Guides/Review: Difference between revisions

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#It's a pretty awesome map tool, and I've been meaning to use it for something (can't think of what right now) but as others it's not really an UD oriented guide.--{{User:Giles Sednik/sig}} 12:38, 20 August 2010 (BST)
#It's a pretty awesome map tool, and I've been meaning to use it for something (can't think of what right now) but as others it's not really an UD oriented guide.--{{User:Giles Sednik/sig}} 12:38, 20 August 2010 (BST)
# Sorry Mis but I agree a Wiki how to isn't necessary "Guide Worthy" as far as the guides page goes. The Urban Dead Colloquialisms you cited contains a lot of terminology we use in UD that would be different to a brand new user which is why it was accepted. --{{User:The Colonel/Sig}} 15:41, 20 August 2010 (BST)
# Sorry Mis but I agree a Wiki how to isn't necessary "Guide Worthy" as far as the guides page goes. The Urban Dead Colloquialisms you cited contains a lot of terminology we use in UD that would be different to a brand new user which is why it was accepted. --{{User:The Colonel/Sig}} 15:41, 20 August 2010 (BST)
#The tetris bit swung it for me --[[User:C Whitty|C Whitty]] 14:55, 21 August 2010 (BST)


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Revision as of 13:55, 21 August 2010

This page is for the community review of new guides. This is so the Guides page does not get filled up with nonsensical guides (like it was at one point,) and that there is a minimum standard of quality on the Guides page. Guides which pass this review have a template added to the page ({{GuideReviewed}}) and featured guides will have {{FeaturedGuide}} added to the page. Guides which do not pass a community review will not be added to the Guides page, but may still carry [[Category:Guides]]. This is so that guides that are deemed good and worthy by the community are easily findable by newer players, while less accurate guides can still be found, but aren't presented as prominently.

Guides are reviewed through a voting process. There are three eligible votes:

  • Support - to indicate support for the guide's inclusion on the page
  • Abstain - to not formally vote, but still offer input on the discussion
  • Against - to indicate disapproval for the guide's inclusion on the page

After two weeks, the votes will be tallied.

  • A guide which has more than 75% Support will be placed at a "Featured Guides" section at the top of the guides page
  • A guide which has more than 50% Support will be placed on the page, in the appropriate section (survivor, zombie, or player killer.)
  • A guide which has less than or equal to 50% Support will not be placed on the page
  • Guides which don't attract any votes will not be placed on the page

General criteria which should be considered before a guide is included on the page are:

  1. Formatting - There must be no obvious formatting errors in the text. The guide must work in all major browsers
  2. Accuracy - The guide must be accurate
  3. Clarity - The guide must be easy to read, with no obvious spelling or grammar errors.

If you are writing a guide and want feedback before taking it to review, please read the Developing Guides page.

Please note that neutrality and civility are not requirements.

Voting

Please add {{Guidesvoting}} on the guide before nominating it. Please inform the author if they are still active and can easily be found.

Ghost Town Reclamation

Right. Major Rewrite. Discuss.

Support

  1. It's a detailed guide, explains the subject matter in a way that can be understood. Though I feel this is really only something for small groups. Larger survivor groups can basically skip Phase 2&3, as they can easily overcome the ferals with sheer numbers, repairing and barricading large amount of buildings in a single run. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 10:45, 20 August 2010 (BST)
  2. This is one of the best guides I've read.--GANG Giles Sednik CAPD 12:32, 20 August 2010 (BST)
  3. Off to featured guides with that. -- Spiderzed 12:44, 20 August 2010 (BST)
  4. Sex makes babies!!??! O_O -- Emot-argh.gif 15:36, 20 August 2010 (BST)
  5. Move to mainspace, perhaps? --VVV RPMBG 04:36, 21 August 2010 (BST)
    Yep. It will be. RosslessnessWant a Location Image? 11:06, 21 August 2010 (BST)

Against

  1. I thought it was well thought out and written, but my experiences with Ghost Towns have been slightly different - and that is my sole reason for voting against this --C Whitty 14:44, 21 August 2010 (BST)

Abstain

Guides:Short simple guide to staying alive

Okay, it's been revised a bit, even has one graphic now. Goal of this guide is as described in intro section - just the basics of how to get a newbie up to where they can keep themselves alive without the predictable mistakes, something that I see as missing in some of the more comprehensive "Everything I can think of about UD"-type guides.

No longer as "short" as it once was, but it's still "shorter" than any (most?) others in its general category, which was the idea. I admittedly diverged into a couple short comments of some of the more obvious or confusing questions, like "why not guns?", and the fact that despite being "survivor vs. zombie", it is possible to PK - something that confused the hell outa me at first given the "us vs them" premise (just didn't expect it), and how to become unzobmified. --Swingin' Sam 00:30, 15 August 2010 (BST)

Support

  1. Why not. I'd add a quick comment about using the new home button so you don't lose your vsb building. I'd also suggest adding something about how you should speak to other people in game. Not bad though. --RosslessnessWant a Location Image? 16:54, 17 August 2010 (BST)
    re "speak to other people in the game" - do you mean what info to pass on, or what tone to keep? The former I did (a bit), the other is kinda outside "game advice" and more "life advice".  :/ Outside that, the "new home button" is, well - new! But not a bad suggestion, I'll squeeze it in.--Swingin' Sam 07:23, 19 August 2010 (BST)
    I simply meant, speak to people. No comment on content, its just a good way of getting recognised and meeting helpful people. --RosslessnessWant a Location Image? 10:20, 20 August 2010 (BST)
  2. Does what it says on the can. -- Spiderzed 16:57, 17 August 2010 (BST)
  3. Pretty sweet.--GANG Giles Sednik CAPD 12:36, 20 August 2010 (BST)
  4. Not too shabby but I do believe down at the bottom you mean "zombified" not "zobmified" (<-- my only problem with it) -- Emot-argh.gif 15:38, 20 August 2010 (BST)
Great Zobmie Jeezamus! I means what I sez! Which is to say - thanx, but that was 200% intentionalled - as was the sprelling of "Halp", and the malconjugation of the verb "to be" in "I be zobmified"--Swingin' Sam 03:23, 21 August 2010 (BST)

Against

  1. There's no original research of thought. You're just repeating what you heard in other guides. Also, crit 3. --VVV RPMBG 04:43, 21 August 2010 (BST)
  2. As most guides are it was well written........but samey! Was it needed? Are there other guides out there that cover this subject? --C Whitty 14:53, 21 August 2010 (BST)

Abstain

Misanthropy's Map Toolbox

May as well throw this up, see if it gets used some more. I'd been holding off cause I thought I still hadn't gotten round to fixing the rounded corners issues but apparently I already did that (though I think some browsers still don't display them, but that's unavoidable). Anyway, vote.

Support

Against

  1. First and most importantly, this guide has absolutely nothing to do with Urban Dead. That said, it should be explaining how to use the map systems we already have (suburb map, barricade plan map, status map), not some completely new invention. Far to many people don't know to use a chart and either |smallplain}} or |largeplain}} to show a multi-suburb barricade plan. I'm the only one that's ever bothered to make a one-suburb status map (showing the status of every building). No one ever thinks to make existing maps better. Don't distract them with your branded templates. --VVV RPMBG 05:58, 8 August 2010 (BST)
  2. As VVV and Link, I like this guide but I can't vouch it as a candidate for the Guides Page. -- 11:24, 8 August 2010 (BST)
  3. It's a pretty awesome map tool, and I've been meaning to use it for something (can't think of what right now) but as others it's not really an UD oriented guide.--GANG Giles Sednik CAPD 12:38, 20 August 2010 (BST)
  4. Sorry Mis but I agree a Wiki how to isn't necessary "Guide Worthy" as far as the guides page goes. The Urban Dead Colloquialisms you cited contains a lot of terminology we use in UD that would be different to a brand new user which is why it was accepted. -- Emot-argh.gif 15:41, 20 August 2010 (BST)
  5. The tetris bit swung it for me --C Whitty 14:55, 21 August 2010 (BST)

Abstain

  1. It's a good page, but it doesn't really belong on the guides page, which (historically, at least) has been focused on guides for stuff going on in-game. Linkthewindow  Talk  06:32, 8 August 2010 (BST)
    I sorta took the precedence as being the Urban Dead Colloquialisms guide on there, which also has much more weighting towards the metagame than the game itself. Strength is just an accident arising from the weakness of others 20:14, 9 August 2010 (BST)
    *Precedent.--User:Yonnua Koponen/signature2 20:16, 9 August 2010 (BST)
    That too. It's been a long day. Strength is just an accident arising from the weakness of others 20:19, 9 August 2010 (BST)

Recent Nominations

Guides:Damage Per Action

Was never nominated because it was just put into the Guides namespace, while it's there we might as well throw it here, and I think (assuming the maths is right) that it could be very helpful. --

11:40, 16 July 2010 (BST)

Support

  1. Nothing that isn't blatantly obvious to someone knowing basic stochastics, but as someone has already written it up, it can as well be included on the Guides page. -- Spiderzed 11:45, 16 July 2010 (BST)
  2. --RosslessnessWant a Location Image? 11:48, 16 July 2010 (BST)
  3. Technical Pacifist 12:00, 16 July 2010 (BST)
  4. I gave it some look, and after I submitted this I thought that it needs an update in the "flare gun" section as it doesn't show what accuracy it gives when flare gun is mixed with handgun trainings. Besides that it seems cool -- 13:50, 16 July 2010 (BST)
  5. Having second thoughts about moving it into the guides space, but if it's in the guides space, might as well vote keep. Linkthewindow  Talk  14:10, 16 July 2010 (BST)
  6. As link.-- Adward  14:52, 16 July 2010 (BST)

Against

Abstain

Successful and featured. Linkthewindow  Talk  01:37, 7 August 2010 (BST)

Guides:Anti Siege Strategy

For some reason this has never been voted on. So I'm putting it up now. Linkthewindow  Talk  02:16, 16 July 2010 (BST)

Support

Against

  1. A little outdated (it predates cade blocking) but the information is still (basically) good. Pretty much needs an update, then I'll vote for inclusion. Linkthewindow  Talk  02:16, 16 July 2010 (BST)
  2. Outdated, and rather curt. A relic of a time long-gone, when numbers were high enought that large-scale tactics mattered more, and cade-blocking didn't exist. Now that it does, sieges don't, which makes this a poor choice for being featured. Strength is just an accident arising from the weakness of others 02:21, 16 July 2010 (BST)
  3. It's not retarded, but it is outdated. --VVV RPMBG 02:31, 16 July 2010 (BST)
  4. Clearly superceded by The Mall Defence Manifesto. I see nothing in A.S.S. (:P) that isn't already covered by that one (and then some more). -- Spiderzed 11:28, 16 July 2010 (BST)
  5. As the above people. Technical Pacifist 12:00, 16 July 2010 (BST)
  6. As Spiderzed/Mis.-- Adward  14:53, 16 July 2010 (BST)

Abstain

Failed Linkthewindow  Talk  01:37, 7 August 2010 (BST)

Please check the archive for older nominations