Category:Current Suggestions

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From the Urban Dead FAQ:

Q. Can I send you some ideas?
A. All players are welcome to suggest alterations and additions that they think would improve the game - we can't guarantee that they'll be implemented, but anything submitted to the Suggestions page of the Urban Dead Wiki will certainly be passed on and read, if it passes peer review. --Kevan

This page is for suggestions for new content to add to Urban Dead in the future. You are free to make whatever Suggestions you desire, but you must follow the Suggestions Guidelines when you Suggest them.

Once suggestions reach the end of their voting period they are moved to one of the following peer reviewed pages:

  • Peer Reviewed Suggestions - For suggestions with a total of 2/3 or more Keep votes after 2 weeks of voting.
  • Undecided Suggestions - For suggestions with less than 2/3, but greater than or equal to 50% of Keep votes after 2 weeks of voting.
  • Peer Rejected Suggestions - For all other suggestions after 2 weeks of voting, or those that comply to the 2/3 Spam votes rule.
  • Humorous Suggestions - For amusing suggestions that would normally get thrown into Peer Rejected, but are fun to read.
  • Previous Days Suggestions - For a history of suggestions - check here first before submitting.

The Suggestion System

Advice before Making a Suggestion

  1. Read the Suggestions Dos and Do Nots page and the Frequently Suggested Ideas page for guidelines.
  2. Consider taking it to the Developing Suggestions page first. You will get a feel for how the community views such suggestions and often get some idea for fine tuning your suggestion. This step is recommended.
  3. Look for your suggestion in the following pages to avoid a duplicate suggestion (Use the Ctrl + F function to search for keywords):
    1. Previous Days' Suggestions
    2. Peer Reviewed Suggestions
    3. Peer Rejected Suggestions
    4. Undecided Suggestions
  4. Repeats of Suggestions under consideration or already considered may be deleted without warning by any user unless there are substantial differences.
  5. New and sensitive users should be aware that voters will not always treat their ideas kindly. It may be helpful to wait a few days to get a feel for the place and the other users before subjecting your idea to any possible criticism. If you're unsure, the Discussion page is good neutral territory to suggest, gather feedback, and refine your idea before officially submitting it.
  6. Before submitting your suggestion, read what kind of suggestions are approved, and which rejected.
    1. If your suggestion is a basic functionality improvement, it will probably be accepted.
    2. If it makes characters, especially survivors, significantly more powerful, it will almost certainly be rejected.
  7. Again, read the existing suggestions before you post.
  8. Reading the Talk page is also highly recommended.
  9. Each author should not make more than one suggestion per day (i.e. in a 24 hour period beginning at 00:01 GMT). This limit does not include suggestions which the author has removed for the purpose of revision. Suggestions may be revised once per day at most. Suggestions must be removed prior to revisions being posted. Frequent removal of suggestions to avoid having them spaminated is considered abuse of the system. Removal of suggestions in order to post non-revision suggestions the same day is also considered abuse of the system.
  10. Suggestions created entirely for the purpose of satire, insult, or comedy are to be re-categorised into the humourous suggestions category. If you post a joke suggestion please put it on the Humorous category yourself.

Peer Reviewed Suggestions

Peer Reviewed Suggestions are not guaranteed to be implemented into the game. Suggestions that are Peer Reviewed are simply suggestions considered good and worthy by the wiki population, and being moved to that page places no onus on Kevan to implement them.

Cycling Suggestions

Please help to cycle suggestions into their appropriate categories.


Making a Suggestion

If this is your first time making a suggestion, consider taking it to the Developing Suggestions page before starting in on the voting process as described below. The friendly people there can help you avoid formating errors and will let you know if the suggestion stands a decent chance of passing a vote, has glaring problems, or (good or bad) has been made and voted on already in the past. You may also find it useful to have a look at this Sample Suggestion to let you see what you need to put into your suggestion when you make it.

To make a new suggestion:

  • Copy the following code, click here, and paste it so that it's just above the last line of code:
    {{Subst:NewSug|SUGGESTION NAME}}
  • Change SUGGESTION NAME to the name of your suggestion.
  • Make it descriptive and different from other suggestions listed, and DO NOT include your name, signature, date, slashes (e.g. /), or quotation marks.
  • Save the page. This adds your suggestion to the list below so voters can see it. You're not done yet.
  • Click the link to your suggestion page that we just created. The link should be colored red at the moment.
  • Copy the following code, paste it into your suggestion page, and preview the changes. Follow the instructions it gives you:
    {{SugHead}}
  • Preview your suggestion before saving it. Once you save it, you basically cannot alter it. Check the policies for specifics.

Suggestions

READ THE Suggestions Dos and Do Nots and Frequently Suggested Ideas Page BEFORE YOU POST A NEW SUGGESTION.

Add new suggestions to the bottom of this list - duplicate suggestions WILL be removed.

DO NOT POST THE ACTUAL SUGGESTION HERE. FOLLOW THE INSTRUCTIONS


Current Days' Suggestions

Identification by Clothing (IbC)

by Murdoc at 13:06, 5 May 2010 (BST)

Hey buddies,

One of my PK-oriented characters has just been condamned to be killed again and again by some lousy bunch of crappy guys. I don't fear them and I am heading back to their HQ in order to randomly fire all my guns at them.

BUT (the actual suggestion begins here :) )

It would be cool if the first thing of a survivor you can see is his clothing. This way, he could change after having comitted a forfeit, and the whole PK/bounty hunters will be a lot funnier.

Moreover, it would require a lot of talents to be a Bounty Hunter, which is challenging. Currently, any stupid weaponed guy can be one, which is a shame.

The cool stuff would be : all characters are designated the same way on the map. You click on one, and you see the clothes he wears. If there is no interaction between you and the character, you just see his clothes. If the guy hits you, you see his name in the text saying "XxX hits you with a fire axe/shot you with a gun/whatever".

If the guy speaks, you also see his name. So the Bounty Hunters will have to make suspected people speak to gently check their names.

If the guy builds anything, you see his name. So if he barricades a building in the rage of a siege, and a bounty hunter is present, their will be a cool movie-like scene were the guys are united by danger but divided by revenge.

If you hit the guy, you see his name. This way, if BH suspect a people who just don't talk, they could check his identity. As it is a rule that incitates people to hit others, their will be a bit more chaos in Malton. And healers will havea bit more work to do.

Edit : of course, it implies that all characters receive random clothes at the beginning of the game. And you cannot just put anything. You have to wear something at any moment in the game.


Previous Days' Suggestions

The previous two weeks' suggestions, that are still open for voting, are listed below, under the heading Articles in category "Current Suggestions".

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