itself will be shown in your inventory. There will be a drop box next to the word backpack that shows all the items inside. When you click on an item in that drop box, it removes it from your backpack (1 AP).


Q: Wouldn't this buff survivors, since they can carry more bullets and kill more zombies?

A: Since it costs an AP to add and remove an item, it wastes a lot of AP to put bullet clips in your backpack if you are planning on using them right away.


Q: If it wastes AP, what is the point?

A: It will be useful if you want to carry around an extra stash of items, such as FAKs and Revivification Syringes, or if you are going far away from any resource buildings and need some extra supplies.


Please give your thoughts.

Discussion (Backpack)