Suggestion talk:20101003 Darts

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Darts

Timestamp: Chief Seagull squawk 15:40, 29 September 2010 (BST)
Type: New weapon
Scope: Survivors
Description: No, not poison darts, or blow-darts, or tranquilliser darts, but good old fashioned arrahs. Why? To complete the Shaun of the Dead references already in the game (I'm sure you remember the scene where they're fighting off the zeds in The Winchester and Shaun gets a dart in the head). Found in packs of three in Sports Stores and Pubs, throwing a dart at a target (living or dead) will produce one of two results:

You throw the dart at <target> - you miss and it bounces harmlessly on the floor.
or
You throw the dart at <target> - it hits them for 1 damage.

Search rates and hit rates would be the same for other sports items - a base rate of 10%, rising to 25% with Hand To Hand Combat. Encumbrance is 1% per pack of three.

Possible flavour could include increasing the hit rate if you have a beer bottle in your inventory (the old stereotype of darts players playing with a pint glass in their hand) and, if your character manages three consecutive hits, they get the urge to shout "ONE HUNDRED AND EIIIIIIGHTYYYYYY!"

Discuss...

Discussion (Darts)

:) --~Vsig.png 15:54, 29 September 2010 (BST)

Hell yes! I'm imagining a (drunken) darts-referencing PK group (bagsie 'Co Stompe') finishing people with doubles and bulls-eyes and shouting scores at people. Ok, just me then... but... good suggestion, I would happily see it implemented. --BOSCH 16:09, 29 September 2010 (BST)
Surely it should be based off firearms training? But yes, good. --RosslessnessWant a Location Image? 17:14, 29 September 2010 (BST)
I'd think it wouldn't be based on any training, but, regardless, hell yes. Aichon 17:52, 29 September 2010 (BST)
Ah yes, training - I hadn't considered that. I'd say these would be affected by Hand to Hand Combat like other sports items (increasing hit chance from 10% to 25%). There's another thing I missed as well - as these are small and relatively light, each pack of darts would only cost 1% encumbrance. Chief Seagull squawk 19:30, 29 September 2010 (BST)
I agree, hit percentages should be increased with hand-to-hand combat. Even though it's a projectile weapon, it isn't a firearm. I'm sure you're joking about the consecutive hits part and getting the urge to shout something. When it goes up for voting, I'd remove that part. --~Vsig.png 19:40, 29 September 2010 (BST)
its an very good sugestion i saw no problen with that i would vote yes User:Omada/sig 17:40 29 september (est)

I like it =D (c...c...c...COMBO BREAKER)--Gat 00:40, 30 September 2010 (BST)

Gotta admit, I really like this one. --Papa Johnny 16:46, 1 October 2010 (BST)


Auto Leave the inventory

Exactly as it should be.--Yonnua Koponen Talk ! Contribs 12:05, 3 October 2010 (BST)

It's time

I've just noticed the two weeks are up - time to cycle this. ~~ Chief Seagull ~~ talk 16:18, 18 October 2010 (BST)