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| {{User:Matt Aries/Nav}} | | {{User:Matt Aries/Nav}} |
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| == And? ==
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| <center>{{flagbox|#000|Matt Aries4.jpeg|And?| [[User:Matt Aries|Matt Aries]] doesn't give a fuck what you think, and neither do his other personalities.}}</center>
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| == Table of Content: ==
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| <center><big>'''[[#Chapter 1|<span style="color: #A10">''Chapter 1''</span>]] - [[#Chapter 2|<span style="color: #A10">''Chapter 2''</span>]] - [[#Chapter 3|<span style="color: #A10">''Chapter 3''</span>]] - [[#Chapter 4|<span style="color: #A10">''Chapter 4''</span>]] - [[#Chapter 5|<span style="color: #A10">''Chapter 5''</span>]]'''</big><br/><br/></center>
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| <noinclude>== Chapter 1 ==</noinclude>
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| <noinclude>== Chapter 2 ==</noinclude>
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| <noinclude>== Chapter 3 ==</noinclude>
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| <noinclude>== Chapter 4 ==</noinclude>
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| <noinclude>== Chapter 5 ==</noinclude>
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| == Stealing other peoples stuff and making it my own ==
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| {| style="width:65%; font-family: trebuchet ms, verdana; color:#660000; margin-right:1em; margin-left:0.5em" align=center CELLPADDING=0 CELLSPACING=0
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| | style="width:1200px; padding:10px; background-color: #000000; border-left:solid 3px #660000; border-top:solid 3px #660000; border-bottom:solid 3px #660000; border-right:solid 3px #660000"|
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| <center><span style="background: #000000; color: #A10; border-left: 2px solid #660000; border-top: 2px solid #660000; border-right: 2px solid #660000; border-bottom: 2px solid #660000; font-size: 300%"> Matt Aries </span></center>
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| == <span style="background: #000000; color: #A10; border-left: 2px solid #660000; border-top: 2px solid #660000; border-right: 2px solid #660000; border-bottom: 2px solid #660000"> Description </span> ==
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| '''A man who is visibly disturbed, walking around arguing with himself, caring a rubber chicken, slightly dented aluminum baseball bat, and Insane Asylum Patient #1183626 written in blood on his back.'''
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| '''Wearing:''' a tattered & blood-soaked clown mask, a blood-soaked black tie, a blood-soaked black jumpsuit, a blood-soaked pair of steel toe clown shoes.
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| <br>
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| <br>
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| <center>{{flagbox|#A10|Rubber chicken.jpg|Cocksmacked| [[User:Matt Aries|Matt Aries]] loves to cocksmack people.}}</center>
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| <br>
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| == <span style="background: #000000; color: #A10; border-left: 2px solid #660000; border-top: 2px solid #660000; border-right: 2px solid #660000; border-bottom: 2px solid #660000"> Skills </span> ==
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| <font color=#660000><big>'''Survivor'''</big></font>
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| *'''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.)
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| **'''Pistol Training''' (An extra +25% to hit with a pistol.)
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| ***'''Advanced Pistol Training''' (An extra +10% to hit.)
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| **'''Shotgun Training''' (An extra +25% to hit with a shotgun.)
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| ***'''Advanced Shotgun Training''' (An extra +10% to hit.)
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| *'''Hand-to-Hand Combat''' (+15% to melee attacks.)
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| **'''Knife Combat''' (An extra +15% when attacking with a knife.)
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| **'''Axe Proficiency''' (An extra +15% when attacking with an axe.)
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| *'''Free Running''' (Can move between adjacent buildings without stepping outside.)
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| *'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
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| **'''Lab Experience''' (Can recognise and operate basic-level NecroTech equipment.)
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| ***'''NecroNet Access''' (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
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| *'''First Aid''' (Player is able to heal an extra 5HP when using a first-aid kit.)
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| **'''Surgery''' (Player can heal a further 5HP if working in a hospital with power.)
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| *'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.)
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| *'''Shopping''' (Player may choose which stores to loot, when searching a mall.)
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| **'''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.)
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| *'''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.)
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| *'''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
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| *'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.)
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| *'''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
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| *'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
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| <font color=#660000><big>'''Zombie'''</big></font>
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| *'''Digestion''' (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.)
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| *'''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.)
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| **'''Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.)
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| **'''Rend Flesh''' (Hand attacks deal an extra 1 damage.)
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| **'''Tangling Grasp''' (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
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| *'''Memories of Life''' (Zombie is able to open doors to buildings.)
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| **'''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.)
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| *'''Lurching Gait''' (Zombie can walk as fast as the living.)
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| **'''Ankle Grab''' (Zombie only spends 1AP standing up.)
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| |}
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| == Matt Aries Page interface == | | == Matt Aries Page interface == |
| {{UDGame| | | {{UDGame| |
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| | == Character Profile == |
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| <includeonly>{|style="border:0px #1a291a;text-align:left; border-radius:9px; border:solid 0px #1a291a; background-color:#1a291a;padding:4px" width=100% align=center | | <includeonly>{|style="border:0px #1a291a;text-align:left; border-radius:9px; border:solid 0px #1a291a; background-color:#1a291a;padding:4px" width=100% align=center |
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| skills=<big>•</big> '''Hand-to-Hand Combat''' (+15% to melee attacks.)| | | skills=<big>•</big> '''Hand-to-Hand Combat''' (+15% to melee attacks.)| |
| }} | | }} |
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| == Map ==
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| {| style="border:solid 2px #000000; background-color:#000000; border-spacing:2px; font-size:90%; width:800px; height:600px" align=center
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| |-
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Dakerstown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Jensentown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Quarlesbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | West Boundwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | East Boundwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Lamport Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Chancelwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Earletown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Rhodenbank
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| | style="{{InfluenceMapColors/Moderate}}" align=center width=10% height=10% | [[Dulston|Dulston]]
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Roywood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Judgewood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Gatcombeton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Shuttlebank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Yagoton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Millen Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Raines Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Pashenton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Rolt Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Pescodside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Peddlesden Village
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Chudleyton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Darvall Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Eastonwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Brooke Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Shearbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Huntley Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Santlerville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Gibsonton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Dunningwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Dunell Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | West Becktown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | East Becktown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Richmond Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Ketchelbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Roachtown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Randallbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Heytown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Spracklingbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Paynterton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Owsleybank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Molebank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Lukinswood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Havercroft
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Barrville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Ridleybank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Pimbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Peppardville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Pitneybank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Starlingtown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Grigg Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Reganbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Lerwill Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Shore Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Galbraith Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Stanbury Village
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Roftwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Edgecombe
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Pegton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Dentonside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Crooketon
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Mornington
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | North Blythville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Brooksville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Mockridge Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Shackleville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Tollyton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Crowbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Vinetown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Houldenbank
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| |-
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Nixbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Wykewood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | South Blythville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Greentown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Tapton
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Kempsterbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Wray Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Gulsonside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Osmondville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Penny Heights
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| |-
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Foulkes Village
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Ruddlebank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Lockettside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Dartside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Kinch Heights
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | West Grayside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | East Grayside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Scarletwood
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Pennville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Fryerbank
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| |-
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | New Arkham
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Old Arkham
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Spicer Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Williamsville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Buttonville
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Wyke Hills
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Hollomstown
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Danversbank
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Whittenside
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| | style="{{MapGhostTown}}" align=center width=10% height=10% | Miltown
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| |-
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| |}
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| == Cocksmacked == | | == Template Work in Progress == |
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| <center>{{flagbox|#A10|Rubber chicken.jpg|Cocksmacked| [[User:Matt Aries|Matt Aries]] just cocksmacked you across the face.}}</center> | | <center>{{flagbox|#A10|Rubber chicken.jpg|Cocksmacked| [[User:Matt Aries|Matt Aries]] just cocksmacked you across the face.}}</center> |
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| <center>{{flagbox|#A10|Rubber chicken.jpg|Cocksmacked| [[User:Matt Aries|Matt Aries]] loves to cocksmack people.}}</center> | | <center>{{flagbox|#A10|Rubber chicken.jpg|Cocksmacked| [[User:Matt Aries|Matt Aries]] loves to cocksmack people.}}</center> |
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| == Got Balls! ==
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| [[Image:Got Balls.jpg]]
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| |}</Center> | | |}</Center> |
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| == Marbles: ==
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| <center> | | <center> |
| {| style="border: solid black 2px; margin: 0 2em 0 2em; text-align: center; width: 500px" | | {| style="border: solid black 2px; margin: 0 2em 0 2em; text-align: center; width: 500px" |
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| |}</Center> | | |}</Center> |
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| == Pol Pot: ==
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| <center> | | <center> |
| {| style="border: solid black 2px; margin: 0 2em 0 2em; text-align: center; width: 500px" | | {| style="border: solid black 2px; margin: 0 2em 0 2em; text-align: center; width: 500px" |
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| |}</Center> | | |}</Center> |
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| == The Crow ==
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| <center> | | <center> |
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| |style="font-size: 90%; text-align: center; width: auto"|'''BANG!''' Fuck, I'm dead. | | |style="font-size: 90%; text-align: center; width: auto"|'''BANG!''' Fuck, I'm dead. |
| |}</Center> | | |}</Center> |
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| | <center>{{flagbox|#000|Matt Aries4.jpeg|And?| [[User:Matt Aries|Matt Aries]] doesn't give a fuck what you think, and neither do his other personalities.}}</center> |
| | |
| | == Table of Content: == |
| | |
| | <center><big>'''[[#Chapter 1|<span style="color: #A10">''Chapter 1''</span>]] - [[#Chapter 2|<span style="color: #A10">''Chapter 2''</span>]] - [[#Chapter 3|<span style="color: #A10">''Chapter 3''</span>]] - [[#Chapter 4|<span style="color: #A10">''Chapter 4''</span>]] - [[#Chapter 5|<span style="color: #A10">''Chapter 5''</span>]]'''</big><br/><br/></center> |
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| | <noinclude>== Chapter 1 ==</noinclude> |
| | <noinclude>== Chapter 2 ==</noinclude> |
| | <noinclude>== Chapter 3 ==</noinclude> |
| | <noinclude>== Chapter 4 ==</noinclude> |
| | <noinclude>== Chapter 5 ==</noinclude> |
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| | |
| | == Stealing other peoples stuff and making it my own == |
| | |
| | {| style="width:65%; font-family: trebuchet ms, verdana; color:#660000; margin-right:1em; margin-left:0.5em" align=center CELLPADDING=0 CELLSPACING=0 |
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| | | style="width:1200px; padding:10px; background-color: #000000; border-left:solid 3px #660000; border-top:solid 3px #660000; border-bottom:solid 3px #660000; border-right:solid 3px #660000"| |
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| | <center><span style="background: #000000; color: #A10; border-left: 2px solid #660000; border-top: 2px solid #660000; border-right: 2px solid #660000; border-bottom: 2px solid #660000; font-size: 300%"> Matt Aries </span></center> |
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| | == <span style="background: #000000; color: #A10; border-left: 2px solid #660000; border-top: 2px solid #660000; border-right: 2px solid #660000; border-bottom: 2px solid #660000"> Description </span> == |
| | '''A man who is visibly disturbed, walking around arguing with himself, caring a rubber chicken, slightly dented aluminum baseball bat, and Insane Asylum Patient #1183626 written in blood on his back.''' |
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| | '''Wearing:''' a tattered & blood-soaked clown mask, a blood-soaked black tie, a blood-soaked black jumpsuit, a blood-soaked pair of steel toe clown shoes. |
| | <br> |
| | <br> |
| | <center>{{flagbox|#A10|Rubber chicken.jpg|Cocksmacked| [[User:Matt Aries|Matt Aries]] loves to cocksmack people.}}</center> |
| | <br> |
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| | == <span style="background: #000000; color: #A10; border-left: 2px solid #660000; border-top: 2px solid #660000; border-right: 2px solid #660000; border-bottom: 2px solid #660000"> Skills </span> == |
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| | <font color=#660000><big>'''Survivor'''</big></font> |
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| | *'''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.) |
| | **'''Pistol Training''' (An extra +25% to hit with a pistol.) |
| | ***'''Advanced Pistol Training''' (An extra +10% to hit.) |
| | **'''Shotgun Training''' (An extra +25% to hit with a shotgun.) |
| | ***'''Advanced Shotgun Training''' (An extra +10% to hit.) |
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| | *'''Hand-to-Hand Combat''' (+15% to melee attacks.) |
| | **'''Knife Combat''' (An extra +15% when attacking with a knife.) |
| | **'''Axe Proficiency''' (An extra +15% when attacking with an axe.) |
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| | *'''Free Running''' (Can move between adjacent buildings without stepping outside.) |
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| | *'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) |
| | **'''Lab Experience''' (Can recognise and operate basic-level NecroTech equipment.) |
| | ***'''NecroNet Access''' (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) |
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| | *'''First Aid''' (Player is able to heal an extra 5HP when using a first-aid kit.) |
| | **'''Surgery''' (Player can heal a further 5HP if working in a hospital with power.) |
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| | *'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.) |
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| | *'''Shopping''' (Player may choose which stores to loot, when searching a mall.) |
| | **'''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.) |
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| | *'''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.) |
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| | *'''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) |
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| | *'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.) |
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| | *'''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) |
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| | *'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) |
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| | <font color=#660000><big>'''Zombie'''</big></font> |
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| | *'''Digestion''' (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.) |
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| | *'''Vigour Mortis''' (Zombie gets +10% to hit with all non-weapon attacks.) |
| | **'''Death Grip''' (Zombie gets an extra +15% to hit with hand attacks.) |
| | **'''Rend Flesh''' (Hand attacks deal an extra 1 damage.) |
| | **'''Tangling Grasp''' (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) |
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| | *'''Memories of Life''' (Zombie is able to open doors to buildings.) |
| | **'''Flailing Gesture''' (Zombie is able to gesture towards people, objects, buildings and compass directions.) |
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| | *'''Lurching Gait''' (Zombie can walk as fast as the living.) |
| | **'''Ankle Grab''' (Zombie only spends 1AP standing up.) |
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| | |} |
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