Featured Suggestion Voting/May
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This page is for historical documentation on the Featured suggestion voting.
Ranking system:
- 4 : Excellent - should definitely be used. (Perhaps, at most, only one suggestion per day should be ranked thus by any user, as to avoid confusions)
- 3 : Very Good - strong desire to see it used
- 2 : Good - some desire to see it used.
- 1 : Acceptable - but with no particular desire to see it used
- 0 : Not acceptable - not appropriate for use as a featured suggestion.
May
08th
- Zombie Classes - Chosen featured suggestion!
09th
- Fire!
- Barricade Queue
- Free Running balance
- 2 --CPQD 17:02, 7 May 2006 (BST)
- 1 - I don't realy like this but it's not too bad of a suggestion - Jedaz 00:44, 8 May 2006 (BST)
- 1 - terrible, I know that free running isn't popular with a certian segment of the players, but it's too harsh for an infected revivee to make it to a good safe house.--Vista W! 12:10, 8 May 2006 (BST)
10th
11th
- 1 - A lot of thought is seemingly put into this, It seems balanced, but I doubt the actual usefullness of this suggestion--Vista W! 20:17, 10 May 2006 (BST)
- 1 - Back when we thought crate drops would be more frequent, instead of the occasional easter egg. As with many of these, the game has moved on --CPQD 04:50, 11 May 2006 (BST)
- 2 - I don't mind the suggestion, but I think it might be a little broken - Jedaz 04:56, 11 May 2006 (BST)
- 2 - It's flavor is reasonable, it's working are O.K.--Vista W! 20:17, 10 May 2006 (BST)
- 3 - Good idea, but the addition by subtraction thing doesn't go over well with many users --CPQD 04:52, 11 May 2006 (BST)
- 3 - I think its not too bad flavor wise. It's definitly the best pick of the lot - Jedaz 04:56, 11 May 2006 (BST)
- 0 - Horrible, zombies are supposed to be braindead humans, this would make them better at communicating then survivors, terrible out of flavor, zombies should not be able to quote shakespeare and discuss politics and philosophy, even if only half of the population whould understand it.--Vista W! 20:17, 10 May 2006 (BST)
- 0 - yup --CPQD 04:54, 11 May 2006 (BST)
- 0 - Agreed, this is out of theam. - Jedaz 04:56, 11 May 2006 (BST)
12th
- Engineer
- 3 - Nice and simple. - Jedaz 09:00, 12 May 2006 (BST)
- Zombie Hording
- 1 - I don't like the idea much. - Jedaz 09:00, 12 May 2006 (BST)
- Flavor Text
- 2 - I don't mind flavor text, but I may not want to kill a Zombie in the specific way that it says - Jedaz 09:00, 12 May 2006 (BST)
13th
- Museum - Today's Exhibit
- 1 - It's alright, but I think it's fairly pointless. - Jedaz 09:46, 13 May 2006 (BST)
- 1 - Mheh
- Show Destroy Barricades/ Generator
- Fun Facts for Reading
14th
15th
- 1 - A lot of people play both sides with one character each. there would be no limiting trade-off for them, unbalancing zombies--Vista W! 14:18, 14 May 2006 (BST)
- 1 - Not realy needed. - Jedaz 09:29, 15 May 2006 (BST)
- 2 - Useless but harmless. Does add some flavor--Vista W! 14:18, 14 May 2006 (BST)
- 4 - I just love this flavor - Jedaz 09:29, 15 May 2006 (BST)
- 1 - too much message spam for too little gain--Vista W! 14:18, 14 May 2006 (BST)
- 0 - Agreed, it would create too much message spam... - Jedaz 09:29, 15 May 2006 (BST)
16th
- 3 - I reckon it's the best pick out of the lot. - Jedaz 09:05, 16 May 2006 (BST)
- 1 - It's an alright change, but I don't think it's worth having as a featured suggestion. - Jedaz 09:05, 16 May 2006 (BST)
- 1 - So so, it's kinda like the clock... - Jedaz 09:05, 16 May 2006 (BST)
17th
- 1 - Useless butharmless flavor, why not.--Vista W! 12:21, 16 May 2006 (BST)
- 1 - Useless flavor as said. - Jedaz 10:18, 17 May 2006 (BST)
- 3 - it's no longer as needed as it once was, but giving XP to zombies for supporting tasks like survivors also get will always stay a good idea.--Vista W! 12:21, 16 May 2006 (BST)
- 2 - Yeah it's alright, probably the best pick of the bunch - Jedaz 10:18, 17 May 2006 (BST)
- 1 - Mheh, we've had better solutions then this.--Vista W! 12:21, 16 May 2006 (BST)
- 1 - Almost useless... - Jedaz 10:18, 17 May 2006 (BST)
18th
- 1 - Yeah it's alright I geuss - Jedaz 11:06, 18 May 2006 (BST)
- 2 -mheh--Vista W! 11:11, 18 May 2006 (BST)
- 2 - Not too bad, nice and simple - Jedaz 11:06, 18 May 2006 (BST)
- 2 -mheh--Vista W! 11:11, 18 May 2006 (BST)
19th
- 1 - Not realy that good - Jedaz 12:41, 18 May 2006 (BST)
- 2 - A bit better... - Jedaz 12:41, 18 May 2006 (BST)
21st
- 3 - Yep, a great skill - Jedaz 08:48, 21 May 2006 (BST)
- 4 - Best survivor skill on tab --Vista W! 11:34, 21 May 2006 (BST)
- 1 - Meh - Jedaz 08:48, 21 May 2006 (BST)
- 1 - A bit too pointless. --Vista W! 11:34, 21 May 2006 (BST)
- 1 - Meh - Jedaz 08:48, 21 May 2006 (BST)
- 1 - Can't really think of when I'd use it --Vista W! 11:34, 21 May 2006 (BST)
22nd
- 3 - Yeah, not too bad... - Jedaz 09:25, 22 May 2006 (BST)
- 1 - Nah, not that great realy - Jedaz 09:25, 22 May 2006 (BST)
23rd
- 2-not my thing but reasonably constructed--Vista W! 12:24, 22 May 2006 (BST)
- 1 - Because I don't know what we would ever do if we had even votes - Jedaz 13:36, 23 May 2006 (BST)
- 2- Although implemented I don't see why it wouldn't take a turn in the spotlight, getting people to see that things get into the game is only good thing.--Vista W! 12:24, 22 May 2006 (BST)
- 2 - Yeah, why not... - Jedaz 13:36, 23 May 2006 (BST)
24th
- 1- redundant with necronet.--Vista W! 17:20, 23 May 2006 (BST)
- 1 - Yeah.... don't see the point - Jedaz 13:33, 24 May 2006 (BST)
- 2- one for the zombies. nice to have seen it implemented.--Vista W! 17:20, 23 May 2006 (BST)
- 2 - Yeah, it's implemented and not too bad. - Jedaz 13:33, 24 May 2006 (BST)
25th
- 2 -nice flavor and not to bad executed. Whould add some diversaty in the game in a workable way but does suffer from some issues balancing the abilaties between classes..--Vista W! 15:59, 24 May 2006 (BST)
- 2 - Yeah not to badly designed. Porbably could do with a little bit more balancing, but it's not too bad. - Jedaz 10:26, 25 May 2006 (BST)
- 4 -Barricade bashing is without a doubt the most tedious work in the game, this would lighten that without affecting balance much. a simple but effective fix. wonderful
- 3 - Hey, doesn't affect ballance much. So yep, it's a 3 from me. - Jedaz 10:26, 25 May 2006 (BST)
26th
- 1 - I always disliked suggestions that made zombies into resident evil monsters. This is one of the better ones. But I dislike free attacks mechanics, even if they are ofsett with huge penalties.--Vista W! 17:26, 25 May 2006 (BST)
- 1 - Yep, agreed. - Jedaz 13:30, 26 May 2006 (BST)
- 3 - Simple, But well thought out. It's gives a object a (fringe) use without upsetting balance. very nice.--Vista W! 17:26, 25 May 2006 (BST)
- 3 - I quite like it as well. - Jedaz 13:30, 26 May 2006 (BST)
28th
- 2 -Although redundant since feeding groan it shows out the box thinking in adding debt to the game that I like. the flavor doesn't particularly convince me though.--Vista W! 14:50, 26 May 2006 (BST)
- 1 - Meh, I don't like either. - Jedaz 13:45, 28 May 2006 (BST)
- 1 -I usually like flavor but this is totally useless. It'll probably be picked up as social commentary and create all kind troubles for Kevan he doesn't need.--Vista W! 14:50, 26 May 2006 (BST)
- 0 - The point please? - Jedaz 13:45, 28 May 2006 (BST)
29th
30th
- Electric Company
- Scalable Diseases
- 2 - I like it, but power plants for the win. - Jedaz 11:14, 30 May 2006 (BST)