User:Secruss/Discourses: Difference between revisions

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The buildings represent something to be defended by the survivors or ruined by the zombies. When ruined, these buildings represent some edifice to be relcaimed. This last facet is mostly represented when one's own "home" has been ruined. Buildings See the [[Dear Street Police Department]] and the [[North Blythville|Blythvilles]] with [[TZH]]'s and the [[Olney Militia]]'s constant struggle to maintain survivor dominance of the area. Also see the [[CDF]]'s attempts to hold the monolith that is [[Fort Creedy]]. Observe how they constantly struggle to maintain "their homes." Whenever [[Pitneybank]] goes down, the [[CGR]] is always called back from whatever duty they were on previously to answer the distress call.
The buildings represent something to be defended by the survivors or ruined by the zombies. When ruined, these buildings represent some edifice to be relcaimed. This last facet is mostly represented when one's own "home" has been ruined. Buildings See the [[Dear Street Police Department]] and the [[North Blythville|Blythvilles]] with [[TZH]]'s and the [[Olney Militia]]'s constant struggle to maintain survivor dominance of the area. Also see the [[CDF]]'s attempts to hold the monolith that is [[Fort Creedy]]. Observe how they constantly struggle to maintain "their homes." Whenever [[Pitneybank]] goes down, the [[CGR]] is always called back from whatever duty they were on previously to answer the distress call.


Sometimes, when the survivors whole city seems threatened, they band together (albeit a loose band) to fight off huge hordes in large battles and sometimes win. This represents their fight to protect their greater home of all of Malton. Observe [[The Dead]] and the survivors and some PKers (dealt with later) that came together to fight off the 1600 member horde. It helps that some [www.somethnig awful.com Something Awful] goons zerged to convince them to fight. Not all SA goons, just one or two examples that were illuminated with spotlights and sent to center stage.
Sometimes, when the survivors whole city seems threatened, they band together (albeit a loose band) to fight off huge hordes in large battles and sometimes win. This represents their fight to protect their greater home of all of Malton. Observe [[The Dead]] and the survivors and some PKers (dealt with later) that came together to fight off the 1600 member horde <!-- Need FT's input-->. It helps that some [www.somethnig awful.com Something Awful] goons zerged to convince them to fight. Not all SA goons, just one or two examples that were illuminated with spotlights and sent to center stage. The [[Second Siege of Caiger Mall]], with over 3000 survivors in attendence, represented a "coming together" of the survivors to fight what had been the unstobable machine of the [[Mall Tour '06]]. These represent the rare occaision where survivors band together (or really camp together with no upper echelon communication among the groups) in order to fight a common menace.
 
 





Revision as of 18:52, 30 November 2008

The Mindsets of the Factions

I believe that survivors have a "defensive-individual" mindset as compared to the zombies "despoiler-cog" mindset. PKers have a "Despoler-individual" mindset.

The defensive-individual survivor mindset accounts for why zombies are able to take malls with survivors staff that outnumber the undead 5:1. The survivors do not cooperate to fend off breaches which the "despoiler-cog" zombies have coordinated with strike teams.

Why?

Why could this be?

I believe that the barricades, ability to see each other's profile, and buildings of Malton create this mindset.


Barricades

The barricades incline that the survivor must keep their distance from the zombies. The zombies view these barricades as obstacles to overcome.

Profiles

The ability to see the other's profile inclines that the survivors are all different and thus creates a struggle to differentiate themsevles further. The zombie's blindness to one another makes them more like ants or bees, gears in one great machine.


Buildings

The buildings represent something to be defended by the survivors or ruined by the zombies. When ruined, these buildings represent some edifice to be relcaimed. This last facet is mostly represented when one's own "home" has been ruined. Buildings See the Dear Street Police Department and the Blythvilles with TZH's and the Olney Militia's constant struggle to maintain survivor dominance of the area. Also see the CDF's attempts to hold the monolith that is Fort Creedy. Observe how they constantly struggle to maintain "their homes." Whenever Pitneybank goes down, the CGR is always called back from whatever duty they were on previously to answer the distress call.

Sometimes, when the survivors whole city seems threatened, they band together (albeit a loose band) to fight off huge hordes in large battles and sometimes win. This represents their fight to protect their greater home of all of Malton. Observe The Dead and the survivors and some PKers (dealt with later) that came together to fight off the 1600 member horde . It helps that some [www.somethnig awful.com Something Awful] goons zerged to convince them to fight. Not all SA goons, just one or two examples that were illuminated with spotlights and sent to center stage. The Second Siege of Caiger Mall, with over 3000 survivors in attendence, represented a "coming together" of the survivors to fight what had been the unstobable machine of the Mall Tour '06. These represent the rare occaision where survivors band together (or really camp together with no upper echelon communication among the groups) in order to fight a common menace.




The other reason I believe this could have ended is the individualistic and defensive mentality of survivors compared to zombies. Zombie tend to bud together better since their goals are universally the same: Kill survivors. This can be reflected in the Big Bashes, Mall Tours, and sporadic mall sieges initiated by multiple zombie groups.

This defensive-individual mindset also accounts for why zombies are able to take malls with survivors staff that outnumber the zombies 5:1. The survivors do not cooperate to fend off breaches which the zombies have coordinated with strike teams.