User talk:Hashk/Archive: Difference between revisions

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: :) It's not entirely selfless altruism - I'd hate to lose this NT, it's the only one we have. I'll catch up, see ya later in the pub. Btw, the fire station 1NE from the pub is now VSB - consider it in an emergency. --{{User:Hashk/sig}} 22:08, 19 June 2009 (BST)
: :) It's not entirely selfless altruism - I'd hate to lose this NT, it's the only one we have. I'll catch up, see ya later in the pub. Btw, the fire station 1NE from the pub is now VSB - consider it in an emergency. --{{User:Hashk/sig}} 22:08, 19 June 2009 (BST)
Just in case? And I don't think they will attack the pub. I should be fine. The reason they attacked the factory was that most of the other buildings was ruined. And if there is an increase in zombie activity then it would be good to use rat tactics. I think a baricade plan would be good. If there isn't. And I was wondering if you could check the zed activity when your down with everything. If it's not to much. --[[User:Dr Red Shadows|Dr Red Shadows]] 22:16, 19 June 2009 (BST)
:Yeah, just in case. Barricade plan would be nice, indeed - lots of work though. I'll update the Bascombe scan later, that should give us a good idea of where the zeds are. I probably won't have AP to scout until tomorrow. Btw, that bloke from DHPD who wrote on the group talk may have noticed us because I revived one of their guys yesterday. Perhaphs it'd look good if I work the RP some more, consider that. Having allies near this ghost town would be nice. --{{User:Hashk/sig}} 22:59, 19 June 2009 (BST)
Yeah. But it's not our dudy to help them. But having allies would be nice. I could get DNA from there. That way you get XP and I get XP. Maybe tomorrow we can work on it. I know that I'll be doing DNA any way, --[[User:Dr Red Shadows|Dr Red Shadows]] 00:15, 20 June 2009 (BST)
:If/when you're interested in an alliance with the DHPD, I'd say first thing should be that you register in their forum (Sanpedro left a link) and introduce the group. I mean, since you're the leader and that.
:Zed activity from Bascombe: [[User:NTScan/The_Bascombe_Building]]. You may need to reload the page to see the latest scan. Summary: 4 on Bascombe, 3 on that factory, the rest scattered in 1s or 2s.
:Ok I'll do revives tomorrow then. Let me know if you have other tasks for me. --{{User:Hashk/sig}} 00:47, 20 June 2009 (BST)
I don't. Just maintain the pub if it's under attack. And low barricaded. --[[User:Dr Red Shadows|Dr Red Shadows]] 01:15, 20 June 2009 (BST)
Thanks for the heal. That noob is staying there. If only I had ammo and time! --[[User:Dr Red Shadows|Dr Red Shadows]] 15:55, 20 June 2009 (BST)
:Ammo? To kill him? Why? I didn't like what you said to him, "join or leave." Not cool. --{{User:Hashk/sig}} 16:42, 20 June 2009 (BST)
If his plan is to attack me or other people in the pub...the 'burb or anywhere for the matter. He needs to leave. If his plan is to be a pker. Okay, he needs to be better. I could have got ammo and killed him. I'm not that forgiving when NooB players attack me. Sorry. --[[User:Dr Red Shadows|Dr Red Shadows]] 16:45, 20 June 2009 (BST)
:Did he attack you? If he did, I'll take him out. But if he didn't, I don't see why we should provoke him. All I'm saying is: if someone had said that to me, "join or leave," my response would have been "fuck off, and I will stay where I please."
:We need to make friends, not enemies. --{{User:Hashk/sig}} 17:19, 20 June 2009 (BST)
He attacked me. He punched me alot! Then shot me. I wouldn't have said that if he didn't attack me. I want newer players to have a place. But when someone attacks someone I get mad. --[[User:Dr Red Shadows|Dr Red Shadows]] 17:24, 20 June 2009 (BST)
:Oh! I'm sorry then, Robert, I didn't know. He's gone now. Little tosser just made my shitlist though - if I see him again I'll take good care of him. --{{User:Hashk/sig}} 17:31, 20 June 2009 (BST)
NP. Tomorrow I am going to get FAKS. After that all I am going to do is get DNA. And after that get the reviving thing, so I can get alot XP. I will get alot of springs and revive some zeds. --[[User:Dr Red Shadows|Dr Red Shadows]] 17:39, 20 June 2009 (BST)
:Ok. Note though, reviving is not really a quick way to level up - it's bloody slow actually. Both healing and scanning are much faster. See [[Guides:XP]] if you haven't yet. --{{User:Hashk/sig}} 18:41, 20 June 2009 (BST)
I have, but scaning and reviving is usfull. Still 10 xp. --[[User:Dr Red Shadows|Dr Red Shadows]] 18:47, 20 June 2009 (BST)
:Yup, reviving is best to help the survivor cause. But each revive costs like 18 AP average, so you're looking at 20 XP a day, little more if you scan first, and that's if you're dedicated and zeds let you work. So, 4-5 days for a single skill, a full week for combat skills for us scientists. Healing is also useful, and twice as fast.
:In any case, I really think you should get free running before anything else. --{{User:Hashk/sig}} 19:08, 20 June 2009 (BST)

Revision as of 08:39, 22 June 2009

Handgreen.png Archive Page
This page is an archive page of Hashk's talk page. Please do not add comments to it. If you wish to contact Hashk please do so at User Talk:Hashk.


Not a Problem

It was easy enough I was in the area and it's what I do. I thought about leaving a message on your wiki telling you that you were back among the living. But thanks it feels good to be appreciated.--ZIPO 02:13, 16 January 2009 (UTC)

Project NecroWatch

ALICE.png A.L.I.C.E. - NecroNet 2.0
Greetings Hashk/Archive. I have been observing you. Do not be alarmed. I have analyzed your potential and determined that you would make a perfect test subj<<ERROR>> NecroTechnician. As an organization, NecroWatch requires absolutely no "group" affiliation or commitments, thus freeing you to act according to your own motives, desires, and goals. The only requirement from you as a NecroTechnician is the task of reporting NecroNet scans from facilities within your suburb(s). Even then you would have the choice of how often you complete this task or which facilities you would prefer to work with. If you are interested in joining all you need to do is confirm your membership by signing up here. Starting on January 1st 2008 all NecroNet scans reported to NecroWatch by licensed NecroTechnicians will count towards ranks with the ultimate prize of earning delicious cake.


Whoa, you scared the bejeezus out of me anyway. Cake, you say? Um, okay. I'm in. --Hashk 01:13, 14 February 2009 (UTC)
Oh, Sophie. The cake is a lie. -CaptainVideo 08:25, 8 March 2009 (UTC) ("George")
But, but, glowing red eye here promised! Can't be a lie! *weeps* At least I have my companion cube to comfort me... --Hashk 08:35, 8 March 2009 (UTC)
Ummmm. No comment? But here you go. --Mobius 15:29, 8 March 2009 (UTC)
Companion Cube... missed, but not forgotten. No More Sacrifices
Sophie Ames once sacrificed a loyal companion, in an act that haunts her to this day, but rather then wallow in self-pity she has chosen to make a promise: no more sacrifices. Sophie Ames will never abandon another person, place, or ideal, preferring instead to fight to the bitter end for them.
Haha cheers Mobius, I'll add this to my character page :) --Hashk 17:22, 8 March 2009 (UTC)

Please sign your danger reports

Hi - sorry about not signing the danger report - ill sign it in future I checked rothwell about three hours ago and there were no zeds outside... i guess it might have changed? --betamaxx 19:02, 10 March 2009 (UTC)

Not a problem, betamaxx. And sorry if I seemed a bit neurotic - I just had a novice user editing my danger reports repeatedly, without signing, and without listening to advice. Seems he had to banned by some admin :( Thanks a bunch for the danger reports, actually, I wish more people took the time to update them. See you in game I hope, cheers. --Hashk 18:15, 11 March 2009 (UTC)H

Hello, Hashk I saw you updated the thing for Martha Hospital, I want to help with the area, aka to get it cleaned up. Please if you will join the group it would be thanked. --Rozz Prinn 20:15, 18 April 2009 (BST)

Deacon Alley PD

Hey, Wayman here, I have CR'ed all but 1 of the zeds (a rotter) in the PD. The bodies need clearing and the rotter killed but I think we can get the place back if we act quickly. --Josh508 18:10, 9 May 2009 (BST)

Oh bugger. I'm at 3 AP in Rothwell. My team is usually offline this time of day, and most are out of ammo. I'll tell them in the forum anyway, but I don't have much hope we can be there quickly :( --Sophie ◆◆◆ CAPD 18:26, 9 May 2009 (BST)
Don't worry, I've now finished the job. All bodies have been dumped. I am about to repair but I need help with the recading whenever you have the chance. --Josh508 14:53, 10 May 2009 (BST)

Seeking Allies.

I have played before. At Malton and at Monoevile. What is your whereabouts? --Robert Egleton 01:13, 11 June 2009 (BST)

Hi Robert! I have played too :) At the moment I have human alts in Gulsonside, Foulkes Village, South Blythville, and Pitneybank. All four are rather mobile, though. Plus a very nasty zombie in Randallbank. Why you ask? Allies to what? --Sophie ◆◆◆ CAPD 01:29, 11 June 2009 (BST)

I am in need of a friend in Old Arkham. I am a roleplaying dude, and I never got revived last time so I went back to Large Row Police Department and was planing on taking controll again. After a few words, they killed me. I am planing on my revenge. I am scouting allies and old friends; --Robert Egleton 16:52, 11 June 2009 (BST)

I see. I'm terribly sorry then Robert, but I'd rather not get involved. Thanks for asking though, sorry if I made you waste your time. Best of luck. --Sophie ◆◆◆ CAPD 01:13, 12 June 2009 (BST)

I am staying in Williamsville. If you ever are in the area drop by. Maybe we can start a group. --Robert Egleton 17:54, 12 June 2009 (BST)

Me and Rosslessness are starting a pro-survivor group in Peddlesden Village. If you want, you can join. Rosslessness is starting a new character. --Robert Egleton 20:29, 12 June 2009 (BST)

Ok, count me in :) I'll join with this character: Julie Marsh. She's in Pitneybank right now, restocking around Giddings. Should be in Peddlesden in 4 or 5 days. --Sophie ◆◆◆ CAPD 10:24, 13 June 2009 (BST)

Okay. And thanks. War Buddies Militia --Robert Egleton 20:10, 13 June 2009 (BST)

We has the character names can talk like on radio on the discussion page. That way it'll be realistic. --Robert Egleton 21:38, 13 June 2009 (BST)

Okies. Not much of a roleplayer myself, I'm afraid, hope I won't break the mood :) See ya then. --Sophie ◆◆◆ CAPD 06:49, 14 June 2009 (BST)

Is Julie a roleplaier. If not. Then please make it so. I think I am going to make the group a roleplaying type group. Though you do not have to be a roleplayer to be in. --Robert Egleton 17:00, 14 June 2009 (BST)

Well... Julie is a character. Has her own style, "theme" if you will, different from my other characters. That's about it. I'm not really a roleplayer, so I'm not sure I can make her one. But if you don't mind a quiet girl who's basically efficient and straightforward, we'll get along just fine. --Sophie ◆◆◆ CAPD 17:25, 14 June 2009 (BST)

Lol. She has no reason? Robert's reason is finding A.L.I.CE and destorying her. --Robert Egleton 17:28, 14 June 2009 (BST)

Aw, but ALICE is so useful! Sophie and Sue work for her! Part time at least XD
As for Julie's reason... well when I play pro-survivor (most of the time) my goal is protecting people. Keeping people alive by any means necessary. So that's essentially the motivation for my 4 human chars. I'm a fundamentalist humanist. Heh.
My interest in the game is more about experimenting with techniques and strategies, and just having fun meeting people. Told you, not much of a roleplayer, sorry :( --Sophie ◆◆◆ CAPD 17:45, 14 June 2009 (BST)

I'll get you one for Julie. I'll think of something. And Alice is the reason for the zombie outbreak. --Robert Egleton 17:49, 14 June 2009 (BST)

Maybe Julie and another character can have relations? --Robert Egleton 17:54, 14 June 2009 (BST)

Relations, huh? That would depend on how charming that other character is - and isn't it a bit early for that anyway? ;)
Haha no, but really, I'd advise against wasting your time making a background story for me. It's not that I don't appreciate the gesture, I do, it's just that I'll probably disappoint you when instead of sustaining my character I go all "oi, we should do this or that for AP-efficiency," and get miffed at people shooting zombies outside, etc.
And about ALICE... well she might be, but what's done is done and NecroWatch is invaluable for me right now, so I kinda like her. Spooky as the red eye can be :D --Sophie ◆◆◆ CAPD 18:22, 14 June 2009 (BST)

Its not fun with out a story to play. --Robert Egleton 19:05, 14 June 2009 (BST)

I understand. But I don't care for stories all that much. Of course I like flavour, that goes a long way - I even did journals for Sophie and José at some point. But it's not my thing, so I lost interest, and now I just stop at a character description and a picture. Again: I am not a roleplayer. I'm a challenge junkie, and a bit of a socialiser, sometimes.
Maybe I'm not the kind of player you need for your group. What do you think? Your call. I won't take offence or anything if we part friends now. --Sophie ◆◆◆ CAPD 19:51, 14 June 2009 (BST)

No, No. I don't mind junkies! Lol. Would you try and recruit some members on the way? If you can spare the AP. --Robert Egleton 23:28, 14 June 2009 (BST)

I was killed... --Robert Egleton 19:12, 15 June 2009 (BST)

Oh, bugger. Zombie? Killer? I'm almost finished stocking up, still would like a couple clips but those are easy to get. I'm somewhere in Pimbank now, expect to reach at least Ackland Mall tomorrow, and should be in Peddlesden the day after. Why don't you shamble over to Chudleyton? The cemetery 12,23 for instance? It's an RP. With any luck you'll get a random jab, and if not I can stick you on my way. --Sophie ◆◆◆ CAPD 02:57, 16 June 2009 (BST)

I'm at the auto repair shop. Sooo. When you get here. You can stick me. I have another character. I want be bored. I would rather want Julie to get 10 xp. Also you'll need to repair it. VSB. And it was a zombie. --Robert Egleton 03:00, 16 June 2009 (BST)

So am I. If you haven't seen me then I might be dead again. I was forced to use Rat Tatic's. I will be one later. Upgarde the auto repair shop to VSB. —The preceding unsigned comment was added by Robert Egleton (talkcontribs) 01:12, 19 June 2009.

Nope, I haven't seen you, and I did check in Fitkin... but I just noticed there's also Hersant Auto. Hm. Which auto repair are we talking about? In any case, I'm staying around the Bascombe NT presently. What are your orders, my liege? Haha. Need a jab or a heal? --Sophie ◆◆◆ CAPD 01:23, 19 June 2009 (BST)

I have no idea. I was revived- and yeah. Sorry this is my new account! Lol!!!! Back on track. It is Fitkin. I will be able to come online later. --Robert Egleton 01:41, 19 June 2009 (BST)

Lol. Sorry THIS is my new account! --Dr Red Shadows 01:53, 19 June 2009 (BST)

Oh, I see. So your character is also Dr Red Shadows? Can you give me your profile so I can add you to contacts? --Sophie ◆◆◆ CAPD 01:59, 19 June 2009 (BST)

I am going to stsck with Robert also. Lol. Red's ID is on my user page. --Dr Red Shadows 02:01, 19 June 2009 (BST)

Ah. Cool, got it. But which one is your Peddlesden Village char? --Sophie ◆◆◆ CAPD 02:04, 19 June 2009 (BST)

YES!! I'm still alive!! Going over to the auto repair shiop now!! --Dr Red Shadows 02:06, 19 June 2009 (BST)

Haha okay. Careful, someone got it to EHB, you may not be able to enter. If you have free running already, try the ruined factory 1SE. Otherwise, let me know if you want me to find a VSB for you. --Sophie ◆◆◆ CAPD 02:10, 19 June 2009 (BST)

I'm in the PUB above. Still plenty of AP. Why don't you come over to the PUB? We can finally meat! --Dr Red Shadows 02:17, 19 June 2009 (BST)

I met you!!! And Julie is cute! Lol! --Dr Red Shadows 02:30, 19 June 2009 (BST)

Yup :D Thanks. Well prepared, too: jabbers, FAKs, firepower, tools... you name it, I have it. Nice meeting you, Bob. We just need a plan now. Do you have something in mind? --Sophie ◆◆◆ CAPD 02:52, 19 June 2009 (BST)

Well I think I need to restock and that our little village is 2 heavily barricaded. Lol. I need a DNA thingy so I can get more Xp. My first thing would be 2 spread the world. Dunnel Heights Police people aren't doing jake. They seem not very known. My best bet would be 2 go spray paint all the building you could get in to. Has for me Dr Red is going to die. G2g,--Dr Red Shadows 02:57, 19 June 2009 (BST)

DHPD is large, effective, and well known, Bob. And they are good guys, just having a bad patch with zergers from what I hear. I have at least 1 friend with them. They already contacted us in the group talk page, we really should reply. As for the scanner... yep, you need one of those. Let me know when you're online, so I can check if the cades in Bascombe are low enough for you to enter. --Sophie ◆◆◆ CAPD 17:37, 19 June 2009 (BST)

I checked it yesterday and it was EHB. They did? I didn't see that. Guess I should putt that on my watchlist again! --Dr Red Shadows 20:50, 19 June 2009 (BST)

Robert, Bascombe it's VSB, get inside NOW! --Sophie ◆◆◆ CAPD 20:58, 19 June 2009 (BST)

Okies. --Dr Red Shadows 20:58, 19 June 2009 (BST)

Umm. That may have 2 wait. --Dr Red Shadows 20:59, 19 June 2009 (BST)

Bummer. Cades probably won't stay this low for long. I'm going to stay inside, do try to ask me before moving and wait some minutes for a reply. If I'm online, I'll tell you the cade level. --Sophie ◆◆◆ CAPD 21:05, 19 June 2009 (BST)

Lol. I got to get on. I have to sneak at times. LOL. Found it. YAY!! Lol. And Lol again! I got a few scans before I went back to the Pub. Tomorrow I will work more on the scans, --Dr Red Shadows 21:10, 19 June 2009 (BST)

Haha cool, yeah I saw you found one. Btw, I noticed you've been talking with Doc Mycroft - he's a good friend of mine too. I was wondering, did you find out already the difference between zombie scans ("DNA extraction") and NecroNet scans ("map scans")? Feel free to ask me about that stuff too, if you wish. Congrats on the scanner :) --Sophie ◆◆◆ CAPD 21:16, 19 June 2009 (BST)

Thanks!! I still don't get it. And don't you need lad experience skill to do the Map Scan's. --Dr Red Shadows 21:18, 19 June 2009 (BST)

When you go outside scanning zombies (extracting DNA), the information goes to NecroNet, where it's stored. That information can be queried: NecroNet scans are maps showing the number of zombies in many blocks around an NT building. This information is valuable - it tells you where the zombies are massing, which buildings are safer, etc.
Example. This is a NecroNet scan from Bascombe: User:NTScan/The_Bascombe_Building. At the time I write this, it's still the scan I got the other day. White bordered square in the centre is the Bascombe Building itself, the 3 means three zombies were scanned there (DNA extracted). You can see there were 2 zeds on the factory 1SE from Fitkins, none on Fitkins itself, none on the pub.
To get these maps you need the NecroNet Access skill, and you need to be inside a powered NT building. See Necronet#NecroTech_Skills and NecroWatch materials too, of course. --Sophie ◆◆◆ CAPD 21:42, 19 June 2009 (BST)

Thats good to know. Anyways. Have you went back to the pub. If you stay there over night the zed's are sure to break in. --Dr Red Shadows 21:49, 19 June 2009 (BST)

No. I want to raise the cades in the NT to a safe level before moving out. I need some AP for that. But I'm not going offline yet. --Sophie ◆◆◆ CAPD 21:55, 19 June 2009 (BST)

Your such a nice person. I wouldn't have thought of that seeing how I don't have that skill! Pretty soon I should have Free Running. --Dr Red Shadows 21:56, 19 June 2009 (BST)

:) It's not entirely selfless altruism - I'd hate to lose this NT, it's the only one we have. I'll catch up, see ya later in the pub. Btw, the fire station 1NE from the pub is now VSB - consider it in an emergency. --Sophie ◆◆◆ CAPD 22:08, 19 June 2009 (BST)

Just in case? And I don't think they will attack the pub. I should be fine. The reason they attacked the factory was that most of the other buildings was ruined. And if there is an increase in zombie activity then it would be good to use rat tactics. I think a baricade plan would be good. If there isn't. And I was wondering if you could check the zed activity when your down with everything. If it's not to much. --Dr Red Shadows 22:16, 19 June 2009 (BST)

Yeah, just in case. Barricade plan would be nice, indeed - lots of work though. I'll update the Bascombe scan later, that should give us a good idea of where the zeds are. I probably won't have AP to scout until tomorrow. Btw, that bloke from DHPD who wrote on the group talk may have noticed us because I revived one of their guys yesterday. Perhaphs it'd look good if I work the RP some more, consider that. Having allies near this ghost town would be nice. --Sophie ◆◆◆ CAPD 22:59, 19 June 2009 (BST)

Yeah. But it's not our dudy to help them. But having allies would be nice. I could get DNA from there. That way you get XP and I get XP. Maybe tomorrow we can work on it. I know that I'll be doing DNA any way, --Dr Red Shadows 00:15, 20 June 2009 (BST)

If/when you're interested in an alliance with the DHPD, I'd say first thing should be that you register in their forum (Sanpedro left a link) and introduce the group. I mean, since you're the leader and that.
Zed activity from Bascombe: User:NTScan/The_Bascombe_Building. You may need to reload the page to see the latest scan. Summary: 4 on Bascombe, 3 on that factory, the rest scattered in 1s or 2s.
Ok I'll do revives tomorrow then. Let me know if you have other tasks for me. --Sophie ◆◆◆ CAPD 00:47, 20 June 2009 (BST)

I don't. Just maintain the pub if it's under attack. And low barricaded. --Dr Red Shadows 01:15, 20 June 2009 (BST)

Thanks for the heal. That noob is staying there. If only I had ammo and time! --Dr Red Shadows 15:55, 20 June 2009 (BST)

Ammo? To kill him? Why? I didn't like what you said to him, "join or leave." Not cool. --Sophie ◆◆◆ CAPD 16:42, 20 June 2009 (BST)

If his plan is to attack me or other people in the pub...the 'burb or anywhere for the matter. He needs to leave. If his plan is to be a pker. Okay, he needs to be better. I could have got ammo and killed him. I'm not that forgiving when NooB players attack me. Sorry. --Dr Red Shadows 16:45, 20 June 2009 (BST)

Did he attack you? If he did, I'll take him out. But if he didn't, I don't see why we should provoke him. All I'm saying is: if someone had said that to me, "join or leave," my response would have been "fuck off, and I will stay where I please."
We need to make friends, not enemies. --Sophie ◆◆◆ CAPD 17:19, 20 June 2009 (BST)

He attacked me. He punched me alot! Then shot me. I wouldn't have said that if he didn't attack me. I want newer players to have a place. But when someone attacks someone I get mad. --Dr Red Shadows 17:24, 20 June 2009 (BST)

Oh! I'm sorry then, Robert, I didn't know. He's gone now. Little tosser just made my shitlist though - if I see him again I'll take good care of him. --Sophie ◆◆◆ CAPD 17:31, 20 June 2009 (BST)

NP. Tomorrow I am going to get FAKS. After that all I am going to do is get DNA. And after that get the reviving thing, so I can get alot XP. I will get alot of springs and revive some zeds. --Dr Red Shadows 17:39, 20 June 2009 (BST)

Ok. Note though, reviving is not really a quick way to level up - it's bloody slow actually. Both healing and scanning are much faster. See Guides:XP if you haven't yet. --Sophie ◆◆◆ CAPD 18:41, 20 June 2009 (BST)

I have, but scaning and reviving is usfull. Still 10 xp. --Dr Red Shadows 18:47, 20 June 2009 (BST)

Yup, reviving is best to help the survivor cause. But each revive costs like 18 AP average, so you're looking at 20 XP a day, little more if you scan first, and that's if you're dedicated and zeds let you work. So, 4-5 days for a single skill, a full week for combat skills for us scientists. Healing is also useful, and twice as fast.
In any case, I really think you should get free running before anything else. --Sophie ◆◆◆ CAPD 19:08, 20 June 2009 (BST)